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★★★★★★
Schwarz
Sniper.pngHeavyshooterSiesta.png
Schwarz icon.png

Schwarz, Operator of Rhodes Island, will protect you from the shadows.

Keep her away from the faint of heart.

Position
Ranged
Tags
DPS
Trait High accuracy point-blank shot
Availability Headhunting, Recruitment

Range
Base
   
  
   
Elite 1
  
  
  
Elite 2
  
  
  
Attributes
Base.png Base.png Elite 1.png Elite 2.png Trust
HP.png HP 781 1086 1393 1833
ATK.png ATK 357 490 646 840 +100
DEF.png DEF 86 123 164 225
RIST.png RES 0 0 0 0
RDP.png Redeploy 70s 70s 70s 70s
COST.png DP cost 16 16 18 20
BLOCK.png Block 1 1 1 1
ASPD.png ASPD 1.6s 1.6s 1.6s 1.6s
Potential
Potential 2.png DP cost -1
Potential 3.png Redeployment cooldown -4
Potential 4.png ATK +30
Potential 5.png DP cost -1
Potential 6.png Improves Crossfire (+2%)
Total Cost
Schwarz's Token.png
5
OR
Royal Sniper Token.png
20
Promotion
Elite 1.png   Elite 1
  • Maximum attributes increased.
  • DP cost +2.
  • New skill: Sharp Eye.
  • Sharp Arrow becomes Armor Penetration Arrow.
  • Range extended.
Level 50
LMD.png
30K
 
Sniper Chip.png
5
 
Polyester.png
8
 
Sugar.png
6
Elite 2.png   Elite 2
  • Maximum attributes increased.
  • DP cost +2.
  • New skill: Final Tactics.
  • New talent: Crossfire.
  • Armor Penetration Arrow improved.
Elite 1 Level 80
LMD.png
180K
 
Sniper Dualchip.png
4
 
D32 Steel.png
4
 
Oriron Block.png
5

Skills

Skill-Schwarz1.png
Charged Shot
Offensive Recovery
Auto Trigger
Level Effect Init. SP SP cost Duration
Rank 1.png The next attack deals 160% damage, and increases the chance of triggering this unit's Talent to 50%. 0 5
Rank 2.png The next attack deals 165% damage, and increases the chance of triggering this unit's Talent to 50%. 0 5
Rank 3.png The next attack deals 170% damage, and increases the chance of triggering this unit's Talent to 50%. 0 5
Rank 4.png The next attack deals 175% damage, and increases the chance of triggering this unit's Talent to 60%. 0 4
Rank 5.png The next attack deals 180% damage, and increases the chance of triggering this unit's Talent to 60%. 0 4
Rank 6.png The next attack deals 185% damage, and increases the chance of triggering this unit's Talent to 60%. 0 4
Rank 7.png The next attack deals 190% damage, and increases the chance of triggering this unit's Talent to 70%. 0 4
Rank 8.png The next attack deals 200% damage, and increases the chance of triggering this unit's Talent to 73%. 0 4
Rank 9.png The next attack deals 210% damage, and increases the chance of triggering this unit's Talent to 76%. 0 4
Rank 10.png The next attack deals 220% damage, and increases the chance of triggering this unit's Talent to 80%. 0 3
Skill-Schwarz2.png
Sharp Eye
Auto Recovery
Manual Trigger
 
30-40 sec.
Level Effect Init. SP SP cost Duration
Rank 1.png ATK +70%, and increases the chance to activate the Talent to 35%. 10 40 30s
Rank 2.png ATK +75%, and increases the chance to activate the Talent to 35%. 10 39 31s
Rank 3.png ATK +80%, and increases the chance to activate the Talent to 35%. 10 38 32s
Rank 4.png ATK +85%, and increases the chance to activate the Talent to 40%. 13 37 33s
Rank 5.png ATK +90%, and increases the chance to activate the Talent to 40%. 13 36 34s
Rank 6.png ATK +95%, and increases the chance to activate the Talent to 40%. 13 35 35s
Rank 7.png ATK +100%, and increases the chance to activate the Talent to 45%. 16 34 36s
Rank 8.png ATK +110%, and increases the chance to activate the Talent to 45%. 17 33 37s
Rank 9.png ATK +120%, and increases the chance to activate the Talent to 45%. 18 32 38s
Rank 10.png ATK +130%, and increases the chance to activate the Talent to 50%. 20 30 40s
Skill-Schwarz3.png
Final Tactics Range

  

Auto Recovery
Manual Trigger
 
15-25 sec.
Level Effect Init. SP SP cost Duration
Rank 1.png Changes attack range to frontal 3 tiles, Attack Interval increases a bit, ATK +100%, increasing Talent triggering chance to 100%. 5 35 15s
Rank 2.png Changes attack range to frontal 3 tiles, Attack Interval increases a bit, ATK +105%, increasing Talent triggering chance to 100%. 5 34 16s
Rank 3.png Changes attack range to frontal 3 tiles, Attack Interval increases a bit, ATK +110%, increasing Talent triggering chance to 100%. 5 33 17s
Rank 4.png Changes attack range to frontal 3 tiles, Attack Interval increases a bit, ATK +120%, increasing Talent triggering chance to 100%. 7 32 18s
Rank 5.png Changes attack range to frontal 3 tiles, Attack Interval increases a bit, ATK +125%, increasing Talent triggering chance to 100%. 7 31 18s
Rank 6.png Changes attack range to frontal 3 tiles, Attack Interval increases a bit, ATK +130%, increasing Talent triggering chance to 100%. 7 30 20s
Rank 7.png Changes attack range to frontal 3 tiles, Attack Interval increases a bit, ATK +140%, increasing Talent triggering chance to 100%. 9 29 21s
Rank 8.png Changes attack range to frontal 4 tiles, Attack Interval increases a bit, ATK +150%, increasing Talent triggering chance to 100%. 10 28 22s
Rank 9.png Changes attack range to frontal 4 tiles, Attack Interval increases a bit, ATK +160%, increasing Talent triggering chance to 100%. 11 27 23s
Rank 10.png Changes attack range to frontal 4 tiles, Attack Interval increases a bit, ATK +180%, increasing Talent triggering chance to 100%. 12 25 25s
Skill upgrades
Rank 2.png
Skill Summary Volume 1.png
5
Rank 3.png
Skill Summary Volume 1.png
5
Sugar Substitute.png
5
Diketon.png
4
Rank 4.png
Skill Summary Volume 2.png
8
Polyester.png
5
Rank 5.png
Skill Summary Volume 2.png
8
Oriron.png
4
Sugar.png
3
Rank 6.png
Skill Summary Volume 2.png
8
Loxic Kohl.png
7
Rank 7.png
Skill Summary Volume 3.png
8
Manganese Ore.png
3
RMA70-12.png
4
Rank 8.png
Charged Shot
Skill Summary Volume 3.png
6
Grindstone Pentahydrate.png
4
Loxic Kohl.png
7
Sharp Eye
Skill Summary Volume 3.png
6
RMA70-24.png
4
Manganese Ore.png
5
Final Tactics
Skill Summary Volume 3.png
6
Orirock Concentration.png
4
Grindstone.png
7
Rank 9.png
Charged Shot
Skill Summary Volume 3.png
12
Sugar Lump.png
4
RMA70-24.png
8
Sharp Eye
Skill Summary Volume 3.png
12
Polyester Lump.png
4
Orirock Concentration.png
10
Final Tactics
Skill Summary Volume 3.png
12
Oriron Block.png
4
Sugar Lump.png
7
Rank 10.png
Charged Shot
Skill Summary Volume 3.png
15
Bipolar Nanoflake.png
6
Polyester Lump.png
5
Sharp Eye
Skill Summary Volume 3.png
15
Polymerization Preparation.png
6
Optimized Device.png
4
Final Tactics
Skill Summary Volume 3.png
15
Polymerization Preparation.png
6
Manganese Trihydrate.png
6

Talent(s)

Sharp Arrow
Base.png When attacking, has a 20% chance to increase the current damage of that attack to 130%.
Armor Penetration Arrow
Elite 1.png When attacking, has a 20% chance to increase the current damage of that attack to 130% and reduce the DEF of the target hit by 10% for 5 seconds.
Elite 2.png When attacking, has a 20% chance to increase the current damage of that attack to 160% and reduce the DEF of the target hit by 20% for 5 seconds.
Replaces Sharp Arrow.
Crossfire
Elite 2.png When Schwarz and at least one more [Sniper] Operator are on the battlefield, all [Sniper] Operators' ATK +8%.

Base skills

Skill-Dorm14.png Make Tea Base.png Dormitory.png
When this Operator is assigned to a Dormitory, restores +0.55 Morale per hour to another Operator assigned to that Dormitory whose Morale is not full (Only the strongest effect of this type takes place. Does not stack with any additional bonuses); if the target is Ceylon, further increases Morale restored by +0.45.
Skill-TR21.png Black Arrow Elite 2.png Training Room.png
When this Operator is assigned to be the Trainer in the Training Room, Sniper Operators' Specialization training speed +60%.

Changelog

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