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★★★★★
Wind Chimes
GuardCrusherYan
Wind Chimes, Messenger to rural parts, pacing the distance between mountains and nomadic cities by her own two feet.
She doesn't try to hide why her horn is broken, but still, it embarrasses her a little.
Position Melee
Tags DPS
Trait Attacks all blocked enemies[note 1]
Availability Headhunting

Stats[]

Range
Base
    
Elite 1
    
Elite 2
    
Attributes Base Base Elite 1 Elite 2 Trust bonus
HP HP 2325 3230 4251 5669 +350
ATK ATK 642 918 1193 1438 +70
DEF DEF 0 0 0 0
RES RES 0 0 0 0
RDP Rdpl. time 70s 70s 70s 70s
COST DP cost 19 19 21 23
BLOCK Blk. cnt. 2 2 2 2
ASPD Atk. itvl. 2.5s 2.5s 2.5s 2.5s
Potential
Potential 2 DP cost -1
Potential 3 Redeployment time -4 seconds
Potential 4 ATK +40
Potential 5 Improves Mountain Traveler
Potential 6 DP cost -1
Total Cost
Wind Chimes's Token
5
OR
Epic Guard Token
20
Promotion
Elite 1 Elite 1
  • Maximum attributes increased.
  • DP cost +2.
  • New skill: Longing for Home.
  • New talent: Mountain Traveler.
Level 50
LMD
20K
Guard Chip
4
Oriron
4
Polyester
3
Elite 2 Elite 2
  • Maximum attributes increased.
  • DP cost +2.
  • Mountain Traveler improved.
Elite 1 Level 70
LMD
120K
Guard Dualchip
3
Cutting Fluid Solution
7
Incandescent Alloy
16

Skills[]

Skill-A3 ATK Up γ
Auto Recovery
Manual Trigger
30 sec.
Level Effect Initial SP SP cost Duration
Rank 1
ATK +30% 0 40 30s
Rank 2
ATK +35% 0 40 30s
Rank 3
ATK +40% 0 40 30s
Rank 4
ATK +45% 5 37 30s
Rank 5
ATK +50% 5 37 30s
Rank 6
ATK +55% 5 37 30s
Rank 7
ATK +60% 10 35 30s
Rank 8
ATK +75% 10 34 30s
Rank 9
ATK +90% 10 33 30s
Rank 10
ATK +100% 15 30 30s
Skill-WindChimes2 Longing for Home
Auto Recovery
Manual Trigger
5 sec.
Level Effect Initial SP SP cost Duration
Rank 1
Stops attacking, gains 20% Sanctuary, ATK gradually increases to +50%. When skill expires, deals 140% ATK as Physical Damage to all ground enemies in front and stuns them for 1 sec
Can manually deactivate skill (skill can be interrupted at any time)
0 35 5s
Rank 2
Stops attacking, gains 20% Sanctuary, ATK gradually increases to +50%. When skill expires, deals 150% ATK as Physical Damage to all ground enemies in front and stuns them for 1 sec
Can manually deactivate skill (skill can be interrupted at any time)
0 35 5s
Rank 3
Stops attacking, gains 20% Sanctuary, ATK gradually increases to +50%. When skill expires, deals 160% ATK as Physical Damage to all ground enemies in front and stuns them for 1 sec
Can manually deactivate skill (skill can be interrupted at any time)
0 35 5s
Rank 4
Stops attacking, gains 25% Sanctuary, ATK gradually increases to +50%. When skill expires, deals 170% ATK as Physical Damage to all ground enemies in front and stuns them for 1 sec
Can manually deactivate skill (skill can be interrupted at any time)
3 30 5s
Rank 5
Stops attacking, gains 25% Sanctuary, ATK gradually increases to +50%. When skill expires, deals 180% ATK as Physical Damage to all ground enemies in front and stuns them for 1 sec
Can manually deactivate skill (skill can be interrupted at any time)
3 30 5s
Rank 6
Stops attacking, gains 25% Sanctuary, ATK gradually increases to +50%. When skill expires, deals 190% ATK as Physical Damage to all ground enemies in front and stuns them for 1 sec
Can manually deactivate skill (skill can be interrupted at any time)
3 30 5s
Rank 7
Stops attacking, gains 30% Sanctuary, ATK gradually increases to +50%. When skill expires, deals 200% ATK as Physical Damage to all ground enemies in front and stuns them for 1 sec
Can manually deactivate skill (skill can be interrupted at any time)
5 25 5s
Rank 8
Stops attacking, gains 32% Sanctuary, ATK gradually increases to +50%. When skill expires, deals 210% ATK as Physical Damage to all ground enemies in front and stuns them for 1 sec
Can manually deactivate skill (skill can be interrupted at any time)
6 25 5s
Rank 9
Stops attacking, gains 35% Sanctuary, ATK gradually increases to +50%. When skill expires, deals 220% ATK as Physical Damage to all ground enemies in front and stuns them for 1 sec
Can manually deactivate skill (skill can be interrupted at any time)
8 25 5s
Rank 10
Stops attacking, gains 40% Sanctuary, ATK gradually increases to +50%. When skill expires, deals 230% ATK as Physical Damage to all ground enemies in front and stuns them for 1 sec
Can manually deactivate skill (skill can be interrupted at any time)
10 25 5s
Additional information
  • The ATK buff increase occurs every second, thus it increases at a rate of 10% per second.
  • The Physical damage dealt at the end of Longing for Home occurs 0.5 seconds after the skill ends, calculated with Wind Chimes' ATK at the time.

Skill upgrades

Rank 2
Skill Summary - 1
4
Rank 3
Skill Summary - 1
4
Damaged Device
4
Rank 4
Skill Summary - 2
6
Orirock Cube
4
Rank 5
Skill Summary - 2
6
Sugar
5
Rank 6
Skill Summary - 2
6
Incandescent Alloy
4
Rank 7
Skill Summary - 3
6
Loxic Kohl
3
Manganese Ore
3
Rank 8
ATK Up γ
Skill Summary - 3
5
Refined Solvent
3
Orirock Cluster
5
Longing for Home
Skill Summary - 3
5
Incandescent Alloy Block
3
Manganese Ore
3
Rank 9
ATK Up γ
Skill Summary - 3
6
Transmuted Salt Agglomerate
3
Keton Colloid
5
Longing for Home
Skill Summary - 3
6
Crystalline Circuit
3
Refined Solvent
5
Rank 10
ATK Up γ
Skill Summary - 3
10
Bipolar Nanoflake
4
Oriron Block
3
Longing for Home
Skill Summary - 3
10
D32 Steel
4
Polymerized Gel
4

Talent(s)[]

Mountain Traveler
Elite 1 Max HP +5%, gain Vigor effect of +15% ATK when HP is above 50%
Elite 1Potential 5 Max HP +5%, gain Vigor effect of +17% (+2%) ATK when HP is above 50%
Elite 2 Max HP +5%, gain Vigor effect of +20% ATK when HP is above 50%
Elite 2Potential 5 Max HP +5%, gain Vigor effect of +22% (+2%) ATK when HP is above 50%

Base skills[]

Skill-TP58 Hell and High Water Base Trading Post
When this Operator is assigned to a Trading Post, Morale loss of Operators in the Trading Post -0.1, with an additional -0.01 for every 10 Worldly Plight
Skill-TP59 Distant Letter Elite 2 Trading Post
When this Operator is assigned to a Trading Post, Morale loss of Operators in the Trading Post -0.1, with an additional -0.02 for every 10 Worldly Plight
Replaces Hell and High Water

Notes[]

  1. Contrary to the wording, Wind Chimes does not actually need to block the enemies for her attacks to hit them. Rather, Wind Chimes's attacks hit multiple targets within range equal to her block count.

Changelog[]

  • [CN] So Long, Adele
    • English and Korean dialogues (voiced by Vivian Lu and Cha Young-hee, respectively) added (this addition is retroactively implemented in A Death in Chunfen on Global).
  • A Death in Chunfen Introduced.
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