Arknights Wiki
This article is about the debuff. For the Operator, see Silence.

Silence is a debuff in Arknights.


Only enemies that can be silenced, which prevents them from using their abilities. This also prevents certain abilities that are triggered when the enemy is defeated from occurring.

Silence effect.png

A silenced enemy is indicated by a "cross" symbol covering a lightning bolt visible above them. However, there are enemies whose abilities cannot be disabled when they are silenced and those who are outright immune from being silenced; in this case, the indicator will be slightly different where the lightning bolt is absent, which is also the case if the enemy have no abilities whatsoever. It is worth mentioning that the former are not necessarily consistent or intuitive: for instance, the Winterwisp Blood Shaman, whose ability is seemingly similar to the Infused Originium Slug, cannot be silenced.

Below is the list of enemies whose abilities are disabled when silenced:

Elite icon.png Elite
Boss icon.png Boss
  • Silencing Bladehelm Knightclub Trainees/Elites and Tytus Topola will only disable their ATK debuff, not their self-revive.
  • Silencing Blueflowers/Scarletmists, Defense Crusher (Leaders), Dockworker (Leaders), and Sniper (Leaders) will freeze their special attack's attack count.
  • Silencing Dublinn Flamerazers will disable both their flamethrower attack and explosion when defeated.

Refraction, which is present on most Dublinn enemies, will be disabled when the enemy in question are silenced.



Operator Source Range/Target Duration
Flash Shield
  • L1-L3: 2.5 seconds
  • L4-L6: 3 seconds
  • L7: 3.5 seconds
  • M1: 3.8 seconds
  • M2: 4.1 seconds
  • M3: 4.5 seconds
"Really Heavy Spear"
Attack (while active)
  • L1-L3: 2 seconds
  • L4-L6: 2.5 seconds
  • L7: 3 seconds
  • M1: 3.5 seconds
  • M2: 4 seconds
  • M3: 5 seconds
Only if Genesis succeeds (which has a 50:50 chance)
  • L1-L3: 2 seconds
  • L4-L6: 2.5 seconds
  • L7: 3 seconds
  • M1: 3.5 seconds
  • M2: 4 seconds
  • M3: 5 seconds
Conductive Corrosive Blast
Attack (while active)
  • L1-L3: 3 seconds
  • L4-L6: 3.2 seconds
  • L7: 3.5 seconds
  • M1: 4 seconds
  • M2: 4.5 seconds
  • M3: 5 seconds
Shell Splitter
  • L1-L7: 1 second
  • M1-M3: 2 seconds
Spiritual Destruction (talent) Attack 1/5 (+1) second(s)
Spread Spores
Within attack range, AoE
  • L1-L7: 5 seconds
  • M1-M3: 6 seconds
Bug Catcher (talent) Attack (only works on Infected Creatures) 4 seconds
Skill-Waai Fu 2.png
Seven-styles Kick
  • L1-L3: 5 seconds
  • L4-L6: 6 seconds
  • L7-M2: 7 seconds
  • M3: 8 seconds


  • The Jammer silences drones (and only drones) within its AoE.