This article pertains to a subject that is not yet released in the Global server of Arknights. |
This enemy's name/description/ability are tentative translations which may not represent the official localization and will be updated when Episode 12 is announced or released in the Global server of Arknights. |
The Wayfinder Agent is a normal enemy in Arknights. They first appear in Episode 12.
Description
- A secret agent hired by a mysterious employer who is responsible for blending into ordinary people to spy on the opponent's activities. Most of them are not professional intelligence agents, and sometimes their reckless and extraordinary style makes their thoughtful confidentiality work fall short.
- Agent; After their identity is compromised, greatly increase ATK of the next attack
Overview[]
A rookie spy who infiltrated the Norport Borough amidst the Kazdelian blockade, Wayfinder Agents are subject to the Identity mechanic where they are Agents who starts disguised as a Norport Civilian and must be compromised by identifying them before they can be attacked. Should they are compromised, Wayfinder Agents boast decent HP and ATK along with serviceable defenses for a normal enemy, in addition to having their next attack deal double damage and speed increased by 0.05 tiles per second (the latter of which is not stated in-game).
Appearances[]
Main Theme | 12-2 • 12-6 (Story/Standard Env.) • 12-9 (Story/Standard Env.) • 12-10 • 12-16 (Story/Standard Env.) • 12-19 |
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Stats[]
Attribute | Level 0 |
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HP | 6500 B |
ATK | 500 B |
DEF | 300 C |
RES | 20 B |
Elemental Resistance | 0 E |
Attack interval | 2.3 sec. B+ |
Movement speed | 0.65 tiles/sec. C |
Weight | 2 |
Life Point penalty | 1 |
Susceptibilities
Silence | Stun | Sleep | Freeze | Levitate |
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