The Sarkaz Wither Tank is an elite enemy in Arknights. They first appear in Episode 11.
Description
- Equipment of the Nachzehrer army, clearing up obstacles for the army's march. It is a powerful siege weapon, but its main role is to spread corruption.
- Only attacks ground units. Melee attacks deal more damage. After a number of attacks, the next attack will release Corruption.
Overview[]
A Nachzehrern medium tank armed with a spiked ram at and a mortar firing shells infused with the Nachzehrers' death and decay Arts, Sarkaz Wither Tanks boast good HP, ATK, and DEF, and while their RES is lacking, they have both ranged and melee attacks:
- When not blocked, the Wither Tank use ranged attacks with its mortar that can only target ground units; on their first ranged attack and every third ranged attacks after, the attack expels Corruption over a radius of 2.2 tiles centered at the point of impact for 10 seconds.
- When blocked, the Wither Tank use melee attacks with its ram that deals double damage.
Appearances[]
Main Theme | 11-9 • 11-13 • 11-17 • 11-18 • 11-20 • H11-1 |
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Stats[]
Attribute | Level 0 |
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HP | 12000 A |
ATK | 750 B+ |
DEF | 750 B |
RES | 10 C |
Elemental Resistance | 0 E |
Attack interval | 4.5 sec. C |
Movement speed | 0.7 tiles/sec. B |
Attack range | 2.2 tiles |
Weight | 4 |
Life Point penalty | 1 |
Susceptibilities
Silence | Stun | Sleep | Freeze | Levitate |
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