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SniperBesiegerSargon
A mercenary came tottering to us against the blizzard, and Totter he was.
The footprints linger in the snow in pairs, one deep, one shallow.
Position Ranged
Tags DPS
Trait Attacks the heaviest enemy first
Availability Headhunting

Stats[]

Range
Base
     
  
 
  
Elite 1
   
  
 
  
   
Elite 2
   
  
 
  
   
Attributes Base Base Elite 1 Elite 2 Trust bonus
HP HP 706 942 1193 1550
ATK ATK 439 610 763 920 +50
DEF DEF 51 68 86 105 +40
RES RES 0 0 0 0
RDP Rdpl. time 70s 70s 70s 70s
COST DP cost 20 20 22 22
BLOCK Blk. cnt. 1 1 1 1
ASPD Atk. itvl. 2.4s 2.4s 2.4s 2.4s
Potential
Potential 2 DP cost -1
Potential 3 Redeployment time -4 seconds
Potential 4 ATK +32
Potential 5 Improves Illuminating Eyes
Potential 6 DP cost -1
Total Cost
Totter's Token
5
OR
Rare Sniper Token
20
Promotion
Elite 1 Elite 1
  • Maximum attributes increased.
  • DP cost +2.
  • New skill: Prism Break.
  • Illuminating Eyes improved.
  • Range extended.
Level 45
LMD
15K
Sniper Chip
3
Polyketon
1
Sugar
1
Elite 2 Elite 2
  • Maximum attributes increased.
  • Illuminating Eyes improved.
  • Operator Modules available.
Elite 1 Level 60
LMD
60K
Sniper Chip Pack
5
Orirock Cluster
24
Coagulating Gel
6

Skills[]

Skill-Totter1 Sunpiercer
Offensive Recovery
Auto Trigger
Level Effect Initial SP SP cost Duration
Rank 1
The next attack targets 1 more enemy and deals 130% ATK as Physical damage 0 5
Rank 2
The next attack targets 1 more enemy and deals 140% ATK as Physical damage 0 5
Rank 3
The next attack targets 1 more enemy and deals 150% ATK as Physical damage 0 5
Rank 4
The next attack targets 1 more enemy and deals 160% ATK as Physical damage 0 4
Rank 5
The next attack targets 1 more enemy and deals 170% ATK as Physical damage 0 4
Rank 6
The next attack targets 1 more enemy and deals 180% ATK as Physical damage 0 4
Rank 7
The next attack targets 1 more enemy and deals 190% ATK as Physical damage 0 3
Rank 8
The next attack targets 1 more enemy and deals 200% ATK as Physical damage 0 3
Rank 9
The next attack targets 1 more enemy and deals 210% ATK as Physical damage 0 3
Rank 10
The next attack targets 1 more enemy and deals 220% ATK as Physical damage 0 3
Skill-Totter2 Prism Break
Auto Recovery
Manual Trigger
25-30 sec.
Level Effect Initial SP SP cost Duration
Rank 1
ASPD +5, each attack targets 2 more enemies; if only one enemy is hit, deals 180% ATK as Physical damage 15 55 25s
Rank 2
ASPD +10, each attack targets 2 more enemies; if only one enemy is hit, deals 185% ATK as Physical damage 15 54 25s
Rank 3
ASPD +15, each attack targets 2 more enemies; if only one enemy is hit, deals 190% ATK as Physical damage 15 53 25s
Rank 4
ASPD +20, each attack targets 2 more enemies; if only one enemy is hit, deals 195% ATK as Physical damage 20 50 25s
Rank 5
ASPD +25, each attack targets 2 more enemies; if only one enemy is hit, deals 200% ATK as Physical damage 20 49 25s
Rank 6
ASPD +30, each attack targets 2 more enemies; if only one enemy is hit, deals 205% ATK as Physical damage 20 48 25s
Rank 7
ASPD +35, each attack targets 2 more enemies; if only one enemy is hit, deals 210% ATK as Physical damage 25 45 25s
Rank 8
ASPD +40, each attack targets 2 more enemies; if only one enemy is hit, deals 215% ATK as Physical damage 25 43 27s
Rank 9
ASPD +45, each attack targets 2 more enemies; if only one enemy is hit, deals 220% ATK as Physical damage 25 42 28s
Rank 10
ASPD +50, each attack targets 2 more enemies; if only one enemy is hit, deals 225% ATK as Physical damage 25 40 30s

Skill upgrades

Rank 2
Skill Summary - 1
2
Rank 3
Skill Summary - 1
2
Oriron Shard
3
Rank 4
Skill Summary - 2
3
Polyketon
2
Rank 5
Skill Summary - 2
3
Device
2
Rank 6
Skill Summary - 2
3
Sugar Pack
3
Rank 7
Skill Summary - 3
4
RMA70-12
2
Rank 8
Sunpiercer
Skill Summary - 3
2
Optimized Device
1
Transmuted Salt
2
Prism Break
Skill Summary - 3
2
Orirock Concentration
1
Sugar Pack
5
Rank 9
Sunpiercer
Skill Summary - 3
4
Oriron Block
2
Incandescent Alloy Block
2
Prism Break
Skill Summary - 3
4
White Horse Kohl
2
RMA70-24
2
Rank 10
Sunpiercer
Skill Summary - 3
6
D32 Steel
2
Refined Solvent
2
Prism Break
Skill Summary - 3
6
Crystalline Electronic Unit
2
Cutting Fluid Solution
2

Talent(s)[]

Illuminating Eyes
Base Can attack Invisible enemies. If there are Invisible enemies within attack range, ATK +4%
BasePotential 5 Can attack Invisible enemies. If there are Invisible enemies within attack range, ATK +7% (+3%)
Elite 1 Can attack Invisible enemies. If there are Invisible enemies within attack range, ATK +10%
Elite 1Potential 5 Can attack Invisible enemies. If there are Invisible enemies within attack range, ATK +13% (+3%)
Elite 2 Can attack Invisible enemies. If there are Invisible enemies within attack range, ATK +17%
Elite 2Potential 5 Can attack Invisible enemies. If there are Invisible enemies within attack range, ATK +20% (+3%)

Base skills[]

Skill-Factory45 Blurry Vision Base Factory
When this Operator is assigned to a Factory, Productivity +30%. For every 4 points of Morale difference on self, Productivity -5%
Skill-Factory46 Blizzard Outside Elite 1 Factory
When this Operator is assigned to a Factory, if own Morale difference is greater than 12, Productivity +10%, storage capacity +6

Modules[]

Original module Original
Module Badge
Besieger Sniper
Totter's Badge
Operator Totter has demonstrated a remarkable aptitude for maintaining distance whilst conducting suppressive fire against enemies of heavy caliber.
The Field Operations Department has thus passed the following resolution:
This operator shall be appointed a Sniper Operator during field operations to exercise Besieger responsibilities.
In witness whereof,
This badge is hereby conferred upon the above named.
SIE-X module SIE-X
Snow Globe
Snow Globe
Stage 1
New trait: When attacking a heavy enemy (weight 3 or greater), ATK increased to 115%
Attributes increased:
ATK +35
DEF +15
Stage 2
Illuminating Eyes improved: Can attack Invisible enemies; If there are Invisible enemies within attack range, ATK +22%
Attributes increased:
ATK +47
DEF +25
Stage 3
Illuminating Eyes improved: Can attack Invisible enemies; If there are Invisible enemies within attack range, ATK +27%
Attributes increased:
ATK +55
DEF +30
Description

"I should get out of here,"
He said, bowing his head as he wrapped the arrowhead tightly with twine.
"A few days ago, a group of mercenaries passed by. They were in need of an archer, and I believe I can fill that role."
"We'll be traveling through a vast desert, then on through layers of towering forest, and ultimately arrive at a northern city.
"It's a snowy place, and even wearing several layers, you'll still shiver from that winter cold."
"I can make new friends there, and save enough money to buy a huge house to share with my loved ones."
"I should get out of here. It's too hot, everyone's always sweating."
"Life's pretty boring, too. The only thing there is to do is chase the animals around every day."
"I believe I'm meant for more. What do you think?"
He swung the arrow a few times before nocking it gently into the bow.
The arrow flew off into the distance, beyond the reach of his sight.

"You should get out of here,"
He bowed his head and refused to answer as he continued chopping wood with his axe.
"In a few days, a group of mercenaries will come, and they are in need an archer. I think you're perfect for the job."
"You'll travel through a vast forest, traverse fields of waving wheat, and ultimately arrive at a small town in the south."
"It rarely snows there, and the trees stay green, even in winter. It's warm enough wear only a single layer of clothing."
"You'll make new friends there, save some money, and maybe even find a lady to spend your life with."
"You shouldn't stay here. It's too cold, and snowstorms come in the winter."
"Look around you. There's nothing to do here. The only thing that comes close is hunting."
"I believe you're meant for more. What do you think?"
He weighed the axe in his hand and carefully placed it atop the pile of wood. He remained silent and merely rubbed his teeth against his lip. He kept at it for a while, enjoying the sweet, tangy taste in his mouth.
Finally, he spoke.
"No, I'm fine here. I should stay."
"What are you even staying for?"
"I'm waiting."
"For what?"
He fell silent again. He had no answer to this question.
For the storms to subside? For the snow to melt?
Or maybe only for an arrow, shot by a young boy, to break the bounds of time and space, with the courage of ignorance and naive bravado, tearing through the layers of his life's disguises, to pierce his very heart.
Then, his heart would shatter, only to light up once more, filled with warmth anew.

Module MissionsUnlock conditions
  1. Defeat a total of 30 enemies with Totter (excluding Support Units)
  2. Clear Main Theme S3-5 with a 3-star rating; You must deploy your own Totter, and have Totter defeat at least 2 Invisible Crossbowman
  • Complete both of Totter's SIE-X Module Missions.
  • Raise Totter to Elite 2 Level 40.
  • Have at least 100% Trust with Totter.
Materials
Stage 1
Module Data Block
1
Aketon
4
LMD
20K
Stage 2
Module Data Block
1
Data Supplement Stick
15
Crystalline Component
5
LMD
25K
Stage 3
Module Data Block
1
Data Supplement Instrument
5
Incandescent Alloy
6
LMD
30K

Changelog[]

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