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Negative Statuses or status effects are conditions that negatively affects a unit (Operators, summons, and/or enemies), which wears off after a certain time has passed. If a unit is affected by the same Negative Status they are being affected with, the duration will reset; this does not apply to Cold and Freeze, which have a different mechanic instead (see below).

Some Operators can bestow the Status Resistance buff on themselves or friendly units with their skills or talents, which make Negative Statuses last 50% shorter (i.e. for half the duration).

Negative Status Information
Burning Breath Takes True damage every second, which increases on every subsequent instance up to a limit.
Cold ASPD reduced by 30. Units affected by Cold will be Frozen if they are hit by another instance of Cold.
Freeze Disables the unit; Frozen enemies have their RES reduced by 15. Freeze will be refreshed if the affected units are hit by an instance of Cold.
Stun Disables the unit; Stunned friendly units are unable to block enemies.

The following effects are treated as Negative Statuses:

Interactions[]

Operator[]

Operator Skill/talent Interaction
Skill-Lumen2
In Downpour, Grace
When Overcharged, all Negative Statuses on friendly units healed by In Downpour, Grace will be removed.
Skill-Lumen3
This Lantern Undying
Ammunition is only used when healing targets with Negative Statuses, removing all of them.
Skill-Whisperain1
Oriented Diagnosis
The healing which triggers Oriented Diagnosis targets friendly units with Negative Statuses over the others.

Enemy[]

Enemy Interaction
Their ATK buff on each attack will reset when the Volleyball Serving/Spiking Cart is affected by Negative Statuses.
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