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★★★★
Scavenger
VanguardPioneerS.W.E.E.P.
Scavenger, executor of S.W.E.E.P, is ready for combat at any time.
She can clean everything, except her own room.
Position Melee
Tags DP-Recovery, DPS
Trait Blocks 2 enemies
Availability Headhunting; Recruitment

Stats[]

Range
Base
    
Elite 1
    
Elite 2
    
Attributes Base Base Elite 1 Elite 2 Trust bonus
HP HP 693 937 1284 1835
ATK ATK 185 281 385 470 +60
DEF DEF 136 198 255 310
RES RES 0 0 0 0
RDP Rdpl. time 70s 70s 70s 70s
COST DP cost 10 10 12 12
BLOCK Blk. cnt. 2 2 2 2
ASPD Atk. itvl. 1.05s 1.05s 1.05s 1.05s
Potential
Potential 2 DP cost -1
Potential 3 Redeployment time -4 seconds
Potential 4 ATK +25
Potential 5 Improves Lone Wolf
Potential 6 DP cost -1
Total Cost
Scavenger's Token
5
OR
Rare Vanguard Token
20
Promotion
Elite 1 Elite 1
  • Maximum attributes increased.
  • DP cost +2.
  • New skill: Command - Attack.
  • New talent: Lone Wolf.
Level 45
LMD
15K
Vanguard Chip
3
Orirock Cube
1
Sugar
1
Elite 2 Elite 2
Elite 1 Level 60
LMD
60K
Vanguard Chip Pack
5
Loxic Kohl
20
Integrated Device
6

Skills[]

Skill-C2 Charge β
Auto Recovery
Auto Trigger
Level Effect Initial SP SP cost Duration
Rank 1
Instantly gains 9 Deployment Points. 8 39
Rank 2
Instantly gains 9 Deployment Points. 8 38
Rank 3
Instantly gains 9 Deployment Points. 8 37
Rank 4
Instantly gains 9 Deployment Points. 9 36
Rank 5
Instantly gains 9 Deployment Points. 9 35
Rank 6
Instantly gains 9 Deployment Points. 9 34
Rank 7
Instantly gains 9 Deployment Points. 10 33
Rank 8
Instantly gains 9 Deployment Points. 11 32
Rank 9
Instantly gains 9 Deployment Points. 12 31
Rank 10
Instantly gains 9 Deployment Points. 13 30
Skill-Scavenger1 Command - Attack
Auto Recovery
Manual Trigger
15 sec.
Level Effect Initial SP SP cost Duration
Rank 1
Immediately gains 11 Deployment Points
ATK +20%
13 40 15s
Rank 2
Immediately gains 11 Deployment Points
ATK +23%
13 39 15s
Rank 3
Immediately gains 11 Deployment Points
ATK +26%
13 38 15s
Rank 4
Immediately gains 11 Deployment Points
ATK +30%
14 37 15s
Rank 5
Immediately gains 11 Deployment Points
ATK +33%
14 36 15s
Rank 6
Immediately gains 11 Deployment Points
ATK +36%
14 35 15s
Rank 7
Immediately gains 11 Deployment Points
ATK +40%
15 34 15s
Rank 8
Immediately gains 11 Deployment Points
ATK +50%
16 33 15s
Rank 9
Immediately gains 11 Deployment Points
ATK +60%
17 32 15s
Rank 10
Immediately gains 11 Deployment Points
ATK +70%
18 30 15s

Skill upgrades

Rank 2
Skill Summary - 1
2
Rank 3
Skill Summary - 1
2
Orirock
5
Rank 4
Skill Summary - 2
3
Sugar
2
Rank 5
Skill Summary - 2
3
Polyester
3
Rank 6
Skill Summary - 2
3
RMA70-12
2
Rank 7
Skill Summary - 3
4
Orirock Cluster
3
Rank 8
Charge β
Skill Summary - 3
2
Sugar Lump
1
RMA70-12
3
Command - Attack
Skill Summary - 3
2
Polyester Lump
1
Orirock Cluster
5
Rank 9
Charge β
Skill Summary - 3
4
Oriron Block
2
Sugar Lump
2
Command - Attack
Skill Summary - 3
4
Keton Colloid
2
Polyester Lump
2
Rank 10
Charge β
Skill Summary - 3
6
Polymerization Preparation
2
Grindstone Pentahydrate
2
Command - Attack
Skill Summary - 3
6
Bipolar Nanoflake
2
Manganese Trihydrate
2

Talent(s)[]

Lone Wolf
Elite 1 ATK and DEF +5% when there are no allies in the four adjacent tiles
Elite 1Potential 5 ATK and DEF +7% (+2%) when there are no allies in the four adjacent tiles
Elite 2 ATK and DEF +11% when there are no allies in the four adjacent tiles
Elite 2Potential 5 ATK and DEF +13% (+2%) when there are no allies in the four adjacent tiles

Base skills[]

Skill-CC1 S.W.E.E.P. Base Control Center
When this Operator is assigned to the Control Center, increases Morale of all Operators in the Control Center by -0.05 per hour.
Skill-Factory6 Junkman Elite 1 Factory
When this Operator is assigned to a Factory, capacity limit +8 and Morale consumed per hour -0.25

Modules[]

Original module Original
Module Badge
Pioneer Vanguard
Scavenger's Badge
Operator Scavenger has demonstrated a remarkable aptitude for preemptive penetration of the battlefield situation and active offense so as to secure leeway for deployment.
The Field Operations Department has thus passed the following resolution:
This operator shall be appointed a Vanguard Operator during field operations to exercise Pioneer responsibilities.
In witness whereof,
This badge is hereby conferred upon the above named.
SOL-X module SOL-X
Designer Dinnerware
"Designer Dinnerware"
Stage 1
Trait improved: Blocks 2 enemies; Gains +8% ATK and DEF while blocking enemies
Attributes increased:
ATK +27
DEF +18
Stage 2
Lone Wolf improved: Gains +14% ATK and DEF when there are no allies in the four adjacent tiles
Attributes increased:
ATK +32
DEF +22
Stage 3
Lone Wolf improved: Gains +16% ATK and DEF when there are no allies in the four adjacent tiles
Attributes increased:
ATK +36
DEF +25
Description

"Bowls are for holding food. Spoons are for scooping it. Canteens hold water. Cut up big pieces of food with your knife like this, stick your fork in, and you can put it in your mouth and eat it. You all got that?"
It's the young Zalaks' first time at the dinner table, learning how to use the tableware, and Hamelin is among them. She's never seen such sumptuous dishes before, their glistening sheen like flowing gold.
"Hamelin, when I grow up, I'm gonna make sure we eat really tasty food like this every day!"
Hearing the voice beside her perk up, she turns to look and is met with her sweetheart's smile.
Much, much later, when she's long since left her tribe, left her beloved, Hamelin skulks alone in the dark. It's been so long she hasn't the energy left to recall the scene. Even filling her stomach is too much to ask now.
Another mission nobody else was willing to take. Her failing to contact her target the first time has lost her all her equipment, the only thing saving her life being the ditch she hid in. The aftermath of this mission failure will be hard to shoulder, but she's void of fighting capacity anyhow. Hamelin presses forward, limping against the damp brick wall, eyes sweeping over the putrid filth, searching for anything she can make use of. Eventually, in the thick of the mud, she catches sight of a portable dining set that's been thrown away.
She picks it up, wipes it off, hangs it on her waist, and then climbs out of the sewer, finding the restaurant where her target sits.
In the process of taking out her target, every item in the set finds its use: the bowl, the spoon, the fork, the knife, the canteen... In a first for her, she's done an efficient job, undetected by anyone. Hamelin exits the lavish, high-end restaurant, and wanders alone onto the streets. She feels famished, completely out of strength. Winding down, she slowly slumps against a wall, pulls in her knees, and buries her head deep.
"Hello? You hungry? Want something to eat?"
Hamelin raises her head to find a large-tailed Lupo girl. The girl leads Hamelin back to her office, and places before her the remainders of her food supplies.
"It's all we've got. Put something inside you, okay?"
Watching Hamelin's movements, her brows suddenly knit.
"Hey, don't use your hands–you're carrying tableware, aren't you? Are you not that good with it? Let me teach you."
"Put your food in the bowl, then use that spoon to scoop up a mouthful. You can cut up big chunks of food with a knife, and stick it on your fork to eat it. Hand me your canteen–I'll fill you up some water."
"If you go hungry again, you're free to stop by every day for something to eat... huh? What's wrong?"
Hamelin stares up, blinking frantically, refusing to let the tears fall from the corners of her eyes.

Module MissionsUnlock conditions
  1. Defeat a total of 30 enemies with Scavenger (excluding Support Units)
  2. Clear Main Theme 1-3 with a 3-star rating; You must deploy your own Scavenger, and have Scavenger defeat at least 12 enemies
  • Complete both of Scavenger's SOL-X Module Missions.
  • Raise Scavenger to Elite 2 Level 40.
  • Have at least 100% Trust with Scavenger.
Materials
Stage 1
Module Data Block
1
Oriron Cluster
4
LMD
20K
Stage 2
Module Data Block
1
Data Supplement Stick
15
Incandescent Alloy
5
LMD
25K
Stage 3
Module Data Block
1
Data Supplement Instrument
5
Polyester Pack
6
LMD
30K

Changelog[]

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