★★★★★★ Nightingale ![]() ![]() ![]() |
![]() Nightingale, Sarkaz healer, will do everything she can to provide medical care for the squad. As simple as a blank sheet. | |
Position | Ranged
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Tags | Healing Support
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Trait | Restores the HP of 3 allies simultaneously | |
Availability | Headhunting; Recruitment |
Operator | File | Overview | Dialogue | Gallery | Trivia |
Range | ||
Base □□□
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Elite 1 □□□□
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Elite 2 □□□□
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Attributes | ![]() |
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796 | 1076 | 1346 | 1705 | |
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132 | 210 | 280 | 350 | +70 |
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80 | 107 | 140 | 169 | |
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5 | 5 | 5 | 5 | |
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70s | 70s | 70s | 70s | |
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16 | 16 | 18 | 18 | |
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1 | 1 | 1 | 1 | |
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2.85s | 2.85s | 2.85s | 2.85s |
Potential | ||||
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DP cost -1 | |||
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Redeployment time -4 seconds | |||
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RES +10 | |||
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Improves White Fiend's Protection | |||
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DP cost -1 | |||
Total Cost
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Promotion |
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Modules
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![]() Nightingale's Badge
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Operator Nightingale has demonstrated a remarkable aptitude for healing several teammates in a short period of time. The Field Operations Department has thus passed the following resolution: This operator shall be appointed a Medic Operator during field operations to exercise Multi-target Medic responsibilities. In witness whereof, This badge is hereby conferred upon the above named. |
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![]() "Closed Hope"
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Trait improved: Attack Range expands
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Attributes increased: ATK +40RES +5 |
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White Fiend's Protection improved: Allies within range gain RES +15 and receive 3% additional healingAttributes increased: ATK +55RES +5 | |
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White Fiend's Protection improved: Allies within range gain RES +15 and receive 5% additional healingAttributes increased: ATK +65RES +5 | |
Description
To come in contact with life is a miraculous feeling. |
Module Missions | Unlock conditions |
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Materials | |||||
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Skills
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Healing Up γ |
Auto Recovery Manual Trigger 30 sec.
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Level | Effect | ![]() |
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ATK +40% | 20 | 40 | 30s |
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ATK +45% | 20 | 40 | 30s |
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ATK +50% | 20 | 40 | 30s |
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ATK +55% | 20 | 35 | 30s |
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ATK +60% | 20 | 35 | 30s |
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ATK +65% | 20 | 35 | 30s |
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ATK +70% | 20 | 32 | 30s |
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ATK +75% | 20 | 32 | 30s |
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ATK +80% | 20 | 32 | 30s |
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ATK +90% | 20 | 30 | 30s |
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Arts Shield |
Auto Recovery Auto Trigger
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Level | Effect | ![]() |
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The next heal generates a shield on all affected target for 3 seconds The shields can absorb damage equal to 40% of Nightingale's ATK Arts damage and the targets' RES +5; Can store 1 charge(s) |
0 | 11 | – |
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The next heal generates a shield on all affected target for 3 seconds The shields can absorb damage equal to 43% of Nightingale's ATK Arts damage and the targets' RES +5; Can store 1 charge(s) |
0 | 11 | – |
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The next heal generates a shield on all affected target for 3 seconds The shields can absorb damage equal to 46% of Nightingale's ATK Arts damage and the targets' RES +5; Can store 1 charge(s) |
0 | 11 | – |
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The next heal generates a shield on all affected target for 3.5 seconds The shields can absorb damage equal to 50% of Nightingale's ATK Arts damage and the targets' RES +10; Can store 2 charge(s) |
0 | 10 | – |
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The next heal generates a shield on all affected target for 3.5 seconds The shields can absorb damage equal to 53% of Nightingale's ATK Arts damage and the targets' RES +10; Can store 2 charge(s) |
0 | 10 | – |
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The next heal generates a shield on all affected target for 3.5 seconds The shields can absorb damage equal to 56% of Nightingale's ATK Arts damage and the targets' RES +10; Can store 2 charge(s) |
0 | 10 | – |
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The next heal generates a shield on all affected target for 4 seconds The shields can absorb damage equal to 60% of Nightingale's ATK Arts damage and the targets' RES +15; Can store 2 charge(s) |
0 | 10 | – |
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The next heal generates a shield on all affected target for 4 seconds The shields can absorb damage equal to 70% of Nightingale's ATK Arts damage and the targets' RES +15; Can store 3 charge(s) |
0 | 9 | – |
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The next heal generates a shield on all affected target for 4 seconds The shields can absorb damage equal to 80% of Nightingale's ATK Arts damage and the targets' RES +15; Can store 3 charge(s) |
0 | 9 | – |
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The next heal generates a shield on all affected target for 5 seconds The shields can absorb damage equal to 90% of Nightingale's ATK Arts damage and the targets' RES +20; Can store 3 charge(s) |
0 | 8 | – |
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Sanctuary | □□□
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Auto Recovery Manual Trigger 60 sec.
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Level | Effect | ![]() |
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Range expands; ATK +30%; RES of allies within range +75% and grants them 10% Arts Dodge | 100 | 120 | 60s |
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Range expands; ATK +30%; RES of allies within range +80% and grants them 10% Arts Dodge | 100 | 120 | 60s |
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Range expands; ATK +30%; RES of allies within range +85% and grants them 10% Arts Dodge | 100 | 120 | 60s |
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Range expands; ATK +40%; RES of allies within range +90% and grants them 15% Arts Dodge | 105 | 120 | 60s |
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Range expands; ATK +40%; RES of allies within range +95% and grants them 15% Arts Dodge | 105 | 120 | 60s |
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Range expands; ATK +40%; RES of allies within range +100% and grants them 15% Arts Dodge | 105 | 120 | 60s |
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Range expands; ATK +50%; RES of allies within range +105% and grants them 20% Arts Dodge | 110 | 120 | 60s |
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Range expands; ATK +60%; RES of allies within range +120% and grants them 20% Arts Dodge | 110 | 120 | 60s |
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Range expands; ATK +70%; RES of allies within range +135% and grants them 20% Arts Dodge | 110 | 120 | 60s |
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Range expands; ATK +80%; RES of allies within range +150% and grants them 25% Arts Dodge | 115 | 120 | 60s |
Skill upgrades | |
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Talent(s)
White Fiend's Protection |
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RES of allies within range +5 |
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RES of allies within range +7 (+2) |
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RES of allies within range +10 |
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RES of allies within range +12 (+2) |
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RES of allies within range +15 |
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RES of allies within range +17 (+2) |
Fleeting Phantom |
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Can summon Phantoms. Phantoms cannot attack or block enemies, but have 75 RES and 30% Physical Dodge and are more likely to be targeted by enemies. Phantoms lose 3% Max HP per second |
Base skills
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Lady of the Lamp | ![]() |
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When this Operator is assigned to a Dormitory, restores +0.2 Morale per hour to all Operators assigned to that Dormitory (Only the strongest effect of this type takes place) |
Changelog
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