★★★★★★
Weedy |
Weedy, a researcher in Rhodes Island's Bioengineering Department, has set foot on the battlefield after completing her studies. Be mindful of your appearance when you're in front of her! | |
Position | Melee | |
Tags | Shift, DPS, Crowd-Control | |
Trait | Can attack all blocked enemies[note 1] Can be deployed on Ranged Tiles | |
Availability | Headhunting; Recruitment |
Operator | File | Overview | Dialogue | Gallery | Trivia |
Stats[]
Range | ||
Base ■□ |
Elite 1 ■□ |
Elite 2 ■□ |
Attributes | ↑ | ↑ | ↑ | ||
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HP | 984 | 1313 | 1663 | 2133 | |
ATK | 295 | 411 | 548 | 677 | +45 |
DEF | 163 | 248 | 327 | 394 | +45 |
RES | 0 | 0 | 0 | 0 | |
Rdpl. time | 70s | 70s | 70s | 70s | |
DP cost | 19 | 19 | 21 | 21 | |
Blk. cnt. | 2 | 2 | 2 | 2 | |
Atk. itvl. | 1.2s | 1.2s | 1.2s | 1.2s |
Potential | ||||
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DP cost -1 | ||||
Redeployment time -4 seconds | ||||
ASPD +8 | ||||
Max HP +140 | ||||
DP cost -1 | ||||
Total Cost
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Promotion |
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Elite 2
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Skills[]
Barrel Burst Auto Recovery Auto Trigger |
Level | Effect | |||
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The next attack pushes the targets towards attack direction slightly, dealing 105% ATK as Physical damage and Stunning them for 0.8 second(s) | 0 | 6 | – | |
The next attack pushes the targets towards attack direction slightly, dealing 110% ATK as Physical damage and Stunning them for 0.8 second(s) | 0 | 6 | – | |
The next attack pushes the targets towards attack direction slightly, dealing 115% ATK as Physical damage and Stunning them for 0.8 second(s) | 0 | 6 | – | |
The next attack pushes the targets towards attack direction moderately, dealing 120% ATK as Physical damage and Stunning them for 0.8 second(s) | 0 | 6 | – | |
The next attack pushes the targets towards attack direction moderately, dealing 125% ATK as Physical damage and Stunning them for 0.8 second(s) | 0 | 6 | – | |
The next attack pushes the targets towards attack direction moderately, dealing 130% ATK as Physical damage and Stunning them for 0.8 second(s) | 0 | 6 | – | |
The next attack pushes the targets towards attack direction moderately, dealing 135% ATK as Physical damage and Stunning them for 0.9 second(s) | 0 | 6 | – | |
The next attack pushes the targets towards attack direction moderately, dealing 140% ATK as Physical damage and Stunning them for 1 second(s) | 0 | 5 | – | |
The next attack pushes the targets towards attack direction moderately, dealing 145% ATK as Physical damage and Stunning them for 1.1 second(s) | 0 | 5 | – | |
The next attack pushes the targets towards attack direction significantly, dealing 150% ATK as Physical damage and Stunning them for 1.2 second(s) | 0 | 5 | – |
Hydraulics Mode Auto Recovery Auto Trigger Unlimited |
Level | Effect | |||
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Attack Interval increases, ATK +110%, Attack Range extends by +1 and becomes a long-range AoE attack, attacks now push enemies away very slightly Unlimited duration |
0 | 90 | ∞ | |
Attack Interval increases, ATK +120%, Attack Range extends by +1 and becomes a long-range AoE attack, attacks now push enemies away very slightly Unlimited duration |
0 | 88 | ∞ | |
Attack Interval increases, ATK +130%, Attack Range extends by +1 and becomes a long-range AoE attack, attacks now push enemies away very slightly Unlimited duration |
0 | 86 | ∞ | |
Attack Interval increases, ATK +140%, Attack Range extends by +1 and becomes a long-range AoE attack, attacks now push enemies away slightly Unlimited duration |
0 | 84 | ∞ | |
Attack Interval increases, ATK +150%, Attack Range extends by +1 and becomes a long-range AoE attack, attacks now push enemies away slightly Unlimited duration |
0 | 82 | ∞ | |
Attack Interval increases, ATK +160%, Attack Range extends by +1 and becomes a long-range AoE attack, attacks now push enemies away slightly Unlimited duration |
0 | 80 | ∞ | |
Attack Interval increases, ATK +170%, Attack Range extends by +1 and becomes a long-range AoE attack, attacks now push enemies away slightly Unlimited duration |
0 | 78 | ∞ | |
Attack Interval increases, ATK +180%, Attack Range extends by +1 and becomes a long-range AoE attack, attacks now push enemies away slightly Unlimited duration |
0 | 76 | ∞ | |
Attack Interval increases, ATK +190%, Attack Range extends by +2 and becomes a long-range AoE attack, attacks now push enemies away slightly Unlimited duration |
0 | 74 | ∞ | |
Attack Interval increases, ATK +200%, Attack Range extends by +2 and becomes a long-range AoE attack, attacks now push enemies away moderately Unlimited duration |
0 | 70 | ∞ | |
Additional information | ||||
Hydraulics Mode gives Weedy's attack an area-of-effect of 0.9 tiles. |
Liquid Nitrogen Cannon Auto Recovery Manual Trigger |
■□□□□ |
Level | Effect | |||
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Immediately fires a compressed liquid nitrogen cannon, dealing 260% Arts damage in an area and pushing enemies away moderately; For 4 seconds, enemies hit by this ability take True Damage proportional to the distance traveled; If the Reserve Water Cannon is located within 4 tiles, it will also activate this ability | 10 | 43 | – | |
Immediately fires a compressed liquid nitrogen cannon, dealing 270% Arts damage in an area and pushing enemies away moderately; For 4 seconds, enemies hit by this ability take True Damage proportional to the distance traveled; If the Reserve Water Cannon is located within 4 tiles, it will also activate this ability | 11 | 42 | – | |
Immediately fires a compressed liquid nitrogen cannon, dealing 280% Arts damage in an area and pushing enemies away moderately; For 4 seconds, enemies hit by this ability take True Damage proportional to the distance traveled; If the Reserve Water Cannon is located within 4 tiles, it will also activate this ability | 12 | 41 | – | |
Immediately fires a compressed liquid nitrogen cannon, dealing 290% Arts damage in an area and pushing enemies away moderately; For 5 seconds, enemies hit by this ability take True Damage proportional to the distance traveled; If the Reserve Water Cannon is located within 4 tiles, it will also activate this ability | 13 | 40 | – | |
Immediately fires a compressed liquid nitrogen cannon, dealing 300% Arts damage in an area and pushing enemies away moderately; For 5 seconds, enemies hit by this ability take True Damage proportional to the distance traveled; If the Reserve Water Cannon is located within 4 tiles, it will also activate this ability | 14 | 39 | – | |
Immediately fires a compressed liquid nitrogen cannon, dealing 310% Arts damage in an area and pushing enemies away moderately; For 5 seconds, enemies hit by this ability take True Damage proportional to the distance traveled; If the Reserve Water Cannon is located within 4 tiles, it will also activate this ability | 15 | 38 | – | |
Immediately fires a compressed liquid nitrogen cannon, dealing 320% Arts damage in an area and pushing enemies away significantly; For 6 seconds, enemies hit by this ability take True Damage proportional to the distance traveled; If the Reserve Water Cannon is located within 4 tiles, it will also activate this ability | 16 | 37 | – | |
Immediately fires a compressed liquid nitrogen cannon, dealing 330% Arts damage in an area and pushing enemies away significantly; For 6 seconds, enemies hit by this ability take True Damage proportional to the distance traveled; If the Reserve Water Cannon is located within 4 tiles, it will also activate this ability | 17 | 36 | – | |
Immediately fires a compressed liquid nitrogen cannon, dealing 340% Arts damage in an area and pushing enemies away significantly; For 7 seconds, enemies hit by this ability take True Damage proportional to the distance traveled; If the Reserve Water Cannon is located within 4 tiles, it will also activate this ability | 18 | 35 | – | |
Immediately fires a compressed liquid nitrogen cannon, dealing 350% Arts damage in an area and pushing enemies away greatly; For 8 seconds, enemies hit by this ability take True Damage proportional to the distance traveled; If the Reserve Water Cannon is located within 4 tiles, it will also activate this ability | 20 | 33 | – | |
Additional information | ||||
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Skill upgrades
Talent(s)[]
Industrial Water Cannon |
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Can deploy a Reserve Water Cannon that lasts for 15s; the Water Cannon can attack 1 target and push it away slightly | |
Can deploy a Reserve Water Cannon that lasts for 20s; the Water Cannon can attack 1 target and push it away slightly |
Upgraded Water Cannon |
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Increases the shift level of the Water Cannon's normal attacks and skills by 1, and Weedy will restore 1 SP per 3 seconds if the Water Cannon is located within 4 tiles of her |
Base skills[]
Automation β |
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When this Operator is assigned to a Factory, the productivity contributed by all other Operators in that Factory becomes 0 (excluding productivity granted based on facility count), but each Power Plant increases that Factory's productivity by +10% |
Bionic Seadragon |
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When this Operator is assigned to a Factory, the productivity contributed by all other Operators in that Factory becomes 0 (excluding productivity granted based on facility count), but each Power Plant increases that Factory's productivity by +15% |
Modules[]
Original |
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Weedy's Badge
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Operator Weedy has demonstrated a remarkable aptitude for physically distancing the enemy via applied force so as to preserve the front. The Field Operations Department has thus passed the following resolution: This operator shall be appointed a Specialist Operator during field operations to exercise Push Stroker responsibilities. In witness whereof, This badge is hereby conferred upon the above named. |
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PUS-X |
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Custom Bionic Seadragon
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Trait improved: Simultaneously attacks all blocked enemies[note 1] Can be deployed on ranged tiles, and refunds half the DP cost of this deployment Attributes increased: Max. HP +140ATK +50 | |
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Upgraded Water Cannon improved: Increases the shift level of the Water Cannon's normal attacks and skills by 1; Weedy gains +15% ATK and restores 1 SP per 2.5 seconds if the Water Cannon is located within 4 tiles of her Attributes increased: Max. HP +180ATK +64 | ||
Upgraded Water Cannon improved: Increases the shift level of the Water Cannon's normal attacks and skills by 1; Weedy gains +20% ATK and restores 1 SP per 2 seconds if the Water Cannon is located within 4 tiles of her Attributes increased: Max. HP +210ATK +72 |
Description |
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Bionic Seadragon Development Log 02 Bionic Seadragon Development Log 04 Bionic Seadragon Development Log 06 Bionic Seadragon Development Log 09 |
Module Missions | Unlock conditions |
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Materials | |||||
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Notes[]
- ↑ 1.0 1.1 Contrary to the wording, Weedy does not actually need to block the enemies for her attacks to hit them. Rather, Weedy's attacks hit multiple targets within range equal to her block count.
- ↑ The damage dealt by Weedy's Industrial Water Cannon are counted as well.
Changelog[]
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