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The Seed of Withering is a normal enemy in Arknights. They first appear in Episode 11.

Description

Originium Arts creation of the Nachzehrer King. Mindless except for an obsession with self-destruction. They create death for others to feed upon.

Aerial unit, self-destructs when near an Operator, dealing Physical damage.

Overview[]

A bizarre entity created through the Nachzehrer King's Arts for spreading more death on the battlefield, Seeds of Withering are among some of the weakest aerial enemy due to their meager HP (only slightly higher than Monsters) and having no defenses, but makes up for it with its high ATK and appearing in a large quantity. Its true danger lies within the ability to launch itself to a friendly unit it first detects within a range of 2 tiles, destroying itself and deals Physical damage equal to its ATK.

Seeds of Withering's high ATK and the fact they always appear in a large quantity means they can potentially swiftly dispatch friendly units, especially those with low HP and/or DEF. However, since the Seeds destroy themselves upon attacking, luring them with Executor Specialists is a sound strategy.

Appearances[]

Main Theme 11-511-611-711-1111-1211-13
Paradox Simulation Tsukinogi: Protection

Stats[]

AttributeLevel 0
HP1200
D
ATK750
B+
DEF0
E
RES0
E
Elemental Resistance0
E
Attack interval0 sec.
E
Movement speed0.6 tiles/sec.
C
Weight0
Life Point penalty1

Susceptibilities

Silence Stun Sleep Freeze Levitate
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