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This article is about the Operator. For the boss enemy, see W (enemy).
★★★★★★
W
Sniper.pngArtillerymanBabel.png
W icon.png

W, Sarkaz mercenary, is the single most dangerous signal on the battlefield.

Nothing good ever comes of her laughter. And she's always laughing.

Position
Ranged
Tags
AoE
 
DPS
 
Crowd-Control
Trait Deals AOE Physical Damage
Availability Headhunting (Celebration limited)

Range
Base
  
  
  
Elite 1
 
 
Elite 2
Attributes
Base.png Base.png Elite 1.png Elite 2.png Trust
HP.png HP 821 1027 1284 1605
ATK.png ATK 397 568 711 912 +100
DEF.png DEF 68 89 112 133
RIST.png RES 0 0 0 0
RDP.png Redeploy 70s 70s 70s 70s
COST.png DP cost 25 25 27 29
BLOCK.png Block 1 1 1 1
ASPD.png ASPD 2.8s 2.8s 2.8s 2.8s
Potential
Potential 2.png DP cost -1
Potential 3.png Redeployment cooldown -4
Potential 4.png ATK +35
Potential 5.png Improves Insult to Injury (+3%)
Potential 6.png DP cost -1
Total Cost
W's Token.png
5
OR
Royal Sniper Token.png
20
Promotion
Elite 1.png   Elite 1
  • Maximum attributes increased.
  • DP cost +2.
  • New skill: Jack in the Box.
  • New talent: Ambush.
  • Range extended.
Level 50
LMD.png
20K
 
Sniper Chip.png
5
 
Orirock Cube.png
12
 
Polyester.png
5
Elite 2.png   Elite 2
  • Maximum attributes increased.
  • DP cost +2.
  • New skill: D12.
  • New talent: Insult to Injury.
  • Ambush improved.
  • Range extended.
Elite 1 Level 80
LMD.png
180K
 
Sniper Dualchip.png
4
 
Bipolar Nanoflake.png
4
 
Keton Colloid.png
7

Skills

Skill-W1.png
King of Hearts
Auto Recovery
Manual Trigger
Level Effect Init. SP SP cost Duration
Rank 1.png Immediately launches a grenade, dealing 230% ATK as Physical Damage to all enemies hit and Stunning them for 1.5 seconds 0 25
Rank 2.png Immediately launches a grenade, dealing 240% ATK as Physical Damage to all enemies hit and Stunning them for 1.5 seconds 0 24
Rank 3.png Immediately launches a grenade, dealing 250% ATK as Physical Damage to all enemies hit and Stunning them for 1.5 seconds 0 23
Rank 4.png Immediately launches a grenade, dealing 270% ATK as Physical Damage to all enemies hit and Stunning them for 1.8 seconds 0 22
Rank 5.png Immediately launches a grenade, dealing 280% ATK as Physical Damage to all enemies hit and Stunning them for 1.8 seconds 0 21
Rank 6.png Immediately launches a grenade, dealing 290% ATK as Physical Damage to all enemies hit and Stunning them for 1.8 seconds 0 20
Rank 7.png Immediately launches a grenade, dealing 310% ATK as Physical Damage to all enemies hit and Stunning them for 2.1 seconds 0 19
Rank 8.png Immediately launches a grenade, dealing 320% ATK as Physical Damage to all enemies hit and Stunning them for 2.4 seconds 0 18
Rank 9.png Immediately launches a grenade, dealing 330% ATK as Physical Damage to all enemies hit and Stunning them for 2.7 seconds 0 17
Rank 10.png Immediately launches a grenade, dealing 350% ATK as Physical Damage to all enemies hit and Stunning them for 3 seconds 0 16
Skill-W2.png
Jack in the Box
Auto Recovery
Auto Trigger
Level Effect Init. SP SP cost Duration
Rank 1.png The next attack buries a mine (lasts for 120 seconds) in a deployable tile within this unit's Attack Range; The mine will detonate when an enemy passes by it, dealing 190% Physical Damage to all nearby enemies and Stunning them for 1.4 seconds 0 12
Rank 2.png The next attack buries a mine (lasts for 120 seconds) in a deployable tile within this unit's Attack Range; The mine will detonate when an enemy passes by it, dealing 200% Physical Damage to all nearby enemies and Stunning them for 1.4 seconds 0 12
Rank 3.png The next attack buries a mine (lasts for 120 seconds) in a deployable tile within this unit's Attack Range; The mine will detonate when an enemy passes by it, dealing 210% Physical Damage to all nearby enemies and Stunning them for 1.4 seconds 0 12
Rank 4.png The next attack buries a mine (lasts for 120 seconds) in a deployable tile within this unit's Attack Range; The mine will detonate when an enemy passes by it, dealing 220% Physical Damage to all nearby enemies and Stunning them for 1.6 seconds 0 11
Rank 5.png The next attack buries a mine (lasts for 120 seconds) in a deployable tile within this unit's Attack Range; The mine will detonate when an enemy passes by it, dealing 230% Physical Damage to all nearby enemies and Stunning them for 1.6 seconds 0 11
Rank 6.png The next attack buries a mine (lasts for 120 seconds) in a deployable tile within this unit's Attack Range; The mine will detonate when an enemy passes by it, dealing 240% Physical Damage to all nearby enemies and Stunning them for 1.6 seconds. 0 11
Rank 7.png The next attack buries a mine (lasts for 120 seconds) in a deployable tile within this unit's Attack Range; The mine will detonate when an enemy passes by it, dealing 250% Physical Damage to all nearby enemies and Stunning them for 1.8 seconds 0 10
Rank 8.png The next attack buries a mine (lasts for 120 seconds) in a deployable tile within this unit's Attack Range; The mine will detonate when an enemy passes by it, dealing 260% Physical Damage to all nearby enemies and Stunning them for 1.8 seconds 0 9
Rank 9.png The next attack buries a mine (lasts for 120 seconds) in a deployable tile within this unit's Attack Range; The mine will detonate when an enemy passes by it, dealing 270% Physical Damage to all nearby enemies and Stunning them for 2.0 seconds 0 9
Rank 10.png The next attack buries a mine (lasts for 120 seconds) in a deployable tile within this unit's Attack Range; The mine will detonate when an enemy passes by it, dealing 280% Physical Damage to all nearby enemies and Stunning them for 2.2 seconds 0 8
Skill-W3.png
D12
Auto Recovery
Manual Trigger
Level Effect Init. SP SP cost Duration
Rank 1.png Places bombs on up to 3 enemies within Attack Range, prioritizing enemies with the highest HP; after a delay, the bombs will detonate, each dealing 220% ATK as Physical Damage to nearby enemies and Stunning them for 3 seconds 11 45
Rank 2.png Places bombs on up to 3 enemies within Attack Range, prioritizing enemies with the highest HP; after a delay, the bombs will detonate, each dealing 230% ATK as Physical Damage to nearby enemies and Stunning them for 3 seconds 12 44
Rank 3.png Places bombs on up to 3 enemies within Attack Range, prioritizing enemies with the highest HP; after a delay, the bombs will detonate, each dealing 240% ATK as Physical Damage to nearby enemies and Stunning them for 3 seconds 13 43
Rank 4.png Places bombs on up to 3 enemies within Attack Range, prioritizing enemies with the highest HP; after a delay, the bombs will detonate, each dealing 250% ATK as Physical Damage to nearby enemies and Stunning them for 3.5 seconds 14 42
Rank 5.png Places bombs on up to 3 enemies within Attack Range, prioritizing enemies with the highest HP; after a delay, the bombs will detonate, each dealing 260% ATK as Physical Damage to nearby enemies and Stunning them for 3.5 seconds 15 41
Rank 6.png Places bombs on up to 3 enemies within Attack Range, prioritizing enemies with the highest HP; after a delay, the bombs will detonate, each dealing 270% ATK as Physical Damage to nearby enemies and Stunning them for 3.5 seconds 16 40
Rank 7.png Places bombs on up to 3 enemies within Attack Range, prioritizing enemies with the highest HP; after a delay, the bombs will detonate, each dealing 280% ATK as Physical Damage to nearby enemies and Stunning them for 4 seconds 17 39
Rank 8.png Places bombs on up to 4 enemies within Attack Range, prioritizing enemies with the highest HP; after a delay, the bombs will detonate, each dealing 290% ATK as Physical Damage to nearby enemies and Stunning them for 4 seconds 18 37
Rank 9.png Places bombs on up to 4 enemies within Attack Range, prioritizing enemies with the highest HP; after a delay, the bombs will detonate, each dealing 300% ATK as Physical Damage to nearby enemies and Stunning them for 4.5 seconds 19 35
Rank 10.png Places bombs on up to 4 enemies within Attack Range, prioritizing enemies with the highest HP; after a delay, the bombs will detonate, each dealing 310% ATK as Physical Damage to nearby enemies and Stunning them for 5 seconds 20 33
Skill upgrades
Rank 2.png
Skill Summary Volume 1.png
5
Rank 3.png
Skill Summary Volume 1.png
5
Diketon.png
6
Orirock.png
4
Rank 4.png
Skill Summary Volume 2.png
8
Device.png
3
Rank 5.png
Skill Summary Volume 2.png
8
Orirock Cube.png
5
Device.png
3
Rank 6.png
Skill Summary Volume 2.png
8
Integrated Device.png
4
Rank 7.png
Skill Summary Volume 3.png
8
Manganese Ore.png
3
RMA70-12.png
4
Rank 8.png
King of Hearts
Skill Summary Volume 3.png
8
Incandescent Alloy Block.png
4
RMA70-12.png
5
Jack in the Box
Skill Summary Volume 3.png
8
Optimized Device.png
3
Oriron Cluster.png
4
D12
Skill Summary Volume 3.png
8
White Horse Kohl.png
4
Aketon.png
8
Rank 9.png
King of Hearts
Skill Summary Volume 3.png
12
RMA70-24.png
4
Manganese Trihydrate.png
7
Jack in the Box
Skill Summary Volume 3.png
12
Polymerized Gel.png
4
Orirock Concentration.png
10
D12
Skill Summary Volume 3.png
12
Oriron Block.png
4
Incandescent Alloy Block.png
7
Rank 10.png
King of Hearts
Skill Summary Volume 3.png
15
D32 Steel.png
6
Polymerized Gel.png
6
Jack in the Box
Skill Summary Volume 3.png
15
Bipolar Nanoflake.png
6
Incandescent Alloy Block.png
5
D12
Skill Summary Volume 3.png
15
Bipolar Nanoflake.png
6
Polymerized Gel.png
6

Talent(s)

Ambush
Elite 1.png After remaining deployed for 10 seconds, obtains 40% Physical and Arts Dodge, and is less likely to be targeted by enemies
Elite 2.png After remaining deployed for 10 seconds, obtains 60% Physical and Arts Dodge, and is less likely to be targeted by enemies
Insult to Injury
Elite 2.png Enemies in range take +18% Physical Damage when Stunned

Base skills

Skill-TR19.png Sniper Expert α Base.png Training Room.png
When this Operator is assigned to be the Trainer in the Training Room, Sniper Operators' Specialization training speed +30%
Skill-TR6.png Patience Elite 2.png Training Room.png
When this Operator is assigned to be the Trainer in the Training Room, Sniper Operators' Specialization training speed +30%; if training this skill to Specialization Level 3, training speed will be further increased to +65%
Replaces Sniper Expert α.
Skill-TR1.png Insipid Elite 2.png Training Room.png
When this Operator is assigned to be the Trainer in the Training Room, Morale consumed per hour is increased by +1 when training a Sniper Operator's skill to Specialization Level 3

Changelog

References

  1. Referring to her red ahoges that resemble a cockroach's antennae as well as her nasty character.
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