Instantly generates 4DP; Deals 250% ATK as Physical damage to at most 6 ground enemies within a cross area, then eliminates any of the enemies that are [Critically Wounded]. Can store 1 charge(s)
8
20
–
Instantly generates 4 DP; Deals 260% ATK as Physical damage to at most 6 ground enemies within a cross area, then eliminates any of the enemies that are [Critically Wounded]. Can store 1 charge(s)
8
20
–
Instantly generates 4 DP; Deals 270% ATK as Physical damage to at most 6 ground enemies within a cross area, then eliminates any of the enemies that are [Critically Wounded]. Can store 1 charge(s)
8
20
–
Instantly generates 4 DP; Deals 280% ATK as Physical damage to at most 6 ground enemies within a cross area, then eliminates any of the enemies that are [Critically Wounded]. Can store 2 charge(s)
9
18
–
Instantly generates 4 DP; Deals 290% ATK as Physical damage to at most 6 ground enemies within a cross area, then eliminates any of the enemies that are [Critically Wounded]. Can store 2 charge(s)
9
18
–
Instantly generates 4 DP; Deals 300% ATK as Physical damage to at most 6 ground enemies within a cross area, then eliminates any of the enemies that are [Critically Wounded]. Can store 2 charge(s)
9
18
–
Instantly generates 4 DP; Deals 320% ATK as Physical damage to at most 6 ground enemies within a cross area, then eliminates any of the enemies that are [Critically Wounded]. Can store 2 charge(s)
10
16
–
Instantly generates 4 DP; Deals 340% ATK as Physical damage to at most 6 ground enemies within a cross area, then eliminates any of the enemies that are [Critically Wounded]. Can store 3 charge(s)
10
15
–
Instantly generates 4 DP; Deals 370% ATK as Physical damage to at most 6 ground enemies within a cross area, then eliminates any of the enemies that are [Critically Wounded]. Can store 3 charge(s)
10
14
–
Instantly generates 4 DP; Deals 400% ATK as Physical damage to at most 6 ground enemies within a cross area, then eliminates any of the enemies that are [Critically Wounded]. Can store 3 charge(s)
10
13
–
Fierce Glare
Auto Recovery
Manual Trigger
20 sec.
Level
Effect
Gradually gains 20DP over the skill duration. Attack Interval slightly increases, Attack Range +1 tile, ATK +40%, attack all blocked enemies and performs an additional attack against targets with less than 50% HP
25
50
20s
Gradually gains 20 DP over the skill duration. Attack Interval slightly increases, Attack Range +1 tile, ATK +50%, attack all blocked enemies and performs an additional attack against targets with less than 50% HP
25
49
20s
Gradually gains 20 DP over the skill duration. Attack Interval slightly increases, Attack Range +1 tile, ATK +60%, attack all blocked enemies and performs an additional attack against targets with less than 50% HP
25
48
20s
Gradually gains 20 DP over the skill duration. Attack Interval slightly increases, Attack Range +1 tile, ATK +70%, attack all blocked enemies and performs an additional attack against targets with less than 50% HP
26
47
20s
Gradually gains 20 DP over the skill duration. Attack Interval slightly increases, Attack Range +1 tile, ATK +80%, attack all blocked enemies and performs an additional attack against targets with less than 50% HP
26
46
20s
Gradually gains 20 DP over the skill duration. Attack Interval slightly increases, Attack Range +1 tile, ATK +90%, attack all blocked enemies and performs an additional attack against targets with less than 50% HP
26
45
20s
Gradually gains 20 DP over the skill duration. Attack Interval slightly increases, Attack Range +1 tile, ATK +100%, attack all blocked enemies and performs an additional attack against targets with less than 50% HP
27
44
20s
Gradually gains 20 DP over the skill duration. Attack Interval slightly increases, Attack Range +1 tile, ATK +110%, attack all blocked enemies and performs an additional attack against targets with less than 50% HP
28
43
20s
Gradually gains 20 DP over the skill duration. Attack Interval slightly increases, Attack Range +1 tile, ATK +120%, attack all blocked enemies and performs an additional attack against targets with less than 50% HP
28
42
20s
Gradually gains 20 DP over the skill duration. Attack Interval slightly increases, Attack Range +1 tile, ATK +130%, attack all blocked enemies and performs an additional attack against targets with less than 50% HP
28
40
20s
Skill upgrades
5
5
6
4
8
5
8
4
4
8
4
8
4
4
Charge γ
6
4
3
Cleansing Evil
6
4
5
Fierce Glare
6
4
7
Charge γ
12
4
10
Cleansing Evil
12
4
7
Fierce Glare
12
4
8
Charge γ
15
6
5
Cleansing Evil
15
6
7
Fierce Glare
15
6
7
Talent(s)
Preaching
When dealing lethal damage, leave the enemy with 1 HP and inflict [Critically Wounded] (Has reduced Movement Speed and becomes unable to be blocked; Automatically dies after 10 seconds; if killed, grants SP +1 to the attacker); Saga will not attack [Critically Wounded] targets
When dealing lethal damage, leave the enemy with 1 HP and inflict [Critically Wounded] (Has reduced Movement Speed and becomes unable to be blocked; Automatically dies after 10 seconds; if killed, grants SP +2 to the attacker); Saga will not attack [Critically Wounded] targets
Clear Mind
When HP falls below 40%, gains 70% Physical Dodge and restores 5% of Max HP per second, lasting for 15 seconds. Can only activate once
When HP falls below 40%, gains 70% Physical Dodge and restores 6% (+1%) of Max HP per second, lasting for 17 (+2) seconds. Can only activate once