Treasure Chests are static devices in the Integrated Strategies game mode of Arknights, introduced in Mizuki & Caerula Arbor. Similar to Unowned Treasures in Phantom & Crimson Solitaire, Treasure Chests randomly spawns in (Emergency) Operations and awards Originium Ingot when destroyed which is accounted for on the operation's result screen.
There are four types of Treasure Chests. Regardless of the type, Treasure Chests have Negative Taunt, thus friendly units will attack enemies over them.
Normal[]
The normal Treasure Chest, simply named such in-game, awards 2 when destroyed.
Stats[]
HP | 5000 |
---|---|
ATK | 0 |
DEF | 200 |
RES | 0 |
Aggression level | -1 |
DP cost | – |
Redeployment time | – |
Block count | – |
Attack interval | – |
Skill[]
Spiked[]
The Spiked Treasure Chest awards twice as much Originium Ingots than regular Treasure Chests (4 ) but will harm friendly units that attacked it, so exercise caution before attempting to destroy the Spiked Treasure Chest.
Stats[]
HP | 5000 |
---|---|
ATK | 0 |
DEF | 200 |
RES | 0 |
Aggression level | -1 |
DP cost | – |
Redeployment time | – |
Block count | – |
Attack interval | – |
Skill[]
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More Alluring Treasures Passive |
Effect | ![]() |
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---|---|---|---|
Reflect some damage taken, gives +4 Originium Ingots when defeated | – | – | – |
Additional information | |||
When the Spiked Treasure Chest is attacked (except by indirect attacks such as Ethan's Fancy Maneuvers and the burn effect of Ifrit's Pyroclasm), the attacker will receive True damage equal to 40% of the damage they dealt towards it, which is independent from the Treasure Chest. |
![]() |
More Alluring Treasures Passive |
Effect | ![]() |
![]() |
![]() |
---|---|---|---|
Reflect some damage taken, gives +4 Originium Ingots when defeated | – | – | – |
Additional information | |||
When the Spiked Treasure Chest is attacked (except by indirect attacks such as Ethan's Fancy Maneuvers and the burn effect of Ifrit's Pyroclasm), the attacker will receive True damage equal to 40% of the damage they dealt towards it, which is independent from the Treasure Chest. |
Chest Seaborn[]
Only appearing in Caerula Arbor, the Chest Seaborn will turn into the namesake enemy when attacked which will award a whopping 10 should the player managed to defeat it.
Stats[]
HP | 5000 |
---|---|
ATK | 0 |
DEF | 200 |
RES | 0 |
Aggression level | -1 |
DP cost | – |
Redeployment time | – |
Block count | – |
Attack interval | – |
Skill[]
![]() |
Really Alluring Treasures Passive |
Effect | ![]() |
![]() |
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---|---|---|---|
Gives +10 Originium Ingots when defeated | – | – | – |
Testaceous Vinecreeps[]
Replacing the Chest Seaborn in Expeditioner's Joklumarkar, the Testaceous Vinecreeps will turn into the namesake enemy that awards 10 when defeated.
Stats[]
HP | 5000 |
---|---|
ATK | 0 |
DEF | 200 |
RES | 0 |
Aggression level | -1 |
DP cost | – |
Redeployment time | – |
Block count | – |
Attack interval | – |
Skill[]
![]() |
Really Alluring Treasures Passive |
Effect | ![]() |
![]() |
![]() |
---|---|---|---|
Gives +10 Originium Ingots when defeated | – | – | – |
See also[]
- Unowned Treasure – Phantom & Crimson Solitaire counterpart