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This article pertains to a subject that is not yet released in the Global server of Arknights.
Reduce the target's basic stats as an increase to own stats. The target's reduced stats and own increased stats cannot exceed a certain limit (only the strongest effect of this type applies for each stat).
—In-game tip (unofficial translation)

Steal is a debuff in Arknights, introduced alongside Episode 12.

Overview[]

Only enemies can be inflicted with Steal, where they have one of their attributes reduced by a certain amount while the friendly unit inflicting it will have the corresponding attribute increased by the same amount, but cannot exceed a certain amount if the Steal effect can be stacked.

Multiple instances of Steal are mutually exclusive on a given attribute; the highest effect takes precedence over the others.

Sources[]

Operator Skill/talent Range/target Value
Skill-Ines2
Darkness in Night
On attack while active, lasts until the skill ends or Ines leave the field
  • L1-L3: 4 ASPD, 40 max.
  • L4-L6: 5 ASPD, 50 max.
  • L7-M2: 6 ASPD, 60 max.
  • M3: 7 ASPD, 70 max.
Shadow Weave When damaging an enemy for the first time, lasts until the enemy is defeated or Ines leave the field
  • E1: 50 ATK
  • E2: 90 ATK
  • P5: +10 ATK
Pure Water is Life When Flowing Shape copies a melee operator, on attack, lasts until cap is reached
  • 10 ATK and 10 DEF, 250 max.
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