- This article is about the debuff. For other similar uses, see Silence (disambiguation).
Silence is a debuff in Arknights.
Overview[]
Only enemies can be Silenced, which prevents them from using their special abilities. This also prevents certain special abilities that are activated when the enemy is defeated from being triggered.

Silence is indicated by an X symbol over a lightning bolt visible above the target, although the bolt is absent when certain enemies are Silenced.
List of enemies affected by Silence
Normal | |
---|---|
Elite | |
Boss | |
Additional information | |
|
Refraction, which is present on most Dublinn enemies, will be disabled when the enemy in question are Silenced.
Sources[]
Operator | Skill/talent | Range/target | Duration |
---|---|---|---|
![]() Flash Shield |
□□
■□□
□□ |
| |
![]() "Really Heavy Spear" |
Attack while active □□□□
■□□□
□□□□ |
| |
![]() Genesis |
Only if Genesis succeeds (which has a 50:50 chance) □
□□□
□□■□□
□□□
□ |
| |
![]() Conductive Corrosive Blast |
Attack while active |
| |
![]() Shell Splitter |
Attack while active |
| |
Spiritual Destruction | Attack |
| |
![]() Copper Seal |
Enemies that attacked Nian while active |
| |
![]() Spread Spores |
Within attack range, AoE |
| |
![]() Prevailing Argument |
All enemies within attack range |
| |
Bug Catcher | Attack (only works on Infected Creatures) | 4 seconds | |
![]() Silent Drizzle |
Attack while active |
| |
![]() Seven-styles Kick |
□□□
□■□
□□□ |
|
- The Jammer Silences Drones (and only Drones) within its area-of-effect.
- In Phantom & Crimson Solitaire, the
Condensed Suppressant Silences Infected Creatures attacked by friendly units for 3 seconds.
- In Ideal City, equipping the Self-Driving Cart with
"Simplification Solution" causes it to Silence enemies in a radius of 1.5 tiles around the Cart for 5 seconds upon destruction.