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Guard.pngSwordmasterTeam Rainbow.png
Tachanka icon.png
Tachanka, a member of Team Rainbow, is ready to lay down suppressive fire.
If the machine gun still isn't enough firepower, just launch some grenades into the mix.
Position
Melee
Tags
Nuker
 
DPS
Trait Normal attacks deal damage twice
Availability Operation Originium Dust (Combat Report)
The names of Tachanka's Operator Modules are community-provided translations which may not represent the official localization, to be updated when the Modules are released in the Global server of Arknights.

Range
Base
    
Elite 1
    
Elite 2
    
Attributes Level 1 Maximum level and Elite 1 Level 1 Elite 1 maximum level and Elite 2 Level 1 Elite 2 maximum level Trust
HP.png HP 1121 1536 1995 2626
ATK.png ATK 253 368 478 621 +40
DEF.png DEF 135 194 253 309 +40
RES.png RES 0 0 0 0
RDP.png Redeploy 80s 80s 80s 80s
COST.png DP cost 20 20 22 24
BLOCK.png Block 2 2 2 2
ASPD.png Interval 1.3s 1.3s 1.3s 1.3s
Potential
Potential 2.png DP cost -1
Potential 3.png Redeployment time -10 seconds
Potential 4.png DP cost -1
Potential 5.png Improves Heavy Firepower
Potential 6.png DP cost -1

Total Cost
Tachanka's Token.png
5
OR
Epic Guard Token
20
Promotion
Elite 1.png  Elite 1
  • Maximum attributes increased.
  • DP cost +2.
  • New skill: Spray and Pray.
  • Heavy Firepower improved.
Level 50
LMD.png
20K
 
Guard Chip
4
 
Oriron.png
4
 
Sugar.png
3
Elite 2.png  Elite 2
  • Maximum attributes increased.
  • DP cost +2.
  • Heavy Firepower improved.
  • Machine Gun Rack available.
Elite 1 Level 80
LMD.png
120K
 
Guard Dualchip
3
 
RMA70-24.png
7
 
Coagulating Gel.png
12

Modules

This section still uses the original Chinese texts. You can help the Arknights Fandom Wiki by translating it.
Please read the translation guidelines first before translating the section.
Unofficial English translation provided by AlejandroCallahan.
Original module.png Original
Module Badge.png
Tachanka's Badge
Operator Tachanka has demonstrated a remarkable aptitude for full-scale defense in positional warfare.
The Field Operations Department has thus passed the following resolution:
This operator shall be appointed a Guard Operator during field operations.
In witness whereof,
This badge is hereby conferred upon the above named. However, for people like them, do they ever need this kind of badges?
SWO-X module.png SWO-X
Machine Gun Rack.png
Machine Gun Rack
Stage 1
New trait:
Skills deal 10% more damage
Attributes increased:
ATK +40, DEF +40
Stage 2
Heavy Firepower improved:
Attack Range +2 tiles, DEF +20%, Redeployment Time +20 seconds
Attributes increased:
ATK +49, DEF +49
Stage 3
Heavy Firepower improved:
Attack Range +2 tiles, DEF +23%, Redeployment Time +20 seconds
Attributes increased:
ATK +55, DEF +55
Description
在罗德岛的顶层甲板,一位战士和一位少女正在看着落下地平线的夕阳。
“亚历山大先生......”
“您以前......是一位士兵?”
“我现在也是一位士兵。”
“您的祖国,是一个什么样的地方?”
“是一个很好的地方。”
年长的老兵望着远方,向身边的少女描述着自己的家乡。
从伏尔加河畔到马马耶夫的山岗。
全都是不存在于这个世界的景象。
“您,很热爱那片土地?”
“我始终热爱那一切。”
“你呢?”
“在切尔诺伯格,我失去了一切,我的家人......我的朋友。”
“所以你最后留在了这里?”
“......乌萨斯已经没有我能去的地方了。”
“索尼娅和拉达也需要我。”
“现在......我还很年轻。”
“我还很弱小。”
“或许有一天,我能够回到乌萨斯,帮助更多的人。”
“或许有一天,我能变得更加有力,让乌萨斯变成一个更好的地方。”
“不单纯是我,更多的人能够回到乌萨斯,回到他们的家乡。”
“这个想法......是不是听起来很幼稚?”
“不,安娜。”
“你的志向非常伟大。”
“没有人能够嘲笑伟大的理想。”
“如果你真的有一天要回到乌萨斯实现你的理想。”
“我很期待那一天。”
“谢谢您,亚历山大先生......”
“谢谢您......”
Module Missions Unlock conditions
  • Deal a total of 150,000 damage with Tachanka (Tachanka cannot be a Support Unit)
  • Clear Main Theme S2-3 with a 3-star rating; You must include your own Tachanka to the squad, and only 1 Defender Operator is allowed for the remaining units
  • Complete all of Tachanka's SWO-X Module Missions first.
  • Raise Tachanka to Elite 2 Level 50.
  • Have at least 100% Trust with Tachanka.
Materials
Stage 1
Module Data Block.png
2
Crystalline Circuit.png
3
LMD.png
40K
Stage 2
Module Data Block.png
2
Data Patching Strip.png
20
Orirock Concentration.png
4
LMD.png
50K
Stage 3
Module Data Block.png
2
Data Patching Device.png
8
Manganese Trihydrate.png
5
LMD.png
60K

Skills

Skill-Tachanka1.png
Incendiary Grenade
Offensive Recovery
Manual Trigger
Level Effect Initial SP SP cost Duration
Rank 1.png Fires an incendiary grenade at the target, creating a burning zone in the 4 adjacent tiles around the target that lasts for 6 seconds. The burning zone deals 20% ATK as Arts damage every second to enemies within; Tachanka ignores 100 DEF when attacking enemies within the burning zone 0 25
Rank 2.png Fires an incendiary grenade at the target, creating a burning zone in the 4 adjacent tiles around the target that lasts for 6 seconds. The burning zone deals 20% ATK as Arts damage every second to enemies within; Tachanka ignores 110 DEF when attacking enemies within the burning zone 0 24
Rank 3.png Fires an incendiary grenade at the target, creating a burning zone in the 4 adjacent tiles around the target that lasts for 6 seconds. The burning zone deals 20% ATK as Arts damage every second to enemies within; Tachanka ignores 120 DEF when attacking enemies within the burning zone 0 23
Rank 4.png Fires an incendiary grenade at the target, creating a burning zone in the 4 adjacent tiles around the target that lasts for 6 seconds. The burning zone deals 30% ATK as Arts damage every second to enemies within; Tachanka ignores 130 DEF when attacking enemies within the burning zone 0 22
Rank 5.png Fires an incendiary grenade at the target, creating a burning zone in the 4 adjacent tiles around the target that lasts for 6 seconds. The burning zone deals 30% ATK as Arts damage every second to enemies within; Tachanka ignores 140 DEF when attacking enemies within the burning zone 0 21
Rank 6.png Fires an incendiary grenade at the target, creating a burning zone in the 4 adjacent tiles around the target that lasts for 6 seconds. The burning zone deals 30% ATK as Arts damage every second to enemies within; Tachanka ignores 150 DEF when attacking enemies within the burning zone 0 20
Rank 7.png Fires an incendiary grenade at the target, creating a burning zone in the 4 adjacent tiles around the target that lasts for 6 seconds. The burning zone deals 40% ATK as Arts damage every second to enemies within; Tachanka ignores 160 DEF when attacking enemies within the burning zone 0 19
Rank 8.png Fires an incendiary grenade at the target, creating a burning zone in the 4 adjacent tiles around the target that lasts for 6 seconds. The burning zone deals 50% ATK as Arts damage every second to enemies within; Tachanka ignores 170 DEF when attacking enemies within the burning zone 0 18
Rank 9.png Fires an incendiary grenade at the target, creating a burning zone in the 4 adjacent tiles around the target that lasts for 6 seconds. The burning zone deals 60% ATK as Arts damage every second to enemies within; Tachanka ignores 180 DEF when attacking enemies within the burning zone 0 17
Rank 10.png Fires an incendiary grenade at the target, creating a burning zone in the 4 adjacent tiles around the target that lasts for 6 seconds. The burning zone deals 70% ATK as Arts damage every second to enemies within; Tachanka ignores 200 DEF when attacking enemies within the burning zone 0 15
Skill-Tachanka2.png
Spray and Pray
Offensive Recovery
Manual Trigger
 
4 sec.
Level Effect Initial SP SP cost Duration
Rank 1.png Attack Interval is reduced significantly. Attack random targets within range, with every attack having 5% chance to increase ATK to 130% 0 35 4s
Rank 2.png Attack Interval is reduced significantly. Attack random targets within range, with every attack having 6% chance to increase ATK to 135% 0 34 4s
Rank 3.png Attack Interval is reduced significantly. Attack random targets within range, with every attack having 7% chance to increase ATK to 140% 0 33 4s
Rank 4.png Attack Interval is reduced significantly. Attack random targets within range, with every attack having 8% chance to increase ATK to 150% 0 32 4s
Rank 5.png Attack Interval is reduced significantly. Attack random targets within range, with every attack having 9% chance to increase ATK to 155% 0 31 4s
Rank 6.png Attack Interval is reduced significantly. Attack random targets within range, with every attack having 10% chance to increase ATK to 160% 0 30 4s
Rank 7.png Attack Interval is reduced significantly. Attack random targets within range, with every attack having 11% chance to increase ATK to 170% 0 29 4s
Rank 8.png Attack Interval is reduced significantly. Attack random targets within range, with every attack having 12% chance to increase ATK to 180% 0 28 4s
Rank 9.png Attack Interval is reduced significantly. Attack random targets within range, with every attack having 13% chance to increase ATK to 190% 0 27 4s
Rank 10.png Attack Interval is reduced significantly. Attack random targets within range, with every attack having 15% chance to increase ATK to 200% 0 25 4s
Skill upgrades
Rank 2.png
Skill Summary - 1.png
4
Rank 3.png
Skill Summary - 1.png
4
Oriron Shard.png
5
Rank 4.png
Skill Summary - 2.png
6
Polyketon.png
3
Rank 5.png
Skill Summary - 2.png
6
Device.png
3
Rank 6.png
Skill Summary - 2.png
6
Coagulating Gel.png
4
Rank 7.png
Skill Summary - 3.png
6
Incandescent Alloy.png
3
Manganese Ore.png
3
Rank 8.png
Incendiary Grenade
Skill Summary - 3.png
5
Polymerized Gel.png
3
Orirock Cluster.png
6
Spray and Pray
Skill Summary - 3.png
5
Crystalline Circuit.png
3
Coagulating Gel.png
1
Rank 9.png
Incendiary Grenade
Skill Summary - 3.png
6
Oriron Block.png
3
Incandescent Alloy Block.png
5
Spray and Pray
Skill Summary - 3.png
6
Keton Colloid.png
3
Polymerized Gel.png
6
Rank 10.png
Incendiary Grenade
Skill Summary - 3.png
10
D32 Steel.png
4
Orirock Concentration.png
5
Spray and Pray
Skill Summary - 3.png
10
Crystalline Electronic Unit.png
4
White Horse Kohl.png
3

Talent(s)

Heavy Firepower
Base Attack Range +1 tile, Redeployment Time +20 seconds
Elite 1 Attack Range +1 tile, DEF +5%, Redeployment Time +20 seconds
Elite 1Potential 5 Attack Range +1 tile, DEF +10% (+5%), Redeployment Time +20 seconds
Elite 2 Attack Range +2 tiles, DEF +10%, Redeployment Time +20 seconds
Elite 2Potential 5 Attack Range +2 tiles, DEF +15% (+5%), Redeployment Time +20 seconds

Base skills

Skill-CC14.png Team Rainbow Base Control Center.png
When this Operator is assigned to the Control Center, each Operator from Team Rainbow increases the Morale of all Operators in the Control Center by +0.05 per hour
Skill-CC16.png Ursus Specialty Beverage Elite 2 Control Center.png
When this Operator is assigned to the Control Center, for each Ursus Student Self-Governing Group Operator, Ursus Specialty Beverage +1

Changelog

References

  1. Nickname in the Chinese Rainbow Six Siege community.
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