★★★★★★
Rosmontis |
Rosmontis, Rhodes Island Elite Operator, pushes open your office door by hand. Her equipment's not on her. No need to worry about her remembering you ate her snacks yesterday. Probably. | |
Position | Ranged | |
Tags | DPS | |
Trait | Attacks deal two instances of Physical damage to ground enemies in a small area (The second instance is a shockwave that has half the normal ATK) | |
Availability | Headhunting (Celebration limited) |
Operator | File | Story | Overview | Dialogue | Gallery | Trivia |
The name of Rosmontis' BOM-X Operator Module is a tentative translation which may not represent the official localization and will be updated when the Module is released in the Global server of Arknights. |
Stats
Range | ||
Base □□□□
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Elite 1 □□□
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□□□□
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Elite 2 □□□
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Attributes | ↑ | ↑ | ↑ | ||
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HP | 874 | 1166 | 1477 | 1944 | |
ATK | 341 | 461 | 584 | 688 | +60 |
DEF | 123 | 160 | 200 | 245 | +30 |
RES | 10 | 10 | 15 | 15 | |
Rdpl. time | 70s | 70s | 70s | 70s | |
DP cost | 23 | 23 | 25 | 25 | |
Blk. cnt. | 1 | 1 | 1 | 1 | |
Atk. itvl. | 2.1s | 2.1s | 2.1s | 2.1s |
Potential | ||||
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DP cost -1 | ||||
Redeployment time -4 seconds | ||||
ATK +32 | ||||
Improves Armaments of Annihilation | ||||
DP cost -1 | ||||
Total Cost
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Promotion |
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Elite 2
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Skills
Expanded Cognition Offensive Recovery Auto Trigger |
Level | Effect | |||
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The next attack deals an additional hit equal to 80% ATK as Arts damage | 0 | 4 | – | |
The next attack deals an additional hit equal to 85% ATK as Arts damage | 0 | 4 | – | |
The next attack deals an additional hit equal to 95% ATK as Arts damage | 0 | 4 | – | |
The next attack deals an additional hit equal to 100% ATK as Arts damage | 0 | 4 | – | |
The next attack deals an additional hit equal to 105% ATK as Arts damage | 0 | 4 | – | |
The next attack deals an additional hit equal to 110% ATK as Arts damage | 0 | 4 | – | |
The next attack deals an additional hit equal to 120% ATK as Arts damage | 0 | 3 | – | |
The next attack deals an additional hit equal to 140% ATK as Arts damage | 0 | 3 | – | |
The next attack deals an additional hit equal to 160% ATK as Arts damage | 0 | 3 | – | |
The next attack deals an additional hit equal to 180% ATK as Arts damage | 0 | 2 | – |
Nociceptor Inhibition Auto Recovery Manual Trigger 30-40 sec. |
Level | Effect | |||
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Attack Interval increases, ATK +10%, splash area expands, and each attack causes 2 additional shockwaves; Enemies hit by this unit's attacks and shockwaves have a 20% chance to be Stunned for 0.7 seconds | 20 | 40 | 30s | |
Attack Interval increases, ATK +10%, splash area expands, and each attack causes 2 additional shockwaves; Enemies hit by this unit's attacks and shockwaves have a 20% chance to be Stunned for 0.7 seconds | 20 | 39 | 31s | |
Attack Interval increases, ATK +10%, splash area expands, and each attack causes 2 additional shockwaves; Enemies hit by this unit's attacks and shockwaves have a 20% chance to be Stunned for 0.7 seconds | 20 | 38 | 32s | |
Attack Interval increases, ATK +20%, splash area expands, and each attack causes 2 additional shockwaves; Enemies hit by this unit's attacks and shockwaves have a 20% chance to be Stunned for 0.9 seconds | 20 | 37 | 33s | |
Attack Interval increases, ATK +20%, splash area expands, and each attack causes 2 additional shockwaves; Enemies hit by this unit's attacks and shockwaves have a 20% chance to be Stunned for 0.9 seconds | 20 | 36 | 34s | |
Attack Interval increases, ATK +20%, splash area expands, and each attack causes 2 additional shockwaves; Enemies hit by this unit's attacks and shockwaves have a 20% chance to be Stunned for 0.9 seconds | 20 | 35 | 35s | |
Attack Interval increases, ATK +30%, splash area expands, and each attack causes 2 additional shockwaves; Enemies hit by this unit's attacks and shockwaves have a 20% chance to be Stunned for 1.1 seconds | 20 | 34 | 36s | |
Attack Interval increases, ATK +37%, splash area expands, and each attack causes 2 additional shockwaves; Enemies hit by this unit's attacks and shockwaves have a 20% chance to be Stunned for 1.2 seconds | 20 | 33 | 37s | |
Attack Interval increases, ATK +45%, splash area expands, and each attack causes 2 additional shockwaves; Enemies hit by this unit's attacks and shockwaves have a 20% chance to be Stunned for 1.3 seconds | 20 | 32 | 38s | |
Attack Interval increases, ATK +55%, splash area expands, and each attack causes 2 additional shockwaves; Enemies hit by this unit's attacks and shockwaves have a 20% chance to be Stunned for 1.5 seconds | 20 | 30 | 40s |
"As You Wish" Auto Recovery Manual Trigger 25-30 sec. |
Level | Effect | |||
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Attack Interval decreases, ATK +10%, and attacks up to 2 blocked enemies at a time; Immediately deploys two pieces of Tactical Equipment on ground tiles within Attack Range (After deployment, surrounding enemies are Stunned for 1.5 seconds, and the blocked enemies' DEF -160) | 35 | 80 | 25s | |
Attack Interval decreases, ATK +15%, and attacks up to 2 blocked enemies at a time; Immediately deploys two pieces of Tactical Equipment on ground tiles within Attack Range (After deployment, surrounding enemies are Stunned for 1.5 seconds, and the blocked enemies' DEF -160) | 35 | 79 | 25s | |
Attack Interval decreases, ATK +20%, and attacks up to 2 blocked enemies at a time; Immediately deploys two pieces of Tactical Equipment on ground tiles within Attack Range (After deployment, surrounding enemies are Stunned for 1.5 seconds, and the blocked enemies' DEF -160) | 35 | 78 | 25s | |
Attack Interval decreases, ATK +25%, and attacks up to 2 blocked enemies at a time; Immediately deploys two pieces of Tactical Equipment on ground tiles within Attack Range (After deployment, surrounding enemies are Stunned for 2 seconds, and the blocked enemies' DEF -160) | 35 | 77 | 26s | |
Attack Interval decreases, ATK +30%, and attacks up to 2 blocked enemies at a time; Immediately deploys two pieces of Tactical Equipment on ground tiles within Attack Range (After deployment, surrounding enemies are Stunned for 2 seconds, and the blocked enemies' DEF -160) | 11 | 76 | 26s | |
Attack Interval decreases, ATK +35%, and attacks up to 2 blocked enemies at a time; Immediately deploys two pieces of Tactical Equipment on ground tiles within Attack Range (After deployment, surrounding enemies are Stunned for 2 seconds, and the blocked enemies' DEF -160) | 35 | 75 | 26s | |
Attack Interval decreases, ATK +40%, and attacks up to 2 blocked enemies at a time; Immediately deploys two pieces of Tactical Equipment on ground tiles within Attack Range (After deployment, surrounding enemies are Stunned for 2.5 seconds, and the blocked enemies' DEF -160) | 35 | 74 | 27s | |
Attack Interval decreases, ATK +50%, and attacks up to 2 blocked enemies at a time; Immediately deploys two pieces of Tactical Equipment on ground tiles within Attack Range (After deployment, surrounding enemies are Stunned for 2.5 seconds, and the blocked enemies' DEF -160) | 35 | 70 | 28s | |
Attack Interval decreases, ATK +60%, and attacks up to 2 blocked enemies at a time; Immediately deploys two pieces of Tactical Equipment on ground tiles within Attack Range (After deployment, surrounding enemies are Stunned for 2.5 seconds, and the blocked enemies' DEF -160) | 35 | 66 | 29s | |
Attack Interval decreases, ATK +75%, and attacks up to 2 blocked enemies at a time; Immediately deploys two pieces of Tactical Equipment on ground tiles within Attack Range (After deployment, surrounding enemies are Stunned for 3 seconds, and the blocked enemies' DEF -160) | 35 | 60 | 30s |
Skill upgrades
Talent(s)
Armaments of Annihilation |
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Attacks ignore 90 DEF | |
Attacks ignore 105 (+15) DEF | |
Attacks ignore 160 DEF | |
Attacks ignore 175 (+15) DEF |
Base skills
Extrasensory |
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When this Operator is assigned to a Factory, for every 1 operator in the Dormitories, Perception Information +1. Additionally, every 1 point(s) of Perception Information is converted into 1 point(s) of Chain of Thought |
Manifestation of Consciousness |
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When this Operator is assigned to Factory, for every 1 point(s) of Chain of Thought, productivity +1% |
Replaces Psychokinesis
Modules
Part of this section still uses the original Chinese texts. You can help the Arknights Fandom Wiki by translating it. Please read the translation guidelines first before translating the section. |
Original |
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Rosmontis's Badge
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Operator Rosmontis has demonstrated a remarkable aptitude for maintaining distance whilst striking multiple ground enemies. The Field Operations Department has thus passed the following resolution: This operator shall be appointed a Sniper Operator during field operations to exercise Flinger responsibilities. In witness whereof, This badge is hereby conferred upon the above named. |
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BOM-X |
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"Notes"
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Trait improved: Attacks deal three instances of Physical damage to ground enemies in a small area (the last two instances are shockwaves that have half the normal ATK) Attributes increased: Max. HP +175ATK +55 | |
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Armaments of Annihilation improved: Attacks ignore 190 DEF Attributes increased: Max. HP +250ATK +65 | ||
Armaments of Annihilation improved: Attacks ignore 220 DEF Attributes increased: Max. HP +275ATK +75 |
Description |
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“Outcast,我有点担心。从切尔诺伯格核心城回来之后,最近几次任务Rosmontis完成得都很激进。活跃在米利亚地区的人贩子固然可恨,但他们本该归米诺斯的警察管。按照原计划,我们只需要救出那些受困的感染者孩子,而不是消灭所有恶人。” |
Module Missions | Unlock conditions |
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Materials | |||||
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Changelog
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