Boss |
Description
- A cruel person who is somehow still loved by his own soldiers , they have unwavering trust for him even though he sees them as chess pieces. Absorbs others' strength to grow stronger.
- [Human Sacrifice] Increase ATK and ASPD every time he successfully takes away half hp of a unit, stacks up to five times. Can launch ranged attacks that does Physical Damage (If the target is a ranged unit, does more damage) If that unit is killed by "Nameless" , that unit cannot be deployed until he drops by at least 70% HP. All enemies gain significantly increased ASPD when he is on the field. When it reaches half of the HP for the first time, [Unbending Will] Permanently increases ATK and gains RES. [Ranged Hate] All ranged operators receive 500 True damage globally. [I can still stand] HP cannot be dropped below 1 for 4 seconds , speed is increased and does 5000 True Damage to a random ranged unit within range.
Overview[]
“ | A cruel person who is somehow still loved by his own soldiers , they have unwavering trust for him even though he sees them as chess pieces. Absorbs others' strength to grow stronger. | ” |
—Tooltip |
A nameless wanderer living up to his name, the Nameless have an overall balance stats. However, don't be deceived, as he has a variety of skills that allows him to get stronger if the Operators aren't well protected:
- When the Nameless is on the battlefield, all enemies gain +30 ASPD.
- When not blocked, the Nameless uses a ranged attack that deals Physical damage. If the target is a ranged unit, it deals 50% more damage.
- The ranged units defeated by the Nameless can't be redeployed until the Nameless loses 70% of his max HP.
- When blocked, the Nameless slashes the target with his sword, dealing Physical damage.
- Human Sacrifice: Whenever the Nameless reduces the HP of the target to 50% or below, he gains +7% ATK and +3 ASPD, up to +35% ATK and +15 ASPD.
- Unbending Will: ATK and RES increase by 15% and 12 respectively when the Nameless' HP is reduced to 50% or below..
- Ranged Hate: When the Nameless' HP is 50% or below, all ranged units receive 100 True damage every second, lasting until the Nameless is defeated.
- I can still Stand: When the Nameless' HP reaches 1, become invulnerable for 4 seconds, during which he gains 5% increased speed, and immediately launches an attack that deals 5,000 True damage to a random ranged unit in range.
Stats[]
Attribute | Level 0 |
---|---|
HP | 25000 A+ |
ATK | 1000 A |
DEF | 1000 A |
RES | 0 E |
Elemental Resistance | 0 E |
Attack interval | 2.1 sec. B+ |
Movement speed | 1.2 tiles/sec. A+ |
Attack range | 2.5 tiles |
Weight | 5 |
Life Point penalty | 2 |
Susceptibilities
Silence | Stun | Sleep | Freeze | Levitate |
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