The Nethersea Reefbreaker is an elite enemy in Arknights. They first appear in Stultifera Navis.
Description
- An extremely aggressive individual born from the nethersea brand, capable of inflicting tremendous damage to its surrounding environment for its kin to transform. Lifeforms not considered kin fall under this category.
- Invisible while located on "Nethersea Brand"; Gains increased ATK for each time it deals damage, decaying quickly after it stops attacking.
Overview[]
A Sea Terror that appears like a humanoid, mobile coral bed which shows extreme aggression towards anything that do not belong to We Many in order to "terraform" the surface into a suitable home for their kin, Nethersea Reefbreakers have significant HP and good mixed defenses, allowing them to soak punishment from both Physical and Arts damage, and while their ATK is lacking, Reefbreakers have both a melee and ranged attack:
- When not blocked, the Reefbreaker uses a ranged attack by launching an impurity at the target from a relatively short range.
- When blocked, the Reefbreaker uses a melee attack with its clawed limb, dealing 2× of their ATK.
The Reefbreaker also have the following abilities:
- Invisible while over Nethersea Brands, making Reefbreakers more difficult to be eliminated if much of the map is covered with Brands unless with detectors.
- Each time the Reefbreaker attacks, their ATK will be increased by 15% (indicated by a bluish-gray aura surrounding it), which stacks additively up to 225% and allows them to easily knock out any Operators in the Reefbreaker's way if they are ever allowed to build up the ATK buff's stacks high enough. If the Reefbreaker does not attack for at least 3.5 seconds however, the ATK buff will decay at a rate of 15% every second, thus Stunlocking or keeping them Frozen is a sound strategy.
Appearances[]
Intermezzi | SN-9 • SN-10 |
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Paradox Simulation | Indigo: Bleaklight, Riddlelight |
Stats[]
Attribute | Level 0 |
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HP | 20000 A |
ATK | 300 C |
DEF | 750 B |
RES | 40 B+ |
Elemental Resistance | 0 E |
Attack interval | 1.5 sec. A |
Movement speed | 1.2 tiles/sec. A+ |
Attack range | 1.5 tiles |
Weight | 4 |
Life Point penalty | 1 |
Susceptibilities
Silence | Stun | Sleep | Freeze | Levitate |
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