Arknights Wiki
Arknights Wiki

Betherine also appears as a boss enemy to obtain the Operator.

Description

One of the Wanderers, resembling the power of Ice and Weather. She has seen through every disaster on Terra, and the next one is going to happen right in front of your eyes.

When not blocked, use ranged attacks that deal Arts damage and inflict Cold. When blocked, use melee attacks that deal doubled Physical damage and deals extra damage against Frozen targets. [Bursting Ice] Deals Arts damage to all targets in range and inflict Cold for several seconds. [Eyes of Disaster] Continuously summons enemies to assist in combat. [Instant Freeze] Freeze all targets on the battlefield and deals continuous Arts damage to Frozen targets. In her second form, ranged attacks now target two allies, melee attacks also inflict Cold, and doubled the Redeployment Time of Frozen targets that left the battlefield.

Overview[]

One of the Wanderers, resembling the power of Stone and Land.
—Tooltip

As the eldest of the Wanderers, Betherine boasts very high HP and RES, which combined with decent ATK makes him a formidable foe, although her DEF is subpar. However, what makes Betherine dangerous is her abilities that allow her to disable her targets, which is identical to FrostNova:

  • When not blocked, Betherine uses a ranged attack that deals Arts damage and inflict Cold for 5 seconds.
  • When blocked, Betherine slashes the target with her sword, dealing doubled the ATK of Physical damage, and deals 2.5x damage to Frozen targets.
  • Bursting Ice: Deals Arts damage to all allied units in range and inflict Cold for 10 seconds, with a cooldown of 20 seconds.
  • Eyes of Disaster: As long as Betherine is present, four Yeti Operatives and two Yeti Casters will spawn from the Incursion Point every 20 seconds.
  • Instant Freeze: Inflict Freeze to all allied units from anywhere on the map for 10 seconds, and all Frozen units receive Arts damage equals to 50% of Betherine's ATK for every second for 10 seconds, with a cooldown of 80 seconds.
  • When Betherine’s HP reaches 0 for the first time, she will survive and revive herself over 20 seconds, during which he is invulnerable and disabled. Afterwards, she enters the second phase (indicated by her glowing sword) with the following properties:
    • Invulnerable for 10 seconds.
    • ATK and DEF increases by 20% and 50% respectively.
    • Ranged attacks now deal damage to two targets. If only one target is in range, ranged attacks deal damage twice.
    • Melee attacks now also inflict Cold for 5 seconds.
    • Instant Freeze will be used immediately upon entering the second phase, but Arts damage received is reduced to 40% of Betherine's ATK.

Stats[]

AttributeLevel 0Level 1
HP50000
A+
60000
A+
ATK500
B
600
B
DEF500
B
600
B
RES60
A+
60
A+
Elemental Resistance{{{lv0 elemres}}}
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Attack interval4 sec.
C
4 sec.
C
Movement speed0.5 tiles/sec.
C
0.5 tiles/sec.
C
Attack range2.5 tiles
Weight6
Life Point penalty2

Susceptibilities

Silence Stun Sleep Freeze Levitate
Cross Cross Cross Cross Cross