| Operation | Guide | Trivia |
| VI-7 Dissonant Chord
|
Vigilo Previous VI-6
|
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| Like a playlist repeated endlessly, the disparate pitches converge to form a distinct chord. <Giant Mushroom> Increases the DEF of neighboring allied units <Rhodes Island Temporary Employee> Tidies up a Giant Mushroom to create a Ranged tile | |
Information
| Recommended level | Elite 2 Level 30 | ||
|---|---|---|---|
| Sanity | Drill Plan | EXP | LMD |
| 18 | 1 | 180 (216) | 180 (216) |
| Unit Limit | Initial DP | Life Points | Enemies |
| 9 | 5 | 3 | 73 |
| Deployable devices | Rhodes Island Temporary Employee ×7 | ||
| Static devices | Giant Mushroom ×7, Turret ×6 | ||
| Additional information | |||
| Turrets have 350 ATK and are periodically spawned by Faust. | |||
Drops
| First clear | Regular | Special |
|---|---|---|
| Extra | ||
Enemies
| Normal | Roar Knightclub Trainee ×5, Possessed Soldier ×16, Guerrilla Fighter ×21, Guerrilla Herald ×4, Tiacauh Warrior ×16 |
|---|---|
| Elite | Defense Crusher ×3, Tiacauh Shredder ×3 |
| Boss | "The Big Ugly Thing", Corrupted Knight, Withered Knight, Faust, and Patriot |
| Additional information | |
The bosses spawn in the following order after they and all other enemies that spawns alongside them are defeated:
| |
Information
Condition: All allied units and summoned units have +75% Redeployment Time| Recommended level | – | ||
|---|---|---|---|
| Sanity | Drill Plan | EXP | LMD |
| 18 | 3 | 180 | 180 |
| Unit Limit | Initial DP | Life Points | Enemies |
| 9 | 5 | 1 | 73 |
| Deployable devices | Rhodes Island Temporary Employee ×7 | ||
| Static devices | Giant Mushroom ×7, Turret ×6 | ||
| Additional information | |||
| Turrets have 350 ATK and are periodically spawned by Faust. | |||
Drops
| First clear | |||
|---|---|---|---|
Enemies
| Normal | Roar Knightclub Trainee ×5, Possessed Soldier ×16, Guerrilla Fighter ×21, Guerrilla Herald ×4, Tiacauh Warrior ×16 |
|---|---|
| Elite | Defense Crusher ×3, Tiacauh Shredder ×3 |
| Boss | "The Big Ugly Thing", Corrupted Knight, Withered Knight, Faust, and Patriot |
| Additional information | |
The bosses spawn in the following order after they and all other enemies that spawns alongside them are defeated:
| |




