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Absorbs nearby experimental products to recover SP. Activates when SP is full.
—Description of operations featuring the R-Series Power Armor

The R-Series Power Armors are static devices in Arknights. They represent the "inactive state" of the namesake enemies, which will generate some SP when any of the Experimental Products (Dor-1 Failures, Dor-2 Replicas, and Dor-3 Bionics) is in a radius of ~1 tile around the Armor (indicated by a dark circle underneath it), at which the Experiment disappears; the Armor does not automatically generate SP otherwise. It is worth noting that the inactive Armor also reroutes enemies as if it is a Roadblock.

Should the inactive R-Series Power Armor fully restores its SP through the Experimental Products, it becomes activated as the corresponding enemy that are not included to the enemy counter; any damage taken by the inactive Armor will be carried over to its activated state. Therefore, either keeping the Products from reaching the inactive Armors or destroying them before they could ever be activated is recommended to prevent the player from being overwhelmed due to the R-Series Power Armor enemies' significant stats.

Appearances[]

Side Stories DV-3DV-4DV-5DV-6DV-7DV-8DV-EX-2DV-EX-3DV-EX-5DV-EX-6DV-EX-7DV-EX-8DV-S-1DV-S-2DV-TR-1
Vignettes AW-6
Annihilation Research Base Hanger
Paradox Simulation Astesia: Twinkling Like Stars

Stats[]

Immune to control effects[note 1]
HP 25000
ATK 1600
DEF 1200
RES 20
Aggression level 0
DP cost
Redeployment time
Block count
Attack interval

Skill

Research Success
Auto Recovery
Auto Trigger
Effect Initial SP SP cost Duration
Absorbs experiment products within range to recover SP. Activates when SP is full 0 100

Immune to control effects[note 1]
HP 32500
ATK 2000
DEF 1500
RES 20
Aggression level 0
DP cost
Redeployment time
Block count
Attack interval

Skill

Research Success
Auto Recovery
Auto Trigger
Effect Initial SP SP cost Duration
Absorbs experiment products within range to recover SP. Activates when SP is full 0 100

Immune to control effects[note 1]
HP 25000
ATK 1200
DEF 1200
RES 20
Aggression level 0
DP cost
Redeployment time
Block count
Attack interval

Skill

Research Success
Auto Recovery
Auto Trigger
Effect Initial SP SP cost Duration
Absorbs experiment products within range to recover SP. Activates when SP is full 0 100

Immune to control effects[note 1]
HP 32500
ATK 1350
DEF 1500
RES 20
Aggression level 0
DP cost
Redeployment time
Block count
Attack interval

Skill

Research Success
Auto Recovery
Auto Trigger
Effect Initial SP SP cost Duration
Absorbs experiment products within range to recover SP. Activates when SP is full 0 100

Interactions[]

Enemy Interaction
Can repair a damaged inactive R-Series Power Armor over 10 seconds at a rate of 5% HP every second when one is within their attack range (25 seconds cooldown after spawning, 30 seconds cooldown afterward).
Generates 50 SP to an inactive R-Series Power Armor upon coming into contact with one.
Generates 100 SP to an inactive R-Series Power Armor upon coming into contact with one, activating it instantly.
All inactive R-Series Power Armors will be instantly activated when the Awaken enters the second phase.

Notes[]

  1. 1.0 1.1 1.2 1.3 Stun, Freeze, Sleep, Levitate, speed reductions including Slow and Bind, and being shifted.
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