The War Phantom is an elite enemy in Arknights. They first appear in A Walk in the Dust.
Description
- The "War Phantoms" were once a legendary band of mercenaries. In the wake of their bloody legacy, mercenaries and bounty hunters began referring to powerful, cruel veteran warriors with the same title. Strong and adept at controlling multiple types of Air Support Drones.
- On the first attack, immediately calls for <Scrap> to support the battle from the <Mobile Tactical Hangar>; When HP drops beneath half for the first time, immediately calls for <Anvil> to support the battle from the <Mobile Tactical Hangar>; When on the field, all Air Support Drones have significantly increased Movement Speed
Overview[]
“ | A scarily powerful mercenary. Controls multiple kinds of Air Support Drones in battle. When on the field, all Air Support Drones have significantly increased Movement Speed. | ” |
—Tooltip |
An elite mercenary who adopted their title from a legendary group of mercs known for their ruthless methodology and brutal efficiency, War Phantoms have high HP and ATK along with decent defenses and a relatively high speed, making them a formidable foe. In addition, War Phantoms are able to summon a Scrap after their first attack onto the victim and an Anvil when their HP falls below 50% for the first time onto their position from the Mobile Tactical Hangar – basically the abilities of both the Tactical Crossbowman and Tactical Defender combined into one package with one exception: the drones are summoned without delay and the Anvil will still be summoned even if the War Phantom is stunned or shifted.
Furthermore, all Air Support drones will have their speed tripled while at least one War Phantom is present, allowing the drones to arrive at the target location much quicker than usual.
Appearances[]
Intermezzi | WD-7 • WD-EX-5 |
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Vignettes | VI-2 |
Annihilation | Lungmen Commercial District |
Contingency Contract | Sandsea Remnants |
Stats[]
Attribute | Level 0 |
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HP | 10000 B+ |
ATK | 1100 A |
DEF | 500 B |
RES | 60 A+ |
Elemental Resistance | 0 E |
Attack interval | 3 sec. B |
Movement speed | 1.2 tiles/sec. A+ |
Weight | 3 |
Life Point penalty | 1 |
Susceptibilities
Silence | Stun | Sleep | Freeze | Levitate |
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Contingency Contract buffs[]
Contract | Effects |
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4 additional War Phantoms will spawn |