★★★★★ Zima (Зима) ![]() ![]() ![]() |
![]() Zima, Vanguard Operator of Rhodes Island, will give the squad a tactical advantage with her physical strength at the start of every battle. She always stands up for her friends, no matter what happens. | |
Position | Melee
| |
Tags | DP-Recovery Support
| |
Trait | Blocks 2 enemies | |
Availability | Headhunting; Recruitment |
Operator | File | Overview | Dialogue | Gallery | Trivia |
Range | ||
Base ■□
|
Elite 1 ■□
|
Elite 2 ■□
|
Attributes | ![]() |
![]() |
![]() |
![]() |
![]() |
---|---|---|---|---|---|
![]() |
812 | 1128 | 1505 | 2150 | |
![]() |
183 | 274 | 376 | 470 | |
![]() |
147 | 211 | 290 | 350 | +70 |
![]() |
0 | 0 | 0 | 0 | |
![]() |
70s | 70s | 70s | 70s | |
![]() |
11 | 11 | 13 | 13 | |
![]() |
2 | 2 | 2 | 2 | |
![]() |
1.05s | 1.05s | 1.05s | 1.05s |
Potential | ||||
![]() |
DP cost -1 | |||
![]() |
Redeployment time -4 seconds | |||
![]() |
DEF +24 | |||
![]() |
Redeployment time -6 seconds | |||
![]() |
DP cost -1 | |||
Total Cost
|
Promotion |
Skills
![]() |
Charge γ |
Auto Recovery Auto Trigger
|
Level | Effect | ![]() |
![]() |
![]() |
---|---|---|---|---|
![]() |
Instantly gains 12 Deployment Points. | 10 | 44 | – |
![]() |
Instantly gains 12 Deployment Points. | 10 | 43 | – |
![]() |
Instantly gains 12 Deployment Points. | 12 | 42 | – |
![]() |
Instantly gains 12 Deployment Points. | 12 | 41 | – |
![]() |
Instantly gains 12 Deployment Points. | 12 | 40 | – |
![]() |
Instantly gains 12 Deployment Points. | 12 | 39 | – |
![]() |
Instantly gains 12 Deployment Points. | 14 | 38 | – |
![]() |
Instantly gains 12 Deployment Points. | 16 | 37 | – |
![]() |
Instantly gains 12 Deployment Points. | 18 | 36 | – |
![]() |
Instantly gains 12 Deployment Points. | 20 | 35 | – |
![]() |
Ursus's Roar |
Auto Recovery Manual Trigger 10 sec.
|
Level | Effect | ![]() |
![]() |
![]() |
---|---|---|---|---|
![]() |
Gradually gains 9 DP over the skill duration All Vanguard Operators' ATK and DEF +25%; Gains 1 extra DP when killing an enemy |
10 | 45 | 10s |
![]() |
Gradually gains 9 DP over the skill duration All Vanguard Operators' ATK and DEF +30%; Gains 1 extra DP when killing an enemy |
10 | 44 | 10s |
![]() |
Gradually gains 9 DP over the skill duration All Vanguard Operators' ATK and DEF +35%; Gains 1 extra DP when killing an enemy |
10 | 43 | 10s |
![]() |
Gradually gains 10 DP over the skill duration All Vanguard Operators' ATK and DEF +35%; Gains 1 extra DP when killing an enemy |
12 | 42 | 10s |
![]() |
Gradually gains 10 DP over the skill duration All Vanguard Operators' ATK and DEF +40%; Gains 1 extra DP when killing an enemy |
12 | 41 | 10s |
![]() |
Gradually gains 10 DP over the skill duration All Vanguard Operators' ATK and DEF +45%; Gains 1 extra DP when killing an enemy |
12 | 40 | 10s |
![]() |
Gradually gains 11 DP over the skill duration All Vanguard Operators' ATK and DEF +45%; Gains 1 extra DP when killing an enemy |
14 | 39 | 10s |
![]() |
Gradually gains 11 DP over the skill duration All Vanguard Operators' ATK and DEF +50%; Gains 1 extra DP when killing an enemy |
16 | 38 | 10s |
![]() |
Gradually gains 11 DP over the skill duration All Vanguard Operators' ATK and DEF +55%; Gains 1 extra DP when killing an enemy |
18 | 37 | 10s |
![]() |
Gradually gains 12 DP over the skill duration All Vanguard Operators' ATK and DEF +60%; Gains 1 extra DP when killing an enemy |
20 | 35 | 10s |
Skill upgrades | |
---|---|
![]() |
|
![]() |
|
![]() |
|
![]() |
|
![]() |
|
![]() |
|
![]() |
|
![]() |
|
![]() |
Talent(s)
Spearheader |
![]() |
DP Cost -1 |
![]() |
All [Vanguard] Operators' DP Cost -1 when Zima is in the squad |
Base skills
![]() |
General Z | ![]() |
![]() |
When this Operator is assigned to a Dormitory, restores +0.2 Morale per hour to all Operators assigned to that Dormitory (Only the strongest effect of this type takes place) |
Replaces Leader
Changelog
|
References
|