★★★★★★
Siege |
Siege, leader of the Glasgow Gang, will carve a path for you. She is a born leader. | |
Position | Melee | |
Tags | DP-Recovery, DPS | |
Trait | Blocks 2 enemies | |
Availability | Headhunting; Recruitment |
Operator | File | Story | Overview | Dialogue | Gallery | Trivia |
Stats[]
Range | ||
Base ■□ |
Elite 1 ■□ |
Elite 2 ■□ |
Attributes | ↑ | ↑ | ↑ | ||
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HP | 911 | 1199 | 1643 | 2251 | |
ATK | 212 | 308 | 422 | 515 | +60 |
DEF | 154 | 227 | 307 | 384 | +25 |
RES | 0 | 0 | 0 | 0 | |
Rdpl. time | 70s | 70s | 70s | 70s | |
DP cost | 12 | 12 | 14 | 14 | |
Blk. cnt. | 2 | 2 | 2 | 2 | |
Atk. itvl. | 1.05s | 1.05s | 1.05s | 1.05s |
Potential | ||||
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DP cost -1 | ||||
Redeployment time -4 seconds | ||||
ATK +25 | ||||
Improves King of Beasts | ||||
DP cost -1 | ||||
Total Cost
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Promotion |
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Elite 2
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Skills[]
Charge γ Auto Recovery Auto Trigger |
Level | Effect | |||
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Instantly gains 12 Deployment Points. | 10 | 44 | – | |
Instantly gains 12 Deployment Points. | 10 | 43 | – | |
Instantly gains 12 Deployment Points. | 12 | 42 | – | |
Instantly gains 12 Deployment Points. | 12 | 41 | – | |
Instantly gains 12 Deployment Points. | 12 | 40 | – | |
Instantly gains 12 Deployment Points. | 12 | 39 | – | |
Instantly gains 12 Deployment Points. | 14 | 38 | – | |
Instantly gains 12 Deployment Points. | 16 | 37 | – | |
Instantly gains 12 Deployment Points. | 18 | 36 | – | |
Instantly gains 12 Deployment Points. | 20 | 35 | – |
Aerial Hammer Auto Recovery Auto Trigger |
□
□■□
□ |
Level | Effect | |||
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Deals 220% of ATK Physical damage to all nearby enemies in the next attack; Gains 3 DP Can store 1 charge(s) |
0 | 12 | – | |
Deals 230% of ATK Physical damage to all nearby enemies in the next attack; Gains 3 DP Can store 1 charge(s) |
0 | 12 | – | |
Deals 240% of ATK Physical damage to all nearby enemies in the next attack; Gains 3 DP Can store 1 charge(s) |
0 | 12 | – | |
Deals 250% of ATK Physical damage to all nearby enemies in the next attack; Gains 3 DP Can store 2 charge(s) |
3 | 11 | – | |
Deals 260% of ATK Physical damage to all nearby enemies in the next attack; Gains 3 DP Can store 2 charge(s) |
3 | 11 | – | |
Deals 270% of ATK Physical damage to all nearby enemies in the next attack; Gains 3 DP Can store 2 charge(s) |
3 | 11 | – | |
Deals 280% of ATK Physical damage to all nearby enemies in the next attack; Gains 3 DP Can store 3 charge(s) |
6 | 11 | – | |
Deals 300% of ATK Physical damage to all nearby enemies in the next attack; Gains 3 DP Can store 3 charge(s) |
7 | 10 | – | |
Deals 320% of ATK Physical damage to all nearby enemies in the next attack; Gains 3 DP Can store 3 charge(s) |
8 | 10 | – | |
Deals 340% of ATK Physical damage to all nearby enemies in the next attack; Gains 3 DP Can store 3 charge(s) |
10 | 10 | – |
Skull Breaker Auto Recovery Manual Trigger 15-25 sec. |
Level | Effect | |||
---|---|---|---|---|
Attack Interval increases. Increases ATK to 260% when attacking and has 40% chance to Stun the target for 0.5 seconds | 0 | 30 | 15s | |
Attack Interval increases. Increases ATK to 270% when attacking and has 40% chance to Stun the target for 0.5 seconds | 0 | 30 | 16s | |
Attack Interval increases. Increases ATK to 280% when attacking and has 40% chance to Stun the target for 0.5 seconds | 0 | 30 | 17s | |
Attack Interval increases. Increases ATK to 290% when attacking and has 40% chance to Stun the target for 0.8 seconds | 5 | 30 | 18s | |
Attack Interval increases. Increases ATK to 300% when attacking and has 40% chance to Stun the target for 0.8 seconds | 5 | 30 | 19s | |
Attack Interval increases. Increases ATK to 310% when attacking and has 40% chance to Stun the target for 0.8 seconds | 5 | 30 | 20s | |
Attack Interval increases. Increases ATK to 320% when attacking and has 40% chance to Stun the target for 1.1 seconds | 10 | 30 | 21s | |
Attack Interval increases. Increases ATK to 340% when attacking and has 40% chance to Stun the target for 1.2 seconds | 15 | 30 | 22s | |
Attack Interval increases. Increases ATK to 360% when attacking and has 40% chance to Stun the target for 1.3 seconds | 20 | 30 | 23s | |
Attack Interval increases. Increases ATK to 380% when attacking and has 40% chance to Stun the target for 1.5 seconds | 25 | 30 | 25s |
Skill upgrades
Talent(s)[]
King of Beasts |
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Crushing |
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Obtain 1 Skill Point when an enemy in the four surrounding grids is killed |
Base skills[]
Lionheart |
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When this Operator is assigned to a Dormitory, restores +0.2 Morale per hour to all Operators assigned to that Dormitory (Only the strongest effect of this type takes place) |
Modules[]
Part of this section still uses the original Chinese texts. You can help the Arknights Fandom Wiki by translating it. Please read the translation guidelines first before translating the section. |
Original |
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Siege's Badge
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Operator Siege has demonstrated a remarkable aptitude for preemptive penetration of the battlefield situation and active offense so as to secure leeway for deployment. The Field Operations Department has thus passed the following resolution: This operator shall be appointed a Vanguard Operator during field operations to exercise Pioneer responsibilities. In witness whereof, This badge is hereby conferred upon the above named. |
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SOL-X |
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"Candy Box"
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Trait improved: Blocks 2 enemies; Gains +8% ATK and DEF while blocking enemies Attributes increased: ATK +60DEF +40 | |
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King of Beasts improved: Increases all Vanguard Operators' ATK and DEF by 8%, and additionally increases this unit's ATK and DEF by 6% Attributes increased: ATK +68DEF +46 | ||
King of Beasts improved: Increases all Vanguard Operators' ATK and DEF by 8%, and additionally increases this unit's ATK and DEF by 8% Attributes increased: ATK +75DEF +50 |
Description |
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Vina sits atop the roof, staring at the clouds above that hang ever crushingly low. It's a month in Londinium where rain comes every evening. Not too badly; it's a fine drizzle, nothing that inconveniences anyone rushing home from work, but it stirs the scent of the ground into the air. Rotting wood, the rankling smell of fins, and needless to say, sweat. The Borough of Norbert[sic] never smells much like a part of Londinium. All the bigger logistics warehouses have relocated to the north side, and the factories and markets have gone with, leaving behind a plate full of refuse no other borough wants, and the people with nowhere else to go. |
Module Missions | Unlock conditions |
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Materials | |||||
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SOL-Y |
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"Thy First Vow"
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New trait: On first deployment, DP Cost -4 Attributes increased: Max. HP +200ATK +65 | |
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Crushing improved: Gains 2 SP and additionally grants 1 SP to another random Vanguard Operator on the battlefield whenever an enemy is defeated in the adjacent 4 tiles Attributes increased: Max. HP +240ATK +74 | ||
Crushing improved: Gains 3 SP and additionally grants 1 SP to another random Vanguard Operator on the battlefield whenever an enemy is defeated in the adjacent 4 tiles Attributes increased: Max. HP +260ATK +82 |
Description |
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Gawain ambles through the city. He's spent so much time in this manner, yet still can't say he's used to seeing what he sees. Londinium's clouds are hanging low as ever–when did that start happening? He strains to recall, but can't come up with a definite answer. As if the last time he looked to the sky, the gloomy haze was never even there. |
Module Missions | Unlock conditions |
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Materials | |||||
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Notes[]
- ↑ "Alexandrina 'Vina' Victoria" in-game; the Arknights Fandom Wiki follows Wikipedia's royal naming convention by using "Alexandrina of Victoria" instead.
- ↑ The English localization of Siege's real name, which is used before her true name is revealed in Episode 10. Before the Contingency Contract Pine Soot update on the Global server, the English localization of Siege's files use Verna instead.
Changelog[]
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