The Winterwisp Blood Shaman is an elite enemy in Arknights. They first appear in Twilight of Wolumonde.
Description
- Locals who have studied the ancient Arts of Winterwisp are much more terrifying than modern Casters. Their ancient sacrificial rituals are capable of instantly dealing area Arts damage, as well as severing Arts ley lines to seize control of L-44 "Gramophones."
- Gradually loses HP over time; Upon death, deals Arts damage to all surrounding units and immediately seizes control of any "Gramophones."
Overview[]
“ | Gradually loses HP over time; Upon death, deals Arts damage to all surrounding units and immediately takes control of affected "Gramophones." | ” |
—Tooltip |
A Leithanian Caprinae insurgent who happened to be a native of the Winterwisp Mountains, Winterwisp Blood Shamans act more like berserkers than shamans despite their title, utilizing unrefined but disturbingly effective classical Originium Arts. Gameplay-wise, Winterwisp Blood Shamans boast significant HP and good speed and defenses, and while their ATK is rather average, deal Arts damage in melee with fairly short attack interval, which allow them to quickly knock out most melee Operators.
Winterwisp Blood Shamans lose 400 HP every second and releases a burst through a sacrificial rite when defeated which deals Arts damage equal to 2× of their ATK to friendlies in a radius of 1.5 tiles around them and depletes the SP of L-44 Gramophones caught in its wake – instantly turning friendly ones hostile. Therefore, care should be taken before taking down Winterwisp Blood Shamans, especially if one is close to Gramophones. Effective tactics against such includes stunning them and eliminating them outside the range of a Gramophone, often at their spawn point; one can also try to dispatch the Blood Shaman by shifting them into holes, if present in the map, which will instantly defeat them without performing their sacrificial rite.
Appearances[]
Stats[]
Attribute | Level 0 |
---|---|
HP | 20000 A |
ATK | 500 B |
DEF | 300 C |
RES | 50 A |
Elemental Resistance | 0 E |
Attack interval | 1.3 sec. A |
Movement speed | 1.5 tiles/sec. S |
Weight | 3 |
Life Point penalty | 1 |
Susceptibilities
Silence | Stun | Sleep | Freeze | Levitate |
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