★★★★★★
Thorns |
Thorns, Guard Operator of Rhodes Island, wastes not an ounce of energy, calculating each strike meticulously. He'll cooperate according to his own interpretation of the commands. | |
Position | Melee | |
Tags | DPS, Defense | |
Trait | Can launch Ranged Attacks that deal 80% of normal ATK | |
Availability | Headhunting; [CN] Recruitment |
Operator | File | Overview | Dialogue | Gallery | Trivia |
Stats[]
Range | ||
Base □□
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Elite 1 □□
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Elite 2 □□
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Attributes | ![]() |
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1096 | 1567 | 2063 | 2612 | |
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296 | 442 | 575 | 711 | +30 |
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191 | 263 | 333 | 402 | +70 |
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5 | 5 | 10 | 10 | |
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70s | 70s | 70s | 70s | |
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18 | 18 | 20 | 20 | |
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2 | 2 | 2 | 2 | |
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1.3s | 1.3s | 1.3s | 1.3s |
Potential | ||||
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DP cost -1 | |||
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Improves Echoes of Ancestral Waves | |||
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ATK +26 | |||
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Improves Nerve Corrosion | |||
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DP cost -1 | |||
Total Cost
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Promotion |
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Skills[]
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ATK Up γ Auto Recovery Manual Trigger 30 sec. |
Level | Effect | ![]() |
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ATK +30% | 0 | 40 | 30s |
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ATK +35% | 0 | 40 | 30s |
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ATK +40% | 0 | 40 | 30s |
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ATK +45% | 5 | 37 | 30s |
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ATK +50% | 5 | 37 | 30s |
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ATK +55% | 5 | 37 | 30s |
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ATK +60% | 10 | 35 | 30s |
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ATK +75% | 10 | 34 | 30s |
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ATK +90% | 10 | 33 | 30s |
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ATK +100% | 15 | 30 | 30s |
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Protective Spikes Auto Recovery Manual Trigger 30-40 sec. |
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Level | Effect | ![]() |
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Stops attacking; ATK +30%, DEF +40%; When hit by an enemy's normal attack, launches long-ranged spikes at up to 4 enemies in front (0.8-second cooldown) | 10 | 35 | 30s |
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Stops attacking; ATK +30%, DEF +45%; When hit by an enemy's normal attack, launches long-ranged spikes at up to 4 enemies in front (0.8-second cooldown) | 10 | 34 | 31s |
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Stops attacking; ATK +30%, DEF +50%; When hit by an enemy's normal attack, launches long-ranged spikes at up to 4 enemies in front (0.8-second cooldown) | 10 | 33 | 32s |
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Stops attacking; ATK +30%, DEF +55%; When hit by an enemy's normal attack, launches long-ranged spikes at up to 4 enemies in front (0.8-second cooldown) | 10 | 31 | 33s |
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Stops attacking; ATK +30%, DEF +60%; When hit by an enemy's normal attack, launches long-ranged spikes at up to 4 enemies in front (0.8-second cooldown) | 10 | 30 | 34s |
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Stops attacking; ATK +30%, DEF +65%; When hit by an enemy's normal attack, launches long-ranged spikes at up to 4 enemies in front (0.8-second cooldown) | 10 | 29 | 35s |
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Stops attacking; ATK +40%, DEF +70%; When hit by an enemy's normal attack, launches long-ranged spikes at up to 4 enemies in front (0.75-second cooldown) | 10 | 28 | 36s |
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Stops attacking; ATK +45%, DEF +80%; When hit by an enemy's normal attack, launches long-ranged spikes at up to 4 enemies in front (0.7-second cooldown) | 10 | 27 | 37s |
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Stops attacking; ATK +50%, DEF +90%; When hit by an enemy's normal attack, launches long-ranged spikes at up to 4 enemies in front (0.65-second cooldown) | 10 | 26 | 38s |
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Stops attacking; ATK +60%, DEF +110%; When hit by an enemy's normal attack, launches long-ranged spikes at up to 4 enemies in front (0.6-second cooldown) | 10 | 25 | 40 |
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Destreza Offensive Recovery Manual Trigger 30 sec./Unlimited |
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Level | Effect | ![]() |
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Attack Range expands, ATK +26%, ASPD +12, and ranged attacks no longer deal reduced damage Upon the second activation of this skill and afterwards, this skill has unlimited duration, and its bonuses are twice the base amount |
0 | 15 | 30s/∞ |
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Attack Range expands, ATK +28%, ASPD +12, and ranged attacks no longer deal reduced damage Upon the second activation of this skill and afterwards, this skill has unlimited duration, and its bonuses are twice the base amount |
0 | 15 | 30s/∞ |
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Attack Range expands, ATK +30%, ASPD +12, and ranged attacks no longer deal reduced damage Upon the second activation of this skill and afterwards, this skill has unlimited duration, and its bonuses are twice the base amount |
0 | 15 | 30s/∞ |
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Attack Range expands, ATK +33%, ASPD +14, and ranged attacks no longer deal reduced damage Upon the second activation of this skill and afterwards, this skill has unlimited duration, and its bonuses are twice the base amount |
0 | 15 | 30s/∞ |
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Attack Range expands, ATK +35%, ASPD +14, and ranged attacks no longer deal reduced damage Upon the second activation of this skill and afterwards, this skill has unlimited duration, and its bonuses are twice the base amount |
0 | 15 | 30s/∞ |
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Attack Range expands, ATK +37%, ASPD +14, and ranged attacks no longer deal reduced damage Upon the second activation of this skill and afterwards, this skill has unlimited duration, and its bonuses are twice the base amount |
0 | 15 | 30s/∞ |
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Attack Range expands, ATK +40%, ASPD +16, and ranged attacks no longer deal reduced damage Upon the second activation of this skill and afterwards, this skill has unlimited duration, and its bonuses are twice the base amount |
0 | 15 | 30s/∞ |
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Attack Range expands, ATK +45%, ASPD +19, and ranged attacks no longer deal reduced damage Upon the second activation of this skill and afterwards, this skill has unlimited duration, and its bonuses are twice the base amount |
0 | 15 | 30s/∞ |
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Attack Range expands, ATK +50%, ASPD +22, and ranged attacks no longer deal reduced damage Upon the second activation of this skill and afterwards, this skill has unlimited duration, and its bonuses are twice the base amount |
0 | 15 | 30s/∞ |
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Attack Range expands, ATK +60%, ASPD +25, and ranged attacks no longer deal reduced damage Upon the second activation of this skill and afterwards, this skill has unlimited duration, and its bonuses are twice the base amount |
0 | 15 | 30s/∞ |
Skill upgrades
Talent(s)[]
Nerve Corrosion |
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Poisons the targets when attacking, dealing 65 Arts Damage to them per second, lasting 3 seconds (damage is doubled against Ranged enemies) |
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Poisons the targets when attacking, dealing 80 (+15) Arts Damage to them per second, lasting 3 seconds (damage is doubled against Ranged enemies) |
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Poisons the targets when attacking, dealing 125 Arts Damage to them per second, lasting 3 seconds (damage is doubled against Ranged enemies) |
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Poisons the targets when attacking, dealing 140 (+15) Arts Damage to them per second, lasting 3 seconds (damage is doubled against Ranged enemies) |
Echoes of Ancestral Waves |
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If this unit hasn't attacked for the last 2 seconds, restores 3.5% max HP every second |
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If this unit hasn't attacked for the last 2 seconds, restores 4% (+0.5%) max HP every second |
Base skills[]
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When this Operator is assigned to the Workshop to process any material, this Operator's Morale will be restored once for every 2 times no byproducts are produced during processing, equal to the Morale consumed for processing that corresponding formula one time (the final Morale total is calculated after processing is completed) |
Changelog[]
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