Increases damage taken by 25%, ASPD +35, each attack deals 80% ATK as Physical damage and has a 25% chance to Stun the target for 2 seconds
10
55
20s
Increases damage taken by 25%, ASPD +40, each attack deals 80% ATK as Physical damage and has a 25% chance to Stun the target for 2 seconds
10
55
20s
Increases damage taken by 25%, ASPD +45, each attack deals 80% ATK as Physical damage and has a 25% chance to Stun the target for 2 seconds
10
55
20s
Increases damage taken by 25%, ASPD +50, each attack deals 90% ATK as Physical damage and has a 25% chance to Stun the target for 2 seconds
15
50
20s
Increases damage taken by 25%, ASPD +55, each attack deals 90% ATK as Physical damage and has a 25% chance to Stun the target for 2 seconds
15
50
20s
Increases damage taken by 25%, ASPD +60, each attack deals 90% ATK as Physical damage and has a 25% chance to Stun the target for 2 seconds
15
50
20s
Increases damage taken by 25%, ASPD +65, each attack deals 100% ATK as Physical damage and has a 25% chance to Stun the target for 2 seconds
20
45
20s
Increases damage taken by 25%, ASPD +70, each attack deals 100% ATK as Physical damage and has a 25% chance to Stun the target for 2 seconds
20
45
20s
Increases damage taken by 25%, ASPD +75, each attack deals 100% ATK as Physical damage and has a 25% chance to Stun the target for 2 seconds
20
45
20s
Increases damage taken by 25%, ASPD +80, each attack deals 120% ATK as Physical damage and has a 25% chance to Stun the target for 2 seconds
20
40
20s
Skill upgrades
2
2
3
3
1
3
4
3
2
4
2
ATK Up β
2
1
3
All-Out Clash
2
1
2
ATK Up β
4
2
3
All-Out Clash
4
2
2
ATK Up β
6
2
1
All-Out Clash
6
2
2
Talent(s)[]
Wilderness Wanderer
HP +4%, ATK +4%
HP +5% (+1%), ATK +5% (+1%)
HP +8%, ATK +8%
HP +9% (+1%), ATK +9% (+1%)
Base skills[]
Standardization α
When this Operator is assigned to a Factory, productivity +15%
Precise Scheduling
When this Operator is assigned to a Trading Post, order aqcuisition efficiency +30%, and for every 1 recipe type being processed at Factories, additional order acquisition efficiency +2%
Notes[]
↑Contrary to the wording, Quartz does not actually need to block the enemies for her attacks to hit them. Rather, Quartz's attacks hit multiple targets within range equal to her block count.