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The Ursus Raider is an elite enemy in Arknights. They first appear in Episode 08.

Description

Special forces within the Ursus Army that strike a balance between mobility and breakthrough capabilities. Good at fighting underequipped enemy forces.

Can only be blocked by units with at least 2 Block; Can use long-ranged weapons to attack Ursus Civilians and Talulah, the Fighter.

Overview[]

Can only be blocked by Operators with 2 Block or higher. Uses long-ranged weapons to attack Ursus Civilians and Talulah, the Fighter.
—Tooltip (shared with Ursus Raider Leader)

An Ursus Imperial Army commando who specializes in breakthrough and raiding tactics, Ursus Raiders have high speed and decent stats that makes them quite a tough foe to deal with, as well as having a ranged attack which they will use against allied units. To further compound these, Ursus Raiders are counted as two enemies when blocked (thus they cannot be blocked by friendlies with a block count of one, in which case the Raider will simply run past the friendly), making it trickier to halt their advance and prevent the Raider from closing in onto allies and engage them.

Appearances[]

Main Theme R8-5R8-6R8-10R8-11JT8-3
Vignettes DC-8TB-4
Annihilation Abandoned Mine
Stationary Security Service Mine #5Sudden Visit
Integrated Strategies Justice
Contingency Contract Tundra Mines
Multivariate Cooperation Old Plate Ruins (Normal/High-Pressure Test Mode)

Stats[]

AttributeLevel 0
HP7500
B
ATK550
B
DEF500
B
RES50
A
Elemental Resistance0
E
Attack interval2.2 sec.
B+
Movement speed1.5 tiles/sec.
S
Attack range1.2 tiles
Weight2
Life Point penalty1

Susceptibilities

Silence Stun Sleep Freeze Levitate
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