★★★★★
Mr. Nothing |
The Yan martial artist, Mr. Nothing, holds back from scarpering and stands guard on the battlefield. He's armed with a parasol, a fan and a mouth. Who can say if he has anything else on him too? | |
Position | Melee | |
Tags | Fast-Redeploy, DPS | |
Trait | Has reduced Redeployment Time, but DP Cost is not refunded upon retreating; While deployed, 3 DP are consumed every 3 seconds (automatically retreats without sufficient DP) | |
Availability | Headhunting |
Operator | File | Story | Overview | Dialogue | Gallery | Trivia |
Stats[]
Range | ||
Base ■□ |
Elite 1 ■□ |
Elite 2 ■□ |
Attributes | ![]() |
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1165 | 1534 | 1894 | 2398 | +200 |
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346 | 474 | 601 | 725 | +40 |
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204 | 262 | 336 | 396 | |
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0 | 0 | 0 | 0 | |
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25s | 25s | 25s | 25s | |
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6 | 6 | 8 | 8 | |
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1 | 1 | 1 | 1 | |
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1s | 1s | 1s | 1s |
Potential | ||||
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DP cost -1 | |||
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Redeployment cooldown -3 | |||
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ATK +25 | |||
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Improves Unexpected Strike | |||
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DP cost -1 | |||
Total Cost
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Promotion |
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Skills[]
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Cautious Retreat Auto Recovery Auto Trigger 5 sec. |
Level | Effect | ![]() |
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Active Effect: When HP is lower than 20%, stops attacking and blocking enemies; Becomes less likely to be targeted by enemies and restores 6% of Max HP every second Passive Effect: Block +1 |
0 | 10 | 5s |
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Active Effect: When HP is lower than 20%, stops attacking and blocking enemies; Becomes less likely to be targeted by enemies and restores 7% of Max HP every second Passive Effect: Block +1 |
0 | 10 | 5s |
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Active Effect: When HP is lower than 20%, stops attacking and blocking enemies; Becomes less likely to be targeted by enemies and restores 8% of Max HP every second Passive Effect: Block +1 |
0 | 10 | 5s |
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Active Effect: When HP is lower than 20%, stops attacking and blocking enemies; Becomes less likely to be targeted by enemies and restores 9% of Max HP every second Passive Effect: Block +1 |
0 | 9 | 5s |
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Active Effect: When HP is lower than 20%, stops attacking and blocking enemies; Becomes less likely to be targeted by enemies and restores 10% of Max HP every second Passive Effect: Block +1 |
0 | 9 | 5s |
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Active Effect: When HP is lower than 20%, stops attacking and blocking enemies; Becomes less likely to be targeted by enemies and restores 11% of Max HP every second Passive Effect: Block +1 |
0 | 9 | 5s |
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Active Effect: When HP is lower than 20%, stops attacking and blocking enemies; Becomes less likely to be targeted by enemies and restores 12% of Max HP every second Passive Effect: Block +1 |
0 | 8 | 5s |
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Active Effect: When HP is lower than 20%, stops attacking and blocking enemies; Becomes less likely to be targeted by enemies and restores 13% of Max HP every second Passive Effect: Block +1 |
0 | 7 | 5s |
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Active Effect: When HP is lower than 20%, stops attacking and blocking enemies; Becomes less likely to be targeted by enemies and restores 14% of Max HP every second Passive Effect: Block +1 |
0 | 7 | 5s |
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Active Effect: When HP is lower than 20%, stops attacking and blocking enemies; Becomes less likely to be targeted by enemies and restores 15% of Max HP every second Passive Effect: Block +1 |
0 | 6 | 5s |
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Wax and Wane Auto Recovery Manual Trigger Toggleable |
Level | Effect | ![]() |
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When skill is activated, ATK +20% and gain one of the following effects at random: Every attack reduces the target's ASPD by -20 (Lasts for 5 seconds and does not stack); ASPD +15; Gain 30% Physical Dodge and Block +1 Unlimited duration, can manually deactivate skill |
0 | 10 | ∞ |
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When skill is activated, ATK +23% and gain one of the following effects at random: Every attack reduces the target's ASPD by -20 (Lasts for 5 seconds and does not stack); ASPD +15; Gain 30% Physical Dodge and Block +1 Unlimited duration, can manually deactivate skill |
0 | 10 | ∞ |
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When skill is activated, ATK +26% and gain one of the following effects at random: Every attack reduces the target's ASPD by -20 (Lasts for 5 seconds and does not stack); ASPD +15; Gain 30% Physical Dodge and Block +1 Unlimited duration, can manually deactivate skill |
0 | 10 | ∞ |
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When skill is activated, ATK +30% and gain one of the following effects at random: Every attack reduces the target's ASPD by -25 (Lasts for 5 seconds and does not stack); ASPD +20; Gain 35% Physical Dodge and Block +1 Unlimited duration, can manually deactivate skill |
0 | 7 | ∞ |
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When skill is activated, ATK +33% and gain one of the following effects at random: Every attack reduces the target's ASPD by -25 (Lasts for 5 seconds and does not stack); ASPD +20; Gain 35% Physical Dodge and Block +1 Unlimited duration, can manually deactivate skill |
0 | 7 | ∞ |
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When skill is activated, ATK +36% and gain one of the following effects at random: Every attack reduces the target's ASPD by -25 (Lasts for 5 seconds and does not stack); ASPD +20; Gain 35% Physical Dodge and Block +1 Unlimited duration, can manually deactivate skill |
0 | 7 | ∞ |
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When skill is activated, ATK +40% and gain one of the following effects at random: Every attack reduces the target's ASPD by -30 (Lasts for 5 seconds and does not stack); ASPD +25; Gain 40% Physical Dodge and Block +1 Unlimited duration, can manually deactivate skill |
0 | 5 | ∞ |
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When skill is activated, ATK +50% and gain one of the following effects at random: Every attack reduces the target's ASPD by -30 (Lasts for 5 seconds and does not stack); ASPD +25; Gain 45% Physical Dodge and Block +1 Unlimited duration, can manually deactivate skill |
0 | 5 | ∞ |
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When skill is activated, ATK +55% and gain one of the following effects at random: Every attack reduces the target's ASPD by -30 (Lasts for 5 seconds and does not stack); ASPD +28; Gain 45% Physical Dodge and Block +1 Unlimited duration, can manually deactivate skill |
0 | 5 | ∞ |
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When skill is activated, ATK +60% and gain one of the following effects at random: Every attack reduces the target's ASPD by -35 (Lasts for 5 seconds and does not stack); ASPD +28; Gain 50% Physical Dodge and Block +1 Unlimited duration, can manually deactivate skill |
0 | 5 | ∞ |
Additional information | ||||
Wax and Wane's effects are determined by the color of an aura surrounding Mr. Nothing while the skill is active.
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Skill upgrades
Talent(s)[]
Unexpected Strike |
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After not attacking for 4 seconds, increase the ATK of the next attack to 125% and Stun the target for 3 seconds |
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After not attacking for 4 seconds, increase the ATK of the next attack to 130% (+5%) and Stun the target for 3 seconds |
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After not attacking for 4 seconds, increase the ATK of the next attack to 150% and Stun the target for 4 seconds |
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After not attacking for 4 seconds, increase the ATK of the next attack to 155% (+5%) and Stun the target for 4 seconds |
Base skills[]
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When this Operator is assigned to the HR Office, increases HR contacting speed by +35%, and increases Clue collection speed in the Reception Room by +5% for each additional Recruitment slot (does not count default slots) |
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When this Operator is assigned to a Trading Post, each Operator in the Dormitory grants +1 Worldly Plight, and for 1 point Worldly Plight, grant +1% order acquisition efficiency |
Modules[]
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![]() ![]() Mr. Nothing's Badge
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Operator Mr. Nothing has demonstrated a remarkable aptitude in repeated battlefield penetration. The Field Operations Department has thus passed the following resolution: This operator shall be appointed a Specialist Operator during field operations to exercise Merchant responsibilities. In witness whereof, This badge is hereby conferred upon the above named. |
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![]() "Shelter from the Rain"
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Trait improved: Has reduced Redeployment Time, but DP Cost is not refunded upon retreating; While deployed, 2 DP are consumed every 3 seconds (automatically retreats without sufficient DP) Attributes increased: Max. HP +150ATK +45 |
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Unexpected Strike improved: After not attacking for 4 seconds, increase the ATK of the next attack to 165% and Stun the target for 5 seconds Attributes increased: Max. HP +200ATK +55 | |
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Unexpected Strike improved: After not attacking for 3 seconds, increase the ATK of the next attack to 175% and Stun the target for 5 seconds Attributes increased: Max. HP +240ATK +65 |
Description |
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When he left Lien's, it had been raining for several days and nights in Kou-wu City. The fallen sycamore leaves densely covered the ground, burying the smell of fish beneath the soil. He bolted the gate of the kung fu hall from the inside, and in the dead of night, took a copper rod from the weapon rack used for emergencies, climbed the wall, and left the courtyard. |
Module Missions | Unlock conditions |
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Materials | |||||
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Changelog[]
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