★★★★★
Wind Chimes |
Wind Chimes, Messenger to rural parts, pacing the distance between mountains and nomadic cities by her own two feet. She doesn't try to hide why her horn is broken, but still, it embarrasses her a little. | |
Position | Melee | |
Tags | DPS | |
Trait | Attacks all blocked enemies[note 1] | |
Availability | Headhunting |
Operator | File | Overview | Dialogue | Gallery | Trivia |
Stats[]
Range | ||
Base ■□ |
Elite 1 ■□ |
Elite 2 ■□ |
Attributes | ↑ | ↑ | ↑ | ||
---|---|---|---|---|---|
HP | 2325 | 3230 | 4251 | 5669 | +350 |
ATK | 642 | 918 | 1193 | 1438 | +70 |
DEF | 0 | 0 | 0 | 0 | |
RES | 0 | 0 | 0 | 0 | |
Rdpl. time | 70s | 70s | 70s | 70s | |
DP cost | 19 | 19 | 21 | 23 | |
Blk. cnt. | 2 | 2 | 2 | 2 | |
Atk. itvl. | 2.5s | 2.5s | 2.5s | 2.5s |
Potential | ||||
---|---|---|---|---|
DP cost -1 | ||||
Redeployment time -4 seconds | ||||
ATK +40 | ||||
Improves Mountain Traveler | ||||
DP cost -1 | ||||
Total Cost
|
Promotion |
---|
Skills[]
ATK Up γ Auto Recovery Manual Trigger 30 sec. |
Level | Effect | |||
---|---|---|---|---|
ATK +30% | 0 | 40 | 30s | |
ATK +35% | 0 | 40 | 30s | |
ATK +40% | 0 | 40 | 30s | |
ATK +45% | 5 | 37 | 30s | |
ATK +50% | 5 | 37 | 30s | |
ATK +55% | 5 | 37 | 30s | |
ATK +60% | 10 | 35 | 30s | |
ATK +75% | 10 | 34 | 30s | |
ATK +90% | 10 | 33 | 30s | |
ATK +100% | 15 | 30 | 30s |
Longing for Home Auto Recovery Manual Trigger 5 sec. |
Level | Effect | |||
---|---|---|---|---|
Stops attacking, gains 20% Sanctuary, ATK gradually increases to +50%. When skill expires, deals 140% ATK as Physical Damage to all ground enemies in front and stuns them for 1 sec Can manually deactivate skill (skill can be interrupted at any time) |
0 | 35 | 5s | |
Stops attacking, gains 20% Sanctuary, ATK gradually increases to +50%. When skill expires, deals 150% ATK as Physical Damage to all ground enemies in front and stuns them for 1 sec Can manually deactivate skill (skill can be interrupted at any time) |
0 | 35 | 5s | |
Stops attacking, gains 20% Sanctuary, ATK gradually increases to +50%. When skill expires, deals 160% ATK as Physical Damage to all ground enemies in front and stuns them for 1 sec Can manually deactivate skill (skill can be interrupted at any time) |
0 | 35 | 5s | |
Stops attacking, gains 25% Sanctuary, ATK gradually increases to +50%. When skill expires, deals 170% ATK as Physical Damage to all ground enemies in front and stuns them for 1 sec Can manually deactivate skill (skill can be interrupted at any time) |
3 | 30 | 5s | |
Stops attacking, gains 25% Sanctuary, ATK gradually increases to +50%. When skill expires, deals 180% ATK as Physical Damage to all ground enemies in front and stuns them for 1 sec Can manually deactivate skill (skill can be interrupted at any time) |
3 | 30 | 5s | |
Stops attacking, gains 25% Sanctuary, ATK gradually increases to +50%. When skill expires, deals 190% ATK as Physical Damage to all ground enemies in front and stuns them for 1 sec Can manually deactivate skill (skill can be interrupted at any time) |
3 | 30 | 5s | |
Stops attacking, gains 30% Sanctuary, ATK gradually increases to +50%. When skill expires, deals 200% ATK as Physical Damage to all ground enemies in front and stuns them for 1 sec Can manually deactivate skill (skill can be interrupted at any time) |
5 | 25 | 5s | |
Stops attacking, gains 32% Sanctuary, ATK gradually increases to +50%. When skill expires, deals 210% ATK as Physical Damage to all ground enemies in front and stuns them for 1 sec Can manually deactivate skill (skill can be interrupted at any time) |
6 | 25 | 5s | |
Stops attacking, gains 35% Sanctuary, ATK gradually increases to +50%. When skill expires, deals 220% ATK as Physical Damage to all ground enemies in front and stuns them for 1 sec Can manually deactivate skill (skill can be interrupted at any time) |
8 | 25 | 5s | |
Stops attacking, gains 40% Sanctuary, ATK gradually increases to +50%. When skill expires, deals 230% ATK as Physical Damage to all ground enemies in front and stuns them for 1 sec Can manually deactivate skill (skill can be interrupted at any time) |
10 | 25 | 5s | |
Additional information | ||||
|
Skill upgrades
Talent(s)[]
Mountain Traveler |
---|
Max HP +5%, gain Vigor effect of +15% ATK when HP is above 50% | |
Max HP +5%, gain Vigor effect of +17% (+2%) ATK when HP is above 50% | |
Max HP +5%, gain Vigor effect of +20% ATK when HP is above 50% | |
Max HP +5%, gain Vigor effect of +22% (+2%) ATK when HP is above 50% |
Base skills[]
Hell and High Water |
---|
When this Operator is assigned to a Trading Post, Morale loss of Operators in the Trading Post -0.1, with an additional -0.01 for every 10 Worldly Plight |
Distant Letter |
---|
When this Operator is assigned to a Trading Post, Morale loss of Operators in the Trading Post -0.1, with an additional -0.02 for every 10 Worldly Plight |
Replaces Hell and High Water
Notes[]
- ↑ Contrary to the wording, Wind Chimes does not actually need to block the enemies for her attacks to hit them. Rather, Wind Chimes's attacks hit multiple targets within range equal to her block count.
Changelog[]
|