★★★★★★ Weedy ![]() ![]() ![]() |
![]() Weedy, a researcher in Rhodes Island's Bioengineering Department, has set foot on the battlefield after completing her studies. Be mindful of your appearance when you're in front of her! | |
Position | Melee
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Tags | Shift DPS Crowd-Control
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Trait | Can attack all blocked enemies Can be deployed on Ranged Grids | |
Availability | Headhunting |
Operator | File | Overview | Dialogue | Gallery | Trivia |
Range | ||
Base ■□
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Elite 1 ■□
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Elite 2 ■□
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Attributes | ![]() |
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984 | 1313 | 1663 | 2133 | |
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295 | 411 | 548 | 677 | +45 |
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163 | 248 | 327 | 394 | +45 |
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0 | 0 | 0 | 0 | |
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70s | 70s | 70s | 70s | |
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19 | 19 | 21 | 21 | |
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2 | 2 | 2 | 2 | |
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1.2s | 1.2s | 1.2s | 1.2s |
Potential | ||||
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DP cost -1 | |||
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Redeployment time -4 seconds | |||
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ASPD +8 | |||
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Max HP +140 | |||
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DP cost -1 | |||
Total Cost
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Promotion |
Skills
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Barrel Burst |
Auto Recovery Auto Trigger
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Level | Effect | ![]() |
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The next attack pushes the targets towards attack direction slightly, dealing 105% ATK as Physical damage and Stunning them for 0.8 second(s) | 0 | 6 | – |
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The next attack pushes the targets towards attack direction slightly, dealing 110% ATK as Physical damage and Stunning them for 0.8 second(s) | 0 | 6 | – |
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The next attack pushes the targets towards attack direction slightly, dealing 115% ATK as Physical damage and Stunning them for 0.8 second(s) | 0 | 6 | – |
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The next attack pushes the targets towards attack direction moderately, dealing 120% ATK as Physical damage and Stunning them for 0.8 second(s) | 0 | 6 | – |
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The next attack pushes the targets towards attack direction moderately, dealing 125% ATK as Physical damage and Stunning them for 0.8 second(s) | 0 | 6 | – |
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The next attack pushes the targets towards attack direction moderately, dealing 130% ATK as Physical damage and Stunning them for 0.8 second(s) | 0 | 6 | – |
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The next attack pushes the targets towards attack direction moderately, dealing 135% ATK as Physical damage and Stunning them for 0.9 second(s) | 0 | 6 | – |
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The next attack pushes the targets towards attack direction moderately, dealing 140% ATK as Physical damage and Stunning them for 1 second(s) | 0 | 5 | – |
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The next attack pushes the targets towards attack direction moderately, dealing 145% ATK as Physical damage and Stunning them for 1.1 second(s) | 0 | 5 | – |
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The next attack pushes the targets towards attack direction significantly, dealing 150% ATK as Physical damage and Stunning them for 1.2 second(s) | 0 | 5 | – |
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Hydraulics Mode |
Auto Recovery Auto Trigger Unlimited
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Level | Effect | ![]() |
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Attack Interval increases, ATK +110%, Attack Range extends by +1 and becomes a long-range AoE attack, attacks now push enemies away very slightly Unlimited duration |
0 | 90 | ∞ |
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Attack Interval increases, ATK +120%, Attack Range extends by +1 and becomes a long-range AoE attack, attacks now push enemies away very slightly Unlimited duration |
0 | 88 | ∞ |
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Attack Interval increases, ATK +130%, Attack Range extends by +1 and becomes a long-range AoE attack, attacks now push enemies away very slightly Unlimited duration |
0 | 86 | ∞ |
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Attack Interval increases, ATK +140%, Attack Range extends by +1 and becomes a long-range AoE attack, attacks now push enemies away slightly Unlimited duration |
0 | 84 | ∞ |
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Attack Interval increases, ATK +150%, Attack Range extends by +1 and becomes a long-range AoE attack, attacks now push enemies away slightly Unlimited duration |
0 | 82 | ∞ |
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Attack Interval increases, ATK +160%, Attack Range extends by +1 and becomes a long-range AoE attack, attacks now push enemies away slightly Unlimited duration |
0 | 80 | ∞ |
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Attack Interval increases, ATK +170%, Attack Range extends by +1 and becomes a long-range AoE attack, attacks now push enemies away slightly Unlimited duration |
0 | 78 | ∞ |
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Attack Interval increases, ATK +180%, Attack Range extends by +1 and becomes a long-range AoE attack, attacks now push enemies away slightly Unlimited duration |
0 | 76 | ∞ |
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Attack Interval increases, ATK +190%, Attack Range extends by +2 and becomes a long-range AoE attack, attacks now push enemies away slightly Unlimited duration |
0 | 74 | ∞ |
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Attack Interval increases, ATK +200%, Attack Range extends by +2 and becomes a long-range AoE attack, attacks now push enemies away moderately Unlimited duration |
0 | 70 | ∞ |
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Liquid Nitrogen Cannon | ■□□□□
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Auto Recovery Manual Trigger
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Level | Effect | ![]() |
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Immediately fires a compressed liquid nitrogen cannon, dealing 260% Arts damage in an area and pushing enemies away moderately; For 4 seconds, enemies hit by this ability take True Damage proportional to the distance traveled; If the Reserve Water Cannon is located within 4 tiles, it will also activate this ability | 10 | 43 | – |
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Immediately fires a compressed liquid nitrogen cannon, dealing 270% Arts damage in an area and pushing enemies away moderately; For 4 seconds, enemies hit by this ability take True Damage proportional to the distance traveled; If the Reserve Water Cannon is located within 4 tiles, it will also activate this ability | 11 | 42 | – |
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Immediately fires a compressed liquid nitrogen cannon, dealing 280% Arts damage in an area and pushing enemies away moderately; For 4 seconds, enemies hit by this ability take True Damage proportional to the distance traveled; If the Reserve Water Cannon is located within 4 tiles, it will also activate this ability | 12 | 41 | – |
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Immediately fires a compressed liquid nitrogen cannon, dealing 290% Arts damage in an area and pushing enemies away moderately; For 5 seconds, enemies hit by this ability take True Damage proportional to the distance traveled; If the Reserve Water Cannon is located within 4 tiles, it will also activate this ability | 13 | 40 | – |
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Immediately fires a compressed liquid nitrogen cannon, dealing 300% Arts damage in an area and pushing enemies away moderately; For 5 seconds, enemies hit by this ability take True Damage proportional to the distance traveled; If the Reserve Water Cannon is located within 4 tiles, it will also activate this ability | 14 | 39 | – |
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Immediately fires a compressed liquid nitrogen cannon, dealing 310% Arts damage in an area and pushing enemies away moderately; For 5 seconds, enemies hit by this ability take True Damage proportional to the distance traveled; If the Reserve Water Cannon is located within 4 tiles, it will also activate this ability | 15 | 38 | – |
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Immediately fires a compressed liquid nitrogen cannon, dealing 320% Arts damage in an area and pushing enemies away significantly; For 6 seconds, enemies hit by this ability take True Damage proportional to the distance traveled; If the Reserve Water Cannon is located within 4 tiles, it will also activate this ability | 16 | 37 | – |
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Immediately fires a compressed liquid nitrogen cannon, dealing 330% Arts damage in an area and pushing enemies away significantly; For 6 seconds, enemies hit by this ability take True Damage proportional to the distance traveled; If the Reserve Water Cannon is located within 4 tiles, it will also activate this ability | 17 | 36 | – |
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Immediately fires a compressed liquid nitrogen cannon, dealing 340% Arts damage in an area and pushing enemies away significantly; For 7 seconds, enemies hit by this ability take True Damage proportional to the distance traveled; If the Reserve Water Cannon is located within 4 tiles, it will also activate this ability | 18 | 35 | – |
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Immediately fires a compressed liquid nitrogen cannon, dealing 350% Arts damage in an area and pushing enemies away greatly; For 8 seconds, enemies hit by this ability take True Damage proportional to the distance traveled; If the Reserve Water Cannon is located within 4 tiles, it will also activate this ability | 20 | 33 | – |
Other information | ||||
The damage dealt by the Liquid Nitrogen Cannon effect is 1200 multiplied by the amount of tiles passed through by the enemy (updated every 5 frames, or ~0.16 seconds) and dealt every 0.066 seconds.
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Skill upgrades | |
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Talent(s)
Industrial Water Cannon |
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Can deploy a Reserve Water Cannon that lasts for 15s; the Water Cannon can attack 1 target and push it away slightly |
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Can deploy a Reserve Water Cannon that lasts for 20s; the Water Cannon can attack 1 target and push it away slightly |
Upgraded Water Cannon |
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Increases the shift level of the Water Cannon's normal attacks and skills by 1, and Weedy will restore 1 SP per 3 seconds if the Water Cannon is located within 4 tiles of her |
Base skills
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Automation β | ![]() |
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When this Operator is assigned to a Factory, the productivity contributed by all other Operators in that Factory becomes 0 (excluding productivity granted based on facility count), but each Power Plant increases that Factory's productivity by +10% |
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Bionic Seadragon | ![]() |
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When this Operator is assigned to a Factory, the productivity contributed by all other Operators in that Factory becomes 0 (excluding productivity granted based on facility count), but each Power Plant increases that Factory's productivity by +15% |
Replaces Automation β
Changelog
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