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Reduces incoming Physical and Arts damage by the corresponding amount (only the strongest effect of this type applies).
—In-game tip

Sanctuary is a buff effect in Arknights.

Overview[]

Sanctuary reduces the Physical and Arts damage taken.

Multiple instances of Sanctuary do not stack; the most effective source takes precedence over the others.

Sources[]

Musha Guards with the MUS-X Operator Module receives 25% Sanctuary when their HP falls below 50%.

Operator Skill/talent Range/target Value
Peerless Bravery Self when at <50% HP
  • E1: 10%
  • E2: 20%
  • HES-Y Stage 2: 25%
  • HES-Y Stage 3: 28%
  • P5: +2%
Ethereal Incandescent Clouds Friendly units within range with <40% HP
  • E0: 8%
  • E1: 14%
  • E2: 20%
Forest Sanctuary Friendly units within range with >70% HP
  • E1: 8%
  • E2: 14%
  • P5: +2%
Stoic Atonement
Self while active
  • L1-L3: 30%
  • L4-L6: 40%
  • L7: 50%
  • M1-M2: 55%
  • M3: 60%
Blessing Friendly units within range with <40% HP
  • E1: 12%
  • E2: 18%
  • P5: +2%
Longing for Home
Self while active
  • L1-L3: 20%
  • L4-L6: 25%
  • L7: 30%
  • M1: 32%
  • M2: 35%
  • M3: 40%

Interactions[]

Operator Skill/talent Interaction
Return to the Immortal Mountain
Increases the HP threshold of Ethereal Incandescent Clouds to 100% (i.e. removing it) while active.
Forest's Embrace
Multiplies the Sanctuary effect of Blessing and increases the HP threshold.
  • Effect
    • L1: 1.4×
    • L2: 1.5×
    • L3: 1.6×
    • L4: 1.7×
    • L5: 1.8×
    • L6: 1.9×
    • L7: 2×
    • M1: 2.1×
    • M2: 2.2×
    • M3: 2.3×
  • HP threshold
    • L1-L6: 50%
    • L7-M2: 55%
    • M3: 60%
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