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Utage, Guard Operator, is standing around on the front lines lazily. Enemies are taken out in an absolutely terrifying manner.
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Position
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Melee
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Tags
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DPS Survival
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Trait
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Can't be healed by other units. Recovers 30/50/70 self HP every time this operator attacks an enemy
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Availability
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Headhunting; [CN] Recruitment
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Range
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Base
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Elite 1
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Elite 2
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Attributes
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↑
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↑
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↑
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HP
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1413
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1963
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2583
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3444
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ATK
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309
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442
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575
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693
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+30
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DEF
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150
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206
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265
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312
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+40
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RES
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0
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0
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0
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0
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Redeploy
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70s
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70s
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70s
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70s
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DP cost
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20
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20
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22
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24
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Block
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1
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1
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1
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1
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Interval
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1.2s
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1.2s
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1.2s
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1.2s
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Potential
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 |
DP cost -1
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Redeployment time -4 seconds
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ATK +23
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Redeployment time -6 seconds
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DP cost -1
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Total Cost
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Promotion
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Elite 1
- Maximum attributes increased.
- DP cost +2.
- New skill: Descending Strike - Earth Splitter.
- Serious Mode improved.
- Trait upgraded.
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Elite 2
- Maximum attributes increased.
- DP cost +2.
- Serious Mode improved.
- Trait upgraded.
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Skills
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Space Out
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Auto Recovery Manual Trigger 8 sec.
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Level
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Effect
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Stops attacking, Block becomes 0, DEF +100%, and restores HP by 6% of Max HP every second.
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0
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15
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8s
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Stops attacking, Block becomes 0, DEF +110%, and restores HP by 6% of Max HP every second.
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1
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15
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8s
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Stops attacking, Block becomes 0, DEF +120%, and restores HP by 6% of Max HP every second.
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2
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15
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8s
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Stops attacking, Block becomes 0, DEF +130%, and restores HP by 7% of Max HP every second.
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3
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15
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8s
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Stops attacking, Block becomes 0, DEF +140%, and restores HP by 7% of Max HP every second.
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4
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15
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8s
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Stops attacking, Block becomes 0, DEF +150%, and restores HP by 7% of Max HP every second.
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5
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15
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8s
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Stops attacking, Block becomes 0, DEF +160%, and restores HP by 8% of Max HP every second.
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6
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15
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8s
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Stops attacking, Block becomes 0, DEF +170%, and restores HP by 8% of Max HP every second.
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7
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15
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8s
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Stops attacking, Block becomes 0, DEF +180%, and restores HP by 8% of Max HP every second.
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8
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15
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8s
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Stops attacking, Block becomes 0, DEF +200%, and restores HP by 10% of Max HP every second.
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10
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15
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8s
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Descending Strike - Earth Splitter
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Passive
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Level
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Effect
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Loses 50% current HP immediately when deployed, and for 13 seconds after deployment: ATK +50%, and attacks instead deal Arts damage.
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–
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–
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–
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Loses 50% current HP immediately when deployed, and for 13 seconds after deployment: ATK +55%, and attacks instead deal Arts damage.
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–
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–
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–
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Loses 50% current HP immediately when deployed, and for 13 seconds after deployment: ATK +60%, and attacks instead deal Arts damage.
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–
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–
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–
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Loses 50% current HP immediately when deployed, and for 14 seconds after deployment: ATK +65%, and attacks instead deal Arts damage.
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–
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–
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–
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Loses 50% current HP immediately when deployed, and for 14 seconds after deployment: ATK +70%, and attacks instead deal Arts damage.
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–
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–
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–
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Loses 50% current HP immediately when deployed, and for 14 seconds after deployment: ATK +75%, and attacks instead deal Arts damage.
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–
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–
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–
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Loses 50% current HP immediately when deployed, and for 15 seconds after deployment: ATK +80%, and attacks instead deal Arts damage.
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–
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–
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–
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Loses 50% current HP immediately when deployed, and for 15 seconds after deployment: ATK +90%, and attacks instead deal Arts damage.
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–
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–
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–
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Loses 50% current HP immediately when deployed, and for 15 seconds after deployment: ATK +100%, and attacks instead deal Arts damage.
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–
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–
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–
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Loses 50% current HP immediately when deployed, and for 16 seconds after deployment: ATK +110%, and attacks instead deal Arts damage.
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–
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–
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–
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Skill upgrades
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Descending Strike - Earth Splitter
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Descending Strike - Earth Splitter
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Descending Strike - Earth Splitter
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Talent(s)
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Increases ASPD based on lost HP (Reaches max boosted ASPD +50 when below 50% HP).
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Increases ASPD based on lost HP (Reaches max boosted ASPD +75 when below 40% HP).
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Increases ASPD based on lost HP (Reaches max boosted ASPD +100 when below 30% HP).
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Base skills
Changelog