This article pertains to a subject that is not yet released in the Global server of Arknights. |
This enemy's name/description/ability are tentative translations which may not represent the official localization and will be updated when Lone Trail is announced or released in the Global server of Arknights. |
The Trimounts City Guard is a normal enemy in Arknights. They first appears in Lone Trail.
Description
- A soldier of the Columbian military stationed in Trimounts. The military has a close relationship with major technology companies, allowing them to be the first to use state-of-the-art equipment.
- Attacks temporarily reduce Operators' Block by 1; When attacking an Operator in Gravity Sensors, reduce their Block to 0
Overview[]
A Trimountarian city guardsman from the Columbian Union Army with state-of-the-art equipment, Trimounts City Guards are similar to Agents in which their melee attacks reduce the target's block count by 1 for 3 seconds (unless the City Guard is being Silenced), but deal Physical damage and have slightly lower stats. However, if the City Guard attacks the friendly unit on a Gravity Sensor, they will instead reduce the target's block count to 0, potentially causing leaks as well as allowing heavier enemies to switch the Gravity direction.
Appearances[]
Intermezzi | CW-1 • CW-3 • CW-4 • CW-9 • CW-S-4 • CW-TR-2 |
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Stats[]
Attribute | Level 0 |
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HP | 5800 B |
ATK | 400 C |
DEF | 150 D |
RES | 40 B+ |
Elemental Resistance | 0 E |
Attack interval | 1.5 sec. A |
Movement speed | 1.2 tiles/sec. A+ |
Weight | 1 |
Life Point penalty | 1 |
Susceptibilities
Silence | Stun | Sleep | Freeze | Levitate |
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