Operations | ||||
---|---|---|---|---|
Main Theme | Event | Tutorial | Supply | Annihilation |
Tutorial operations introduce the player to the gameplay of Arknights. Most of them takes place in the Rhodes Island training compound using a simulated battle with Dobermann as the instructor.
All tutorial operations must be cleared to proceed into further operations, cost no Sanity, and does not award
EXP or
LMD aside of giving out one
Originite Prime when cleared for the first time. Early tutorial operations also add certain Operators into the player's roster as the reward.
Main Theme[]
Operation | Part of | Topic |
---|---|---|
TR-1 | Prologue | Use of Medics |
TR-2 | Prologue | Range and facing |
TR-3 | Prologue | Countering aerial enemies with Marksman Snipers |
TR-4 | Prologue | Blocking and use of Vanguards |
TR-5 | Prologue | Use of Casters |
TR-6 | Prologue | AoE attacks and use of Defenders |
TR-7 | Prologue | Use of skills |
TR-8 | Prologue | Episode 01 |
TR-9 | Episode 01 | Use of Stun Generators |
TR-10 | Episode 01 | Aggression |
TR-11 | Episode 02 | Stalling with Decel Binder Supporters |
TR-12 | Episode 02 | Mitigating enemies with AoE attacks |
TR-13 | Episode 02 | Interception |
TR-14 | Episode 02 | Shift |
TR-15 | Episode 03 | Tactical redeployment |
TR-16 | Episode 06 | Cold and Freeze |
TR-17 | Episode 07 | Countering Guerrilla enemies |
TR-18 | Episode 08 | Allied units |
TR-19 | Episode 09 | Tattered Pillars |
TR-20 | Episode 10 | Londinium Secondary Defense Artillery |
TR-21 | Episode 11 | Twigs That Crave |