★★★★★★
Nearl the Radiant Knight |
Nearl the Radiant Knight, draped in the burning sun, her step breaking mist, returns from Kazimierz to your side. "It feels as calming as ever to have her by your side" | |
Position | Melee | |
Tags | DPS | |
Trait | Blocks 1 enemy | |
Availability | Headhunting (Celebration limited) |
Operator | File | Story | Overview | Dialogue | Gallery | Trivia |
Stats[]
Range | ||
Base ■□ |
Elite 1 ■□ |
Elite 2 ■□ |
Attributes | ↑ | ↑ | ↑ | ||
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HP | 1397 | 1996 | 2698 | 3550 | +200 |
ATK | 473 | 697 | 883 | 1064 | +85 |
DEF | 130 | 187 | 247 | 295 | |
RES | 0 | 0 | 0 | 0 | |
Rdpl. time | 70s | 70s | 70s | 70s | |
DP cost | 17 | 17 | 19 | 19 | |
Blk. cnt. | 1 | 1 | 1 | 1 | |
Atk. itvl. | 1.5s | 1.5s | 1.5s | 1.5s |
Potential | ||||
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DP cost -1 | ||||
Redeployment time -4 seconds | ||||
ATK +35 | ||||
Improves Daybreak | ||||
DP cost -1 | ||||
Total Cost
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Promotion |
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Elite 2
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Skills[]
Flaming Edge Auto Recovery Auto Trigger Unlimited |
■□□ |
Level | Effect | |||
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Attack Range expands, ATK +25% and ASPD +14 Unlimited duration |
0 | 70 | ∞ | |
Attack Range expands, ATK +30% and ASPD +18 Unlimited duration |
0 | 70 | ∞ | |
Attack Range expands, ATK +35% and ASPD +22 Unlimited duration |
0 | 70 | ∞ | |
Attack Range expands, ATK +40% and ASPD +26 Unlimited duration |
0 | 65 | ∞ | |
Attack Range expands, ATK +45% and ASPD +30 Unlimited duration |
0 | 65 | ∞ | |
Attack Range expands, ATK +50% and ASPD +34 Unlimited duration |
0 | 65 | ∞ | |
Attack Range expands, ATK +55% and ASPD +38 Unlimited duration |
0 | 60 | ∞ | |
Attack Range expands, ATK +60% and ASPD +42 Unlimited duration |
0 | 60 | ∞ | |
Attack Range expands, ATK +65% and ASPD +46 Unlimited duration |
0 | 60 | ∞ | |
Attack Range expands, ATK +70% and ASPD +50 Unlimited duration |
0 | 60 | ∞ |
Night-scouring Gleam Passive 20-27 sec. |
Level | Effect | |||
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Passive Effect: Deployment does not consume deployment slots. After deployment, ATK +60% and gain 2 Shields. After skill duration, automatically retreat and extend Redeployment Time by 25%. If the previously deployed Operator is from Kazimierz, the Redeployment Time will not be extended |
– | – | 20s | |
Passive Effect: Deployment does not consume deployment slots. After deployment, ATK +70% and gain 2 Shields. After the skill duration, automatically retreat and extend Redeployment Time by 25%. If the previously deployed Operator is from Kazimierz, the Redeployment Time will not be extended |
– | – | 20s | |
Passive Effect: Deployment does not consume deployment slots. After deployment, ATK +80% and gain 2 Shields. After the skill duration, automatically retreat and extend Redeployment Time by 25%. If the previously deployed Operator is from Kazimierz, the Redeployment Time will not be extended |
– | – | 20s | |
Passive Effect: Deployment does not consume deployment slots. After deployment, ATK +90% and gain 3 Shields. After the skill duration, automatically retreat and extend Redeployment Time by 25%. If the previously deployed Operator is from Kazimierz, the Redeployment Time will not be extended |
– | – | 22s | |
Passive Effect: Deployment does not consume deployment slots. After deployment, ATK +100% and gain 3 Shields. After the skill duration, automatically retreat and extend Redeployment Time by 25%. If the previously deployed Operator is from Kazimierz, the Redeployment Time will not be extended |
– | – | 22s | |
Passive Effect: Deployment does not consume deployment slots. After deployment, ATK +110% and gain 3 Shields. After the skill duration, automatically retreat and extend Redeployment Time by 25%. If the previously deployed Operator is from Kazimierz, the Redeployment Time will not be extended |
– | – | 22s | |
Passive Effect: Deployment does not consume deployment slots. After deployment, ATK +120% and gain 3 Shields. After the skill duration, automatically retreat and extend Redeployment Time by 25%. If the previously deployed Operator is from Kazimierz, the Redeployment Time will not be extended |
– | – | 25s | |
Passive Effect: Deployment does not consume deployment slots. After deployment, ATK +130% and gain 4 Shields. After the skill duration, automatically retreat and extend Redeployment Time by 25%. If the previously deployed Operator is from Kazimierz, the Redeployment Time will not be extended |
– | – | 25s | |
Passive Effect: Deployment does not consume deployment slots. After deployment, ATK +145% and gain 4 Shields. After the skill duration, automatically retreat and extend Redeployment Time by 25%. If the previously deployed Operator is from Kazimierz, the Redeployment Time will not be extended |
– | – | 25s | |
Passive Effect: Deployment does not consume deployment slots. After deployment, ATK +160% and gain 4 Shields. After the skill duration, automatically retreat and extend Redeployment Time by 25%. If the previously deployed Operator is from Kazimierz, the Redeployment Time will not be extended |
– | – | 27s |
Blazing Sun's Obeisance Auto Recovery Manual Trigger 25 sec. |
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Level | Effect | |||
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Summons a "Blazing Sun" on a deployable ground tile within the four adjacent tiles, dealing 80% of ATK as True damage to nearby enemies and Stunning them for 3 seconds. Attack Range expands, ATK +40%, DEF +20% and damage type changes to True damage when attacking enemies blocked by self or the "Blazing Sun" | 10 | 60 | 25s | |
Summons a "Blazing Sun" on a deployable ground tile within the four adjacent tiles, dealing 80% of ATK as True damage to nearby enemies and Stunning them for 3 seconds. Attack Range expands, ATK +50%, DEF +25% and damage type changes to True damage when attacking enemies blocked by self or the "Blazing Sun" | 10 | 60 | 25s | |
Summons a "Blazing Sun" on a deployable ground tile within the four adjacent tiles, dealing 80% of ATK as True damage to nearby enemies and Stunning them for 3 seconds. Attack Range expands, ATK +60%, DEF +30% and damage type changes to True damage when attacking enemies blocked by self or the "Blazing Sun" | 10 | 60 | 25s | |
Summons a "Blazing Sun" on a deployable ground tile within the four adjacent tiles, dealing 90% of ATK as True damage to nearby enemies and Stunning them for 3 seconds. Attack Range expands, ATK +70%, DEF +40% and damage type changes to True damage when attacking enemies blocked by self or the "Blazing Sun" | 15 | 55 | 25s | |
Summons a "Blazing Sun" on a deployable ground tile within the four adjacent tiles, dealing 90% of ATK as True damage to nearby enemies and Stunning them for 3 seconds. Attack Range expands, ATK +80%, DEF +50% and damage type changes to True damage when attacking enemies blocked by self or the "Blazing Sun" | 15 | 55 | 25s | |
Summons a "Blazing Sun" on a deployable ground tile within the four adjacent tiles, dealing 90% of ATK as True damage to nearby enemies and Stunning them for 3 seconds. Attack Range expands, ATK +90%, DEF +69% and damage type changes to True damage when attacking enemies blocked by self or the "Blazing Sun" | 15 | 55 | 25s | |
Summons a "Blazing Sun" on a deployable ground tile within the four adjacent tiles, dealing 100% of ATK as True damage to nearby enemies and Stunning them for 3 seconds. Attack Range expands, ATK +100%, DEF +70% and damage type changes to True damage when attacking enemies blocked by self or the "Blazing Sun" | 20 | 50 | 25s | |
Summons a "Blazing Sun" on a deployable ground tile within the four adjacent tiles, dealing 110% of ATK as True damage to nearby enemies and Stunning them for 3 seconds. Attack Range expands, ATK +110%, DEF +80% and damage type changes to True damage when attacking enemies blocked by self or the "Blazing Sun" | 25 | 47 | 25s | |
Summons a "Blazing Sun" on a deployable ground tile within the four adjacent tiles, dealing 110% of ATK as True damage to nearby enemies and Stunning them for 3 seconds. Attack Range expands, ATK +125%, DEF +90% and damage type changes to True damage when attacking enemies blocked by self or the "Blazing Sun" | 25 | 44 | 25s | |
Summons a "Blazing Sun" on a deployable ground tile within the four adjacent tiles, dealing 110% of ATK as True damage to nearby enemies and Stunning them for 3 seconds. Attack Range expands, ATK +140%, DEF +100% and damage type changes to True damage when attacking enemies blocked by self or the "Blazing Sun" | 25 | 40 | 25s | |
Additional information | ||||
While using Blazing Sun's Obeisance, Nearl the Radiant Knight's weapon will glow as an indicator if the condition for the Blazing Sun's second hit to be applied is met. |
Skill upgrades
Talent(s)[]
Brave the Darkness |
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When deploying, deals 50% of ATK as True Damage to enemies in the four adjacent tiles and Stuns them for 2 seconds. If the previously deployed Operator is from Kazimierz, deals an additional hit | |
When deploying, deals 80% of ATK as True Damage to enemies in the four adjacent tiles and Stuns them for 3 seconds. If the previously deployed Operator is from Kazimierz, deals an additional hit |
Daybreak |
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Attacks ignore 20% DEF | |
Attacks ignore 23% (+3%) DEF |
Base skills[]
Knight Training |
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When this Operator is assigned to be the Trainer in the Training Room, for every Knight Operator in the Base (excluding Base Assistants), Operators' Specialization training speed +5% (caps at 5 Operators) |
Noble Creed |
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When this Operator is assigned to be the Trainer in the Training Room, for every Knight Operator in the Base (excluding Base Assistants), Operators' Specialization training speed +5% (caps at 8 Operators) |
Modules[]
Original |
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Nearl the Radiant Knight's Badge
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Operator Nearl the Radiant Knight has demonstrated a remarkable aptitude in using her swordstaff to penetrate enemy formations. The Field Operations Department has thus passed the following resolution: This operator shall be appointed a Guard Operator during field operations to exercise Dreadnought responsibilities. In witness whereof, This badge is hereby conferred upon the above named. |
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DRE-X |
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Blade of Blazing Sun
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New trait: Increases ATK to 115% when attacking blocked enemies Attributes increased: Max. HP +230ATK +70 | |
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Daybreak improved: Attacks ignore 25% DEF Attributes increased: Max. HP +290ATK +95 | ||
Daybreak improved: Attacks ignore 28% DEF Attributes increased: Max. HP +330ATK +105 |
Description |
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Margaret, clad in a full suit of armor, clutches a wooden swordstaff in hand, focusing her attention on confronting the man in front of her. "Mother, what brings you here?" |
Module Missions | Unlock conditions |
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Materials | |||||
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Alternate Operator Missions[]
- The following missions are available when the player have both Nearl and Nearl the Radiant Knight in their roster.
Mission | Rewards | ||||||
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Raise Nearl the Radiant Knight to Elite 1 Level 1. | |||||||
Raise Nearl the Radiant Knight to Elite 2 Level 1. |
Changelog[]
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