Arknights Wiki
Artificer
A fresh college graduate from Columbia–he's finally found a company that'll give him a job offer.
Don't doubt his ability. What causes the youth to hit wall after wall is less simple than he thinks.
Position Melee
Tags DPS, Support
Trait Blocks 2 enemies; Can use <Support Devices> in battles
Availability Headhunting

Stats[]

Range
Base
    
Elite 1
    
Elite 2
    
Attributes Trust bonus
HP 1182 1620 2080 2600
ATK 238 351 468 535 +40
DEF 193 277 357 425 +40
RES 0 0 0 0
Rdpl. time 70s 70s 70s 70s
DP cost 14 14 16 18
Blk. cnt. 2 2 2 2
Atk. itvl. 1.5s 1.5s 1.5s 1.5s
Potential
DP cost -1
Redeployment time -4 seconds
ATK +25
Improves Forward Together
DP cost cost -1
Total Cost
Windflit's Token
5
OR
Epic Supporter Token
20
Promotion
Elite 1
  • Maximum attributes increased.
  • DP cost +2.
  • New skill: Energy Rapport
  • Forward Together improved.
Level 50
LMD
20K
Supporter Chip
4
Oriron
4
Polyketon
2
Elite 2
  • Maximum attributes increased.
  • DP cost +2.
  • Forward Together improved.
Elite 1 Level 70
LMD
120K
Supporter Dualchip
3
Keton Colloid
7
Grindstone
11

Skills[]

Machine Rapport
Auto Recovery
Auto Trigger
  
  
  
Level Effect Initial SP SP cost Duration
The next attack deals 160% ATK Physical damage to all ground enemies in the 8 surrounding tiles, and restores 1 SP to anyone equipped with a Reliable Battery
Can store 1 charges
0 8
The next attack deals 165% ATK Physical damage to all ground enemies in the 8 surrounding tiles, and restores 1 SP to anyone equipped with a Reliable Battery
Can store 1 charges
0 8
The next attack deals 170% ATK Physical damage to all ground enemies in the 8 surrounding tiles, and restores 1 SP to anyone equipped with a Reliable Battery
Can store 1 charges
0 8
The next attack deals 175% ATK Physical damage to all ground enemies in the 8 surrounding tiles, and restores 1 SP to anyone equipped with a Reliable Battery
Can store 1 charges
0 8
The next attack deals 180% ATK Physical damage to all ground enemies in the 8 surrounding tiles, and restores 1 SP to anyone equipped with a Reliable Battery
Can store 1 charges
0 8
The next attack deals 185% ATK Physical damage to all ground enemies in the 8 surrounding tiles, and restores 1 SP to anyone equipped with a Reliable Battery
Can store 1 charges
0 8
The next attack deals 190% ATK Physical damage to all ground enemies in the 8 surrounding tiles, and restores 1 SP to anyone equipped with a Reliable Battery
Can store 2 charges
0 7
The next attack deals 210% ATK Physical damage to all ground enemies in the 8 surrounding tiles, and restores 1 SP to anyone equipped with a Reliable Battery
Can store 3 charges
0 7
The next attack deals 230% ATK Physical damage to all ground enemies in the 8 surrounding tiles, and restores 1 SP to anyone equipped with a Reliable Battery
Can store 3 charges
0 7
The next attack deals 250% ATK Physical damage to all ground enemies in the 8 surrounding tiles, and restores 1 SP to anyone equipped with a Reliable Battery
Can store 3 charges
0 6
Energy Rapport
Auto Recovery
Manual Trigger
15 sec.
Level Effect Initial SP SP cost Duration
Attack interval increases, ATK +70%; Talent ATK bonus increases to 1.1x; When the skill ends, obtain 1 Reliable Battery 20 50 15s
Attack interval increases, ATK +80%; Talent ATK bonus increases to 1.2x; When the skill ends, obtain 1 Reliable Battery 20 50 15s
Attack interval increases, ATK +90%; Talent ATK bonus increases to 1.3x; When the skill ends, obtain 1 Reliable Battery 20 50 15s
Attack interval increases, ATK +100%; Talent ATK bonus increases to 1.4x; When the skill ends, obtain 1 Reliable Battery 25 50 15s
Attack interval increases, ATK +110%; Talent ATK bonus increases to 1.5x; When the skill ends, obtain 1 Reliable Battery 25 50 15s
Attack interval increases, ATK +120%; Talent ATK bonus increases to 1.6x; When the skill ends, obtain 1 Reliable Battery 25 50 15s
Attack interval increases, ATK +130%; Talent ATK bonus increases to 1.7x; When the skill ends, obtain 1 Reliable Battery 30 50 15s
Attack interval increases, ATK +140%; Talent ATK bonus increases to 1.8x; When the skill ends, obtain 1 Reliable Battery 30 50 15s
Attack interval increases, ATK +150%; Talent ATK bonus increases to 1.9x; When the skill ends, obtain 1 Reliable Battery 30 50 15s
Attack interval increases, ATK +160%; Talent ATK bonus increases to 2x; When the skill ends, obtain 1 Reliable Battery 35 50 15s

Skill upgrades

Skill Summary - 1
4
Skill Summary - 1
4
Damaged Device
4
Skill Summary - 2
6
Orirock Cube
4
Skill Summary - 2
6
Sugar
5
Skill Summary - 2
6
Compound Cutting Fluid
4
Skill Summary - 3
6
Orirock Cluster
4
Integrated Device
2
Machine Rapport
Skill Summary - 3
5
Oriron Block
3
Semi-Synthetic Solvent
1
Energy Rapport
Skill Summary - 3
5
Keton Colloid
3
Coagulating Gel
2
Machine Rapport
Skill Summary - 3
6
Cutting Fluid Solution
3
Optimized Device
4
Energy Rapport
Skill Summary - 3
6
Refined Solvent
3
Polymerized Gel
6
Machine Rapport
Skill Summary - 3
10
D32 Steel
4
Keton Colloid
4
Energy Rapport
Skill Summary - 3
10
Crystalline Electronic Unit
4
Grindstone Pentahydrate
3

Talent(s)[]

Forward Together
Base Carries 2 Reliable Batteries that only take effect on Casters and Supporters (max 2 deployed at once). Equipped units gain +5% ATK (lasts for 20 seconds)
BasePotential 5 Carries 2 Reliable Batteries that only take effect on Casters and Supporters (max 2 deployed at once). Equipped units gain +7% (+2%) ATK (lasts for 20 seconds)
Elite 1 Carries 3 Reliable Batteries that only take effect on Casters and Supporters (max 2 deployed at once). Equipped units gain +10% ATK (lasts for 30 seconds)
Elite 1Potential 5 Carries 3 Reliable Batteries that only take effect on Casters and Supporters (max 2 deployed at once). Equipped units gain +12% (+2%) ATK (lasts for 30 seconds)
Elite 2 Carries 3 Reliable Batteries that only take effect on Casters and Supporters (max 2 deployed at once). Equipped units gain +15% ATK (lasts for 30 seconds)
Elite 2Potential 5 Carries 3 Reliable Batteries that only take effect on Casters and Supporters (max 2 deployed at once). Equipped units gain +17% (+2%) ATK (lasts for 30 seconds)

Base skills[]

Required Course Base
When this Operator is assigned to the Workshop to process Elite material, the production rate of byproduct increases by 75%
Automation α Elite 2
When this Operator is assigned to a Factory, the productivity contributed by all other Operators in that Factory becomes 0 (excluding the additional productivity affected by facility count), but each Power Plant increases that Factory's productivity by +5%

Modules[]

Part of this section still uses the original Chinese texts. You can help the Arknights Fandom Wiki by translating it.
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Original
Windflit's Badge
Operator Windflit has demonstrated a remarkable aptitude for using devices to aid the team in the battlefield.
The Field Operations Department has thus passed the following resolution:
This operator shall be appointed a Supporter Operator during field operations to exercise Artificer responsibilities.
In witness whereof,
This badge is hereby conferred upon the above named.
CRA-X
"A Bright Idea Occurs"
Stage 1
New trait: <Support Device> capacity +1 and Deployment Cost reduced[note 1]
Attributes increased:
Max. HP +140
ATK +30
Stage 2
Forward Together improved: Carries 3 Reliable Batteries that only take effect on Casters and Supporters (max 2 deployed at once). Equipped units gain +18% ATK (lasts for 30 seconds)
Attributes increased:
Max. HP +220
ATK +40
Stage 3
Forward Together improved: Carries 3 Reliable Batteries that only take effect on Casters and Supporters (max 2 deployed at once). Equipped units gain +20% ATK (lasts for 30 seconds)
Attributes increased:
Max. HP +300
ATK +48
Description

“甘特,你怎么又一个人,还在生刚才那些人的气吗?”
“就是甘特之前中学的那些人,他们不服甘特和他们一样被教授选中当学生了呗,这都几次了,我都烦了。”
“领头那个就是上一任社长,立什么只收名流家族学生的规矩,对甘特的履历指指点点,还弄得大家都没法好好搞研究,最后还不是被咱们赶下去了?那几天教授那老头子嘴上不说,每天高兴得尾巴都放不下来。
“走,甘特,别再一个人吃饭了,和我们一起吧?你没看到,刚才在球场上我们把他们踢了个屁滚尿流!”
“甘特,你笑了对吧?就知道说这个你会高兴。下次他们再找事你别躲,有我们呢!”
“什么?甘特你停一下电钻,我没听清,什么值三天饭?嗨,赢球这种事哪用得着请吃饭,还三天?超出平常价这么多,刚才真的是你说的话?这样,你帮我看改造,那少请一天,成交?
“等下甘特,你上次拜托我看装置,说好报酬是帮我写报告,你没写,收报告那天我差点被教授拔光羽毛!算你欠我一顿!
“你是说我十三次翘课都是你帮忙签到,所以顶了报告?”
“那这个可是大家都有份的事!上个月说好申请要打动老头子坚硬的心,多要点经费,但甘特失败了,这是不是要减一次极限飞盘?”
“老头子说他已经免疫了甘特摇尾巴?坏了,这可是个大问题——唔,怎么黑了,跳闸?”
“什么味道?”
“甘特!你的装置炸了!”
......
“灭了!灭火值两顿饭!”
“你别道歉啊,道歉干什么?这里天天爆炸,换成两顿饭就行!”
“别的小组有像我们这样用饭和报告还有飞盘做交易的吗?甘特,这方法是不也是你提的?
“好吧,你是真的不喜欢和我们算钱,放心吧,我们的关系就算混了钱也不会变的。但无所谓啦,舒服就行。
“那按照刚说的,你帮我看这个装置,我给的报酬是——一个月饭两个维修一个报告和三次极限飞盘?!等下,再算算!
“唔,什么意思?甘特你突然这么认真地拍我肩膀是什么意思?
“什么报酬都不要,你也会帮我?整个小组都是?以后都是?
“因为我们是你交到的第一堆朋友?哇!甘特,真的?”
“......不是,谁用‘堆’来形容朋友啊,哈哈哈!走吧,一起吃饭去啦!”

Module MissionsUnlock conditions
  1. During battle, deploy a total of 10 Support Devices with Windflit (excluding Support Units)
  2. Clear Main Theme 11-9 with a 3-star rating; You must deploy your own Windflit, and can only include Caster, Defender, and Medic Operators as members
  • Complete both of Windflit's CRA-X Module Missions.
  • Raise Windflit to Elite 2 Level 50.
  • Have at least 100% Trust with Windflit.
Materials
Stage 1
Module Data Block
2
Manganese Trihydrate
3
LMD
40K
Stage 2
Module Data Block
2
Data Supplement Stick
20
RMA70-24
4
LMD
50K
Stage 3
Module Data Block
2
Data Supplement Instrument
8
Orirock Concentration
5
LMD
60K

Notes[]

  1. -2 DP

Changelog[]