This article pertains to a subject that is not yet released in the Global server of Arknights. |
This enemy's name/description/ability are tentative translations which may not represent the official localization and will be updated when Episode 12 is announced or released in the Global server of Arknights. |
The Sarkaz Paradoxical Spy Officer is a normal enemy in Arknights. They first appear in Episode 12.
Description
- A special intelligence staff attached to the Military Commission who not only undertake various intelligence gathering and personnel training duties, but also carried out the mission to weaken the enemy frontlines. The true leaders of this force are a mystery, but they are surprisingly always the first ones to appear where the Military Commission operates.
- Attacks reduce Cost by a certain amount while holding Ammo. Ammo capacity: 3
Overview[]
A Kazdelian Sarkaz intelligence officer of the Military Commission adept at both reconnaissance and sabotage, Sarkaz Paradoxical Spy Officers boast decent ATK, although their HP and defenses are unremarkable. To compound their ATK, Sarkaz Paradoxical Spy Officers have 3 bolts loaded into their bow pistol; each bolt allows the Officer to use a ranged attack which cuts the player's DP by 2 when it hits a friendly unit. Once the Officer runs out of bolts however, they will resort to use melee attacks when blocked with their bladed gauntlet.
Appearances[]
Main Theme | 12-8 (Story/Standard Env.) • 12-9 (Story/Standard Env.) • 12-10 • 12-15 • 12-16 (Story/Standard Env.) • 12-17 • 12-20 (Story/Standard Env.) |
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Stats[]
Attribute | Level 0 |
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HP | 6000 B |
ATK | 600 B |
DEF | 350 C |
RES | 35 B+ |
Elemental Resistance | 0 E |
Attack interval | 3.5 sec. C |
Movement speed | 0.8 tiles/sec. B |
Weight | 3 |
Life Point penalty | 1 |
Susceptibilities
Silence | Stun | Sleep | Freeze | Levitate |
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